Get Involved/design: Difference between revisions
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The Visual Design Group is a team dedicated to bettering the entire user experience of KDE software, including human interface design, graphical design, user interface design and interaction design. The aim is to help KDE create software that is both beautiful and a pleasure to use. | The Visual Design Group is a team dedicated to bettering the entire user experience of KDE software, including human interface design, graphical design, user interface design and interaction design. The aim is to help KDE create software that is both beautiful and a pleasure to use. | ||
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Join the real-time chatroom, accessed using [https://webchat.kde.org/#/room/#visualdesigngroup:kde.org Matrix] or [https://t.me/vdgmainroom Telegram] (your choice, but Matrix is preferred). | Join the real-time chatroom, accessed using [https://webchat.kde.org/#/room/#visualdesigngroup:kde.org Matrix] or [https://t.me/vdgmainroom Telegram] (your choice, but Matrix is preferred). | ||
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MatrixLogo.jpg|Matrix|link=https://webchat.kde.org/#/room/#visualdesigngroup:kde.org | |||
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== Communication and Workflow == | == Communication and Workflow == | ||
VDG work is now in GitLab. [https://invent.kde.org/teams/vdg/issues/-/issues/new Click here to start a new discussion on GitLab]. | VDG work is now in GitLab. [https://invent.kde.org/teams/vdg/issues/-/issues/new Click here to start a new discussion on GitLab]. | ||
In the VDG, discussions typically begin in an informal and friendly atmosphere within the real-time chatroom mentioned earlier. Once a general consensus is reached in the chat, the conversation transitions to a GitLab task. Our aim is to involve developers and enhance the proposal's clarity by incorporating images and mockups, making the ideas more tangible and actionable. | In the VDG, discussions typically begin in an informal and friendly atmosphere within the real-time chatroom mentioned earlier. Once a general consensus is reached in the chat, the conversation transitions to a GitLab task. Our aim is to involve developers and enhance the proposal's clarity by incorporating images and mockups, making the ideas more tangible and actionable. |
Revision as of 21:12, 24 July 2023
The Visual Design Group is a team dedicated to bettering the entire user experience of KDE software, including human interface design, graphical design, user interface design and interaction design. The aim is to help KDE create software that is both beautiful and a pleasure to use.
The VDG welcomes people with skills in art, visual design, and human-computer interaction--or even just an interest in elegant design! If you have good ideas about how software should look and behave, you are a designer too, and we'd love for you to join in. Our group regularly interfaces with users, developers, and the Promo Team.
The VDG created and maintains the KDE Human Interface Guidelines and the Breeze theme used throughout KDE Plasma and applications.
Getting Started
Learn first, then do!
Before contributing, it's essential to familiarize yourself with the group's social conventions and workflow. Start by reading through Get Involved/Design/Lessons Learned, which explains commonly discussed design ideas and the VDG's understanding, avoiding repetitive discussions.
Keep in mind that the KDE VDG prefers incremental design changes over major redesigns. Large overhauls often introduce new issues and require significant effort to implement. Currently, our focus is on refining and polishing existing designs, reserving complete redesigns for rare cases when the existing design is beyond salvage.
Join the real-time chatroom, accessed using Matrix or Telegram (your choice, but Matrix is preferred).
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Telegram
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Matrix
Communication and Workflow
VDG work is now in GitLab. Click here to start a new discussion on GitLab.
In the VDG, discussions typically begin in an informal and friendly atmosphere within the real-time chatroom mentioned earlier. Once a general consensus is reached in the chat, the conversation transitions to a GitLab task. Our aim is to involve developers and enhance the proposal's clarity by incorporating images and mockups, making the ideas more tangible and actionable.
Make sure to tag all the relevant participants in a GitLab issue discussion. Summarize the discussion and initial VDG conclusion when writing the task's initial description. Include before/after images of the proposed change. Explain the benefits for the user and possible red flags.
In the GitLab task, expect details and scope to evolve based on valuable developer feedback. Embrace this natural process, as developers bring technical insights and constraints into play. Be open to adapting your design accordingly while also encouraging them to consider your expertise. Present solid evidence to support your decisions, as diverse perspectives will help refine your proposal. Collaboration leads to the best outcomes!
Once there's general agreement in the GitLab task, work should begin and folks can start submitting patches!
Subscribe to the VDG mailing list to keep abreast of general information relevant to all VDG contributors. This is a very low-traffic mailing list so you will not be spammed with nonsense.
Current Projects
Our default "Breeze" visual style is undergoing many changes as part of the "Breeze Evolution" project. If you would like to submit mockups for our consideration, use the new New Figma-based Breeze SVG Kit have the most updated graphics for your mockups. This helps our developers visualize your design ideas better.
We are also scoping PenPot for future designs. We will have more news soon.
Beyond that, here are some timeless ways to get involved in ongoing work:
- Learn how to design Breeze icons by reading the applicable HIG page, and then work on Breeze icon bugs. Here's how to submit an icon.
- Submit patches (using GitLab) for corrections and improvements to the Human Interface Guidelines
Know Yourself
In a highly technical field like programming, it's easy to encounter the limits of your expertise. This is more difficult in subjective fields like art and design, and it's very important to have a firm grasp of what you can do. For example:
- If you know you're not very artistically skilled, listen attentively to developers and experienced designers on what we look for.
- Request honest feedback for your design proposals regarding what could be improved rather than blindly pushing on them.
- If you want to learn more about human-computer interaction, offer to help in testing interactions and providing feedback.
- How to change the default wallpaper
- How to submit changes to an icon or submit a new icon
- Icon workflow tips