Calligra/First Contact: Difference between revisions

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'''Developers interested to join, please read.'''
'''Are you potential contributor interested to join? Please read.'''


'''Hello and Welcome.'''
'''Hello and Welcome!'''


__TOC__
__TOC__
===Preferred skills===
===Software Engineering Skills===
*It helps if a new Calligra software developer has:
It helps if a new Calligra software engineer has:
**advanced C++ knowledge
*good C++ knowledge
**Qt development skills
*Qt development skills
**Practice of KDE applications development is optional
**Some experience of using version control systems (git or svn) is welcome


Moreover:
*Practice of KDE applications development is optional.
*Some experience of using version control systems (git or svn) is welcome


Specific knowledge like graphics processing for Krita or database-related knowledge for Kexi is not required but may be a plus for some tasks.
 
Linux/Unix/Mac OS X and MS Windows developers are welcome but please note that x86 Linux is the development environment of most (if not all) Calligra Developers.
Specific knowledge is not required but may be useful for certain tasks. For example graphics processing for Krita or database technologies for Kexi.
 
Linux/Unix/Mac OS X and MS Windows developers are welcome but please note that x86 Linux is the development environment of most Calligra developers.


===Present yourself===
===Present yourself===
It would be nice (but is not required if you feel bad about this) to write to the [https://mail.kde.org/mailman/listinfo/calligra-devel [email protected] mailing list] and answering these generic questions that would help to proceed:
It would be nice to [[Calligra/Contact|contact the Calligra team]] (or specifically: [[Kexi/Contact|Kexi]]) and answer general questions listed below. That would help to proceed faster but it's not required if you feel unsafe about it. Also, feel free to write something more.
# what projects have you contributed to (type of projects, provide links if possible)?
 
# what are your skills regarding to: C++, Qt Framework, KDE Development Frameworks
# What projects have you contributed to (type of projects, provide links if possible)?
# do you have specific skills like graphics processing or database knowledge?
# What are your skills such as C++ development, Qt Framework, KDE Development Frameworks, Software design, GUI design, testing, project management, marketing, writing
# how much time for the project have you got? (examples: 4 hours twice a week, or weekends)
# Do you have specific skills you'd like to utilize while contributing, like graphics processing or database knowledge?
# Is there specific Calligra app or library or feature that you'd be interested (or you have not decided yet)?
# How much time for the project would you have? (examples: 4 hours twice a week, or weekends)




Additional information is also welcome:
Additional information is welcome too:
# are you student or full time developer?
# are you student or full time employee?
# have you got permanent internet connection?
# have you got permanent internet connection?
# do you speak/read/type (at least) "internet" English?
# do you speak/read/type (at least) "internet" English?
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Then you would want to study quite a bit and look around.
Then you would want to study quite a bit and look around.


You can study information on how to develop/contribute on [[Calligra]] wiki pages, especially:
You can study information on how to develop/contribute on [[Calligra]] wiki pages, especially:
# [[../Building|How to build Calligra]] from the source code
# [[../Building/3|How to build Calligra]] from the source code, that's the first step
# [[../Contributing a Patch/]]
# [[../Contributing a Patch/]]
# [[../File_a_bug_or_wish|How to report bug]].
# [[../File_a_bug_or_wish|How to report bug]].




Depending on your skills you can in particular look at the [[../Junior Jobs/]] page.
Depending on your skills you can in particular look at the [[../Junior Jobs/]] page. It's rather incomplete, so ask maintainer of give application for more.
 
Should any question arise please ask on the calligra-devel mailing list.


Please also see the [[../Calligra Academy/]], a formal training programme.
Should any question arise don't hesitate to [[../Contact/|ask]]!






          ''Have fun!''
          ''Have fun!''

Latest revision as of 10:22, 4 August 2022

Are you potential contributor interested to join? Please read.

Hello and Welcome!

Software Engineering Skills

It helps if a new Calligra software engineer has:

  • good C++ knowledge
  • Qt development skills

Moreover:

  • Practice of KDE applications development is optional.
  • Some experience of using version control systems (git or svn) is welcome


Specific knowledge is not required but may be useful for certain tasks. For example graphics processing for Krita or database technologies for Kexi.

Linux/Unix/Mac OS X and MS Windows developers are welcome but please note that x86 Linux is the development environment of most Calligra developers.

Present yourself

It would be nice to contact the Calligra team (or specifically: Kexi) and answer general questions listed below. That would help to proceed faster but it's not required if you feel unsafe about it. Also, feel free to write something more.

  1. What projects have you contributed to (type of projects, provide links if possible)?
  2. What are your skills such as C++ development, Qt Framework, KDE Development Frameworks, Software design, GUI design, testing, project management, marketing, writing
  3. Do you have specific skills you'd like to utilize while contributing, like graphics processing or database knowledge?
  4. Is there specific Calligra app or library or feature that you'd be interested (or you have not decided yet)?
  5. How much time for the project would you have? (examples: 4 hours twice a week, or weekends)


Additional information is welcome too:

  1. are you student or full time employee?
  2. have you got permanent internet connection?
  3. do you speak/read/type (at least) "internet" English?

Look around

Then you would want to study quite a bit and look around.

You can study information on how to develop/contribute on Calligra wiki pages, especially:

  1. How to build Calligra from the source code, that's the first step
  2. Contributing a Patch
  3. How to report bug.


Depending on your skills you can in particular look at the Junior Jobs page. It's rather incomplete, so ask maintainer of give application for more.

Should any question arise don't hesitate to ask!


          Have fun!