Promo/Plasma Mobile Audio Competition

From KDE Community Wiki
 
Under Construction
This is a new page, currently under construction!


Submit your audio collections to ...

Read everything on this page very carefully before entering your submission.

Contest Rules

Following these rules is mandatory

  1. The deadline for submissions is ...
  2. Audio for system events must be original and created specifically for the contest.
  3. Ringtone and alarm sounds don't need to be made specifically for the contest, however, they must still follow all the rules to be accepted.
  4. The sounds must be produced in LMMS. Additionally, you may also use any other program for mastering and post-processing the final files. If you use another program for modifying the final sounds, you should also include a text file in the source folder describing what modifications you made.
  5. Your audio collection, and any other files sent must be released to KDE under a copyleft license (CC-BY, CC-BY-SA), or released into the public domain or equivalent (CC0).
  6. Even if your work does not win, your entire submission or parts of it may still be used in the future to promote KDE's software and in KDE software releases.
  7. You must submit up to one sound for each system event, and at least three ringtones and three alarm sounds.
  8. You may only use synthesis instruments or CC0 samples (please note not all samples in LMMS are CC0 licensed). If you send a preexisting sound, please make sure all samples used are copyright free.
  9. The preview for audio can be hosted by any third-party service such as Soundcloud or YouTube.
  10. Final resources, which includes final sounds in .wav (or any other format described in the "Technical Specifications for Sounds" section) + LMMS source files + .xpf synthesizer presets (if available) + text file with modifications made to sounds by third-party software (if applicable) must be made available for download from a storage (FTP or similar) or cloud service.
  11. Your entry must be available for listening until the end of the judging process. If not, your entry will be disqualified.
  12. The organizers will disqualify and erase any entry that is racist, sexist, demeaning or inappropriate in any way.
  13. If for some reason a participant fails to submit the minimum required amount of sounds, we, the organizers, will do our best to contact them and ask for the missing parts. If the participant is unable to get the missing sounds done before the judging process begins, the entry will be disqualified.
  14. The organizers will disqualify and erase any entry that is copied from elsewhere with no or minimum changes or violates third parties' copyrights.
  15. Disqualifications and deletions are final and cannot be recurred.
  16. We reserve our right to delay or cancel the competition at any time.

Technical Specifications for Sounds

Following these rules is mandatory

This section describes what are the technical specifications for the sounds you will send. Even if you fail to comply with them at first, you will have the chance of making the necessary adjustments in the second part of the judging process (as described in the "Process" section).

  1. Ringtones and alarm sounds with reverb/echo at the end should include at least one loop.
  2. Final sound files must be in WAV/PCM 48kHz, 16 bits, 24 bits or 32 bits float using the .wav extension. Optionally you can also use FLAC, WavPack or other FOSS lossless codecs with the same parameters.
  3. Final sound files must be normalized to 0dBFS.

Process

A jury made up of members of KDE, LMMS and a tie-breaker [groups form which judges will be chosen from] will judge the audio collections. At the end of the submission phase, the finalists will be selected for the second round. [How long will this 1st phase last?]

The second round will last one week. At the end of that week, the the winner of the physical prizes and other artists that had their sounds chosen will be announced.

The judging process will happen on KDE Forums. In the first phase, judges will comment and ask for modifications in order to make the submissions more suitable for Plasma Mobile. During the second phase, judges will gather together in a private chat and discuss who the winners will be.

The competition organizers are responsible for checking if submissions respect the rules and will also ask for modifications in case they do not.

Prizes

One artist will be selected to win the physical prizes. The judges will select that person based on which ones they like best. The winner of the physical prizes and all other selected artists will also be promoted on KDE social media channels if desired.

Social Media Exposure:

All of the artists that had at least one of their sounds selected will have the opportunity of getting promoted in many KDE social media channels. In the announcement of the winners, we will also promote your work and your social media/professional contact info if you so desire.

Physical Prizes:

The physical prizes will consist of a bundle of KDE Goodies, including stickers, apparel, and other goodies.

[EXAMPLES ONLY👇]

  1. A KDE baseball cap
  2. A plush Tux
  3. KDE stickers
  4. A frozen glass coffee mug


Disclaimer: We will do our best to get the prize to you, but please note KDE can't take responsibility if damage or any other problems occur to prizes during shipping.

List of Sounds

This section lists what sounds you need to send:

System events:

  1. Sound when pressing normal key in virtual keyboard
  2. Sound when pressing modifier key (like shift) in virtual keyboard
  3. Notification sound used for incoming SMS messages

Ringtones:

At least three ringtones

Alarm sounds:

At least three alarm sounds

General Recommendations

These are not required for participating, but still highly recommended:

  1. We recommend making very short sounds for system events (<1 to 2 seconds).
  2. Make small loops of music for ringtones and alarms.
  3. For alarm sounds, avoid simple alarm beeps.
  4. We require at least three alarm sounds and three ringtones, but the more sounds you send the greater the chances of winning.

Help and Feedback

You can ask the Promo and Plasma team for help and feedback any time during the competition! Just join the the Promo and Plasma channels on Matrix and ask away.

Current Entries

Start here!