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== Problems ==
{{Note|This page has old content. See page history.}}
 
__TOC__
 
== 2023 Status ==
 
Snaps are now build in invent.kde.org, see the https://invent.kde.org/packaging/snapcraft-kde-applications/ repo.  They use KDE neon packages.
 
== Reading Material ==
 
* Snap & Snapcraft Documentation: https://docs.snapcraft.io
* Snap Guide: [[Guidelines_and_HOWTOs/Snap]]
* Content Snap: [[Neon/Snap/KF5Content]]
 
== Usage ==
 
To use them
 
https://apachelog.wordpress.com/2017/01/30/kde-applications-in-ubuntu-snap-store/
{{Input|1=<nowiki>
sudo snap install kblocks</nowiki>}}
 
=== No sudo ===
 
To drop the requirement to have to sudo everything you need to login using ubuntu login credentials first.
{{Input|1=<nowiki>
sudo snap login</nowiki>}}
 
After that you should have a ~/.snap/auth.json file and snap should work without sudo.
 
== Building ==
 
The snapcraft.yamls we have in our packaging repositories are generally meant to be built via our tooling and the respective Jenkins jobs. Generally they can however also be built manually as the tooling only extends them a bit to build from git
and install suitable packages for the current content-snap SDK. By and large this is optional though.
 
To build you need a working snapd (for containerized use LXD is recommended because it has native systemd support).  You'll also want latest snapcraft:  <code>snap install --classic snapcraft</code>
 
Building is done by running {{Input|1=<nowiki>snap run snapcraft --destructive-mode</nowiki>}}
 
It's destructive because it needs to change your system. By default snapcraft since 2019 would try to throw builds in  a VM, since snaps mostly need neon's repos to build that isn't useful for us in its current form.
 
== Snapd Problems ==


(upstream issues ought to be filed/subscribed to and mentioned here)
(upstream issues ought to be filed/subscribed to and mentioned here)


* Content snap not getting installed if snap depending on it gets installed
# Theming [is kind of addressed by XDG Settings portal]
* Installing a content snap into the core ISO requires snapd which requires systemd which cannot (?) run
## How to get theme settings from the host into the snap?
* Theming
## QtStyles are binary plugins and so even when we know which style is configured on the host we cannot just load it
** How to get theme settings from the host into the snap?
## Icon themes in /usr/share and ~/.local cannot be accessed from inside snaps
** QtStyles are binary plugins and so even when we know which style is configured on the host we cannot just load it
## Same for mouse cursor themes
** Icon themes in /usr/share and ~/.local cannot be accessed from inside snaps
## Same for fonts
** Same for mouse cursor themes
## upstream is aware and working on it
** Same for fonts
## https://bugs.launchpad.net/ubuntu/+source/snapd/+bug/1585332
* There are no debug snaps making debugging of crashes nigh impossible. Possibly needs a way to catch and send cores and then retrace them server-side with (externally) generated debug symbol dumps?
# Hard to debug applications
* xdg-desktop-portals (with patches) + snapd (with patches). Needs landing or something
## We have huge wrapper scripts that are required for applications to run properly
** FIleIO
### https://cgit.kde.org/scratch/apol/kf5-snap-env.git/tree/
** Printing
### https://forum.snapcraft.io/t/custom-environment-variables-for-parts/1639/10
* No real way to run unit tests through snapcraft (do we need to?)
## It's hard to reach out to debugging tools
* Content snap has "external" dev tarball which we utilize to build snaps off of the content snap, problem is that snapcraft does not like files diverging, so whenever a snap stages-packages something that is in the dev tarball (e.g. as part of a runtime dep) but binary different (e.g. newer build) the snapcraft will fail. On auto generated snaps this was worked around by maintaining an exclusion list of packages to not install, this may be auto-injectable into manual builds BUT won't be doable for non-infrastructure builds (i.e. a dev running snapcraft on their system).
### should be easy-ish to use gdb-server
### gdb/valgrind/strace need to be in the snap to be reachable
## Possibly needs a way to catch and send cores and then retrace them server-side with (externally) generated debug symbol dumps?
# Discover Software Center integration isn't at the level of PackageKit or Flatpak. Mostly boils down to some appstream support
## we are lacking appstream ids, useful for de-duplication
## cannot use snaps for the featured applications list (apps are listed as appstream ids)
## AppStream ID as id for reviews https://forum.snapcraft.io/t/best-way-to-key-a-snap-for-reviewing/854/2
## https://forum.snapcraft.io/t/support-for-appstream-id/2327
# No source code storage/retrieval for snaps
## https://bugs.launchpad.net/snapcraft/+bug/1711333
## https://forum.snapcraft.io/t/use-a-separate-manifest-file-or-save-everything-in-snap-snapcraft-yaml/1152
 
== Snapcraft Problems ==
# No real way to run unit tests through snapcraft
## Talking with snapcraft developers, they suggested using "install: ctest ." much like in here: https://snapcraft.io/docs/build-snaps/node
## Implemented here: https://cgit.kde.org/scratch/apol/kf5-snap-env.git/plain/README.md
# Content snap has problems
## Make sure that on cleanbuilds we get the deps from the Neon repo instead of ubuntu (for the things Neon implements)
## Related https://bugs.kde.org/show_bug.cgi?id=385062
## https://bugs.launchpad.net/snapcraft/+bug/1719928
# Lack of Appstream support
## Substantial metadata duplication. snap metadata excessively duplicates appstream metadata such as license, summary, version, icon. Makes it undesirable to maintain the data in snapcraft.yaml so it will simply go out of date at some point.
### https://forum.snapcraft.io/t/extracting-existing-data-from-projects-to-feed-into-snap-yaml/2285
### https://github.com/snapcore/snapcraft/issues/1694
## Should be extracting the icon and desktop file from the package. Now it's copied in the packaging.
# GPG verification of incoming content is not supported. This breaks the signing chain from tag -> tarball -> pkg -> user. Only applies to tarballs. [Supposedly the tarball is somewhere in the build tree, so we could build custom rigging to download the gpg after snapcraft ran and verify the tarball snapcraft got is the signed one and abort if not]
 
== Other Problems ==
 
# kdoctools requires docbook-* packages in /usr always https://bugs.kde.org/show_bug.cgi?id=406177

Latest revision as of 06:04, 21 September 2023

Note

This page has old content. See page history.


2023 Status

Snaps are now build in invent.kde.org, see the https://invent.kde.org/packaging/snapcraft-kde-applications/ repo. They use KDE neon packages.

Reading Material

Usage

To use them

https://apachelog.wordpress.com/2017/01/30/kde-applications-in-ubuntu-snap-store/

sudo snap install kblocks

No sudo

To drop the requirement to have to sudo everything you need to login using ubuntu login credentials first.

sudo snap login

After that you should have a ~/.snap/auth.json file and snap should work without sudo.

Building

The snapcraft.yamls we have in our packaging repositories are generally meant to be built via our tooling and the respective Jenkins jobs. Generally they can however also be built manually as the tooling only extends them a bit to build from git and install suitable packages for the current content-snap SDK. By and large this is optional though.

To build you need a working snapd (for containerized use LXD is recommended because it has native systemd support). You'll also want latest snapcraft: snap install --classic snapcraft

Building is done by running

snap run snapcraft --destructive-mode

It's destructive because it needs to change your system. By default snapcraft since 2019 would try to throw builds in a VM, since snaps mostly need neon's repos to build that isn't useful for us in its current form.

Snapd Problems

(upstream issues ought to be filed/subscribed to and mentioned here)

  1. Theming [is kind of addressed by XDG Settings portal]
    1. How to get theme settings from the host into the snap?
    2. QtStyles are binary plugins and so even when we know which style is configured on the host we cannot just load it
    3. Icon themes in /usr/share and ~/.local cannot be accessed from inside snaps
    4. Same for mouse cursor themes
    5. Same for fonts
    6. upstream is aware and working on it
    7. https://bugs.launchpad.net/ubuntu/+source/snapd/+bug/1585332
  2. Hard to debug applications
    1. We have huge wrapper scripts that are required for applications to run properly
      1. https://cgit.kde.org/scratch/apol/kf5-snap-env.git/tree/
      2. https://forum.snapcraft.io/t/custom-environment-variables-for-parts/1639/10
    2. It's hard to reach out to debugging tools
      1. should be easy-ish to use gdb-server
      2. gdb/valgrind/strace need to be in the snap to be reachable
    3. Possibly needs a way to catch and send cores and then retrace them server-side with (externally) generated debug symbol dumps?
  3. Discover Software Center integration isn't at the level of PackageKit or Flatpak. Mostly boils down to some appstream support
    1. we are lacking appstream ids, useful for de-duplication
    2. cannot use snaps for the featured applications list (apps are listed as appstream ids)
    3. AppStream ID as id for reviews https://forum.snapcraft.io/t/best-way-to-key-a-snap-for-reviewing/854/2
    4. https://forum.snapcraft.io/t/support-for-appstream-id/2327
  4. No source code storage/retrieval for snaps
    1. https://bugs.launchpad.net/snapcraft/+bug/1711333
    2. https://forum.snapcraft.io/t/use-a-separate-manifest-file-or-save-everything-in-snap-snapcraft-yaml/1152

Snapcraft Problems

  1. No real way to run unit tests through snapcraft
    1. Talking with snapcraft developers, they suggested using "install: ctest ." much like in here: https://snapcraft.io/docs/build-snaps/node
    2. Implemented here: https://cgit.kde.org/scratch/apol/kf5-snap-env.git/plain/README.md
  2. Content snap has problems
    1. Make sure that on cleanbuilds we get the deps from the Neon repo instead of ubuntu (for the things Neon implements)
    2. Related https://bugs.kde.org/show_bug.cgi?id=385062
    3. https://bugs.launchpad.net/snapcraft/+bug/1719928
  3. Lack of Appstream support
    1. Substantial metadata duplication. snap metadata excessively duplicates appstream metadata such as license, summary, version, icon. Makes it undesirable to maintain the data in snapcraft.yaml so it will simply go out of date at some point.
      1. https://forum.snapcraft.io/t/extracting-existing-data-from-projects-to-feed-into-snap-yaml/2285
      2. https://github.com/snapcore/snapcraft/issues/1694
    2. Should be extracting the icon and desktop file from the package. Now it's copied in the packaging.
  4. GPG verification of incoming content is not supported. This breaks the signing chain from tag -> tarball -> pkg -> user. Only applies to tarballs. [Supposedly the tarball is somewhere in the build tree, so we could build custom rigging to download the gpg after snapcraft ran and verify the tarball snapcraft got is the signed one and abort if not]

Other Problems

  1. kdoctools requires docbook-* packages in /usr always https://bugs.kde.org/show_bug.cgi?id=406177