OSPP/2024/Ideas: Difference between revisions

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== Guidelines  ==
== Guidelines  ==
=== Information for Students ===
These ideas were contributed by our developers and users. They are sometimes vague or incomplete. If you wish to submit a proposal based on these ideas, you are urged to contact the developers and find out more about the particular suggestion you're looking at.
Becoming accepted as a Open Source Promotion Plan student is quite competitive. Accepted students typically have thoroughly researched the technologies of their proposed project and have been in frequent contact with potential mentors. '''Simply copying and pasting an idea here will not work. Neither generating a proposal with ChatGPT or equivalent!''' On the other hand, creating a completely new idea without first consulting potential mentors rarely works.
When writing your proposal or asking for help from the general KDE community don't assume people are familiar with the ideas here. KDE is really big!
If there is no specific contact given you can ask questions on the general KDE development list [email protected]. See [http://www.kde.org/mailinglists/ the KDE mailing lists page] for information on available mailing lists and how to subscribe.
{{Note|'''These are all proposals! We are open to new ideas you might have!!''' Do you have an awesome idea you want to work on with KDE but that is not among the ideas below? That's cool. We love that! But please do us a favor: Get in touch with a mentor early on and make sure your project is realistic and within the scope of KDE.}}
__TOC__


=== Adding a Proposal ===
=== Adding a Proposal ===
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:*if the application is not widely known, a description of what it does and where its code lives
:*if the application is not widely known, a description of what it does and where its code lives
:*a brief explanation (2-5 sentences)
:*a brief explanation (2-5 sentences)
:*a url link to the project repository
:*an easy, medium or hard rating of the project
:*an easy, medium or hard rating of the project
:*the expected results
:*the expected results
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'''Expected results:''' Something you and KDE loves
'''Expected results:''' Something you and KDE loves
'''Difficulty:''' Easy, medium or difficult project


'''Knowledge Prerequisite:''' Probably C++ and Qt but depends on your project
'''Knowledge Prerequisite:''' Probably C++ and Qt but depends on your project


'''Duration:''' Mention one of ~90, ~175 or ~350 hours of effort necessary to finish the project. Use only one of these three project classes and don't come up with other numbers here.
'''(Optional) Duration:''' If it's long, estimate the approximate duration, it doesn't need to be exact. Like ~200 hours.
 
'''Mentor:''' Try to see who in KDE is interested in what you want to work on and approach them. If you are unsure you can always ask in [https://matrix.to/#/#kde-soc:kde.org #kde-soc:kde.org] on matrix.
 
<!-- link of matrix room needs check -->


'''Difficulty:''' Easy, medium or difficult project
=== Project: Automate Lokalize Glossary Updates ===
 
'''Brief explanation:''' Lokalize is used to translate many KDE applications.  By using a glossary, the translation process can be made more consistent and faster.  The aim of the project is to use existing translations to enable updating of the glossary.
 
'''Expected results:''' An improved translation workflow
 
'''Difficulty:''' Easy
 
'''Knowledge Prerequisite:''' Knowledge of a scripting language and interest in translation
 
'''Mentor:''' Benson Muite benson_muite at emailplus dot org
 
 
=== Project: Cross Platform Games ===
 
'''Brief explanation:''' KDE applications can run on desktop and mobile devices.  Very few applications have been ported to work on mobile phones though, see https://apps.kde.org/platforms/android/ for some examples.  Choose one of the KDE games and port it to also work on a mobile phone. Example KDE applications that work on a mobile phone are [https://apps.kde.org/gcompris/ GCompris] and [https://apps.kde.org/ktuberling/ KTuberling]. Gcompris use QtQuick and QML to make contributions easier. Some possible games include:
* [https://apps.kde.org/kajongg/ Kajongg] [https://bugs.kde.org/show_bug.cgi?id=485998 bug]
* [https://apps.kde.org/kmahjongg/ KMahjongg] [https://bugs.kde.org/show_bug.cgi?id=486002 bug]
* [https://apps.kde.org/kshisen/ KShihsen] [https://bugs.kde.org/show_bug.cgi?id=486004 bug]
* [https://apps.kde.org/kigo/ Kigo] [https://bugs.kde.org/show_bug.cgi?id=486000 bug]
* [https://apps.kde.org/blinken/ Blinken] [https://bugs.kde.org/show_bug.cgi?id=486011 bug]
* [https://apps.kde.org/klickety/ Klickety] [https://bugs.kde.org/show_bug.cgi?id=486001 bug]
* [https://apps.kde.org/skladnik/ Skladnik] [https://bugs.kde.org/show_bug.cgi?id=486008 bug]
* [https://apps.kde.org/kbounce/ Kbounce] [https://bugs.kde.org/show_bug.cgi?id=486010 bug]
* [https://apps.kde.org/kollision/ Kollision] [https://bugs.kde.org/show_bug.cgi?id=486003 bug]
* [https://apps.kde.org/ksudoku/ KSudoku] [https://bugs.kde.org/show_bug.cgi?id=486005 bug]
* [https://apps.kde.org/kturtle/ KTurtle] [https://bugs.kde.org/show_bug.cgi?id=486006 bug]
* [https://apps.kde.org/picmi/ Picmi] [https://bugs.kde.org/show_bug.cgi?id=486007 bug]
* [https://apps.kde.org/klines/ Klines] [https://bugs.kde.org/show_bug.cgi?id=486009 bug]
 
'''Expected results:''' More applications available on mobile devices.
 
'''Difficulty:''' Medium
 
'''Knowledge Prerequisite:''' Knowledge of C++


'''Mentor:''' Try to see who in KDE is interested in what you want to work on and approach them. If you are unsure you can always ask in [https://matrix.to/#/#kde-soc:kde.org #kde-soc:kde.org] on matrix.
'''Mentor:''' Benson Muite benson_muite at emailplus dot org

Latest revision as of 10:48, 23 April 2024

Konqi is giving a lesson!

See also: OSPP Instructions

Guidelines

Adding a Proposal

When adding an idea to this section, please include the following data:

  • if the application is not widely known, a description of what it does and where its code lives
  • a brief explanation (2-5 sentences)
  • a url link to the project repository
  • an easy, medium or hard rating of the project
  • the expected results
  • pre-requisites for working on your project (skills required/preferred)
  • if applicable, links to more information or discussions
  • mailing list or IRC channel for your application/library/module
  • your name and email address for contact (if you're willing to be a mentor)
  • If students need to be reminded of the workload, expected size(hours) of the project.

If you are not a developer but have a good idea for a proposal, get in contact with relevant developers first.

Note

Follow this template!


Project: Something that you're totally excited about

Brief explanation: Do you have an awesome idea you want to work on with KDE but that is not among the ideas below? That's cool. We love that! But please do us a favor: Get in touch with a mentor early on and make sure your project is realistic and within the scope of KDE. That will spare you and us a lot of frustration.

Expected results: Something you and KDE loves

Difficulty: Easy, medium or difficult project

Knowledge Prerequisite: Probably C++ and Qt but depends on your project

(Optional) Duration: If it's long, estimate the approximate duration, it doesn't need to be exact. Like ~200 hours.

Mentor: Try to see who in KDE is interested in what you want to work on and approach them. If you are unsure you can always ask in #kde-soc:kde.org on matrix.


Project: Automate Lokalize Glossary Updates

Brief explanation: Lokalize is used to translate many KDE applications. By using a glossary, the translation process can be made more consistent and faster. The aim of the project is to use existing translations to enable updating of the glossary.

Expected results: An improved translation workflow

Difficulty: Easy

Knowledge Prerequisite: Knowledge of a scripting language and interest in translation

Mentor: Benson Muite benson_muite at emailplus dot org


Project: Cross Platform Games

Brief explanation: KDE applications can run on desktop and mobile devices. Very few applications have been ported to work on mobile phones though, see https://apps.kde.org/platforms/android/ for some examples. Choose one of the KDE games and port it to also work on a mobile phone. Example KDE applications that work on a mobile phone are GCompris and KTuberling. Gcompris use QtQuick and QML to make contributions easier. Some possible games include:

Expected results: More applications available on mobile devices.

Difficulty: Medium

Knowledge Prerequisite: Knowledge of C++

Mentor: Benson Muite benson_muite at emailplus dot org