Get Involved/development/Set up a development environment: Difference between revisions

From KDE Community Wiki
(Clean up and simplify; there was wayyyyy too much unnecessary trivia in here)
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== Set up kdesrc-build ==
== Set up kdesrc-build ==
Next, we need a method of '''managing dependencies'''. Every software has dependencies: other pieces of software that provide the functionality they rely on. In order to compile any piece of software, its dependencies must be available.  
<code>kdesrc-build</code> is the official KDE meta-build-system tool. It is used to manage the building of many software repositories in an automated fashion. Its primary purpose is to '''manage dependencies'''. Every software has dependencies: other pieces of software that provide lower-level functionality they rely on. In order to compile any piece of software, its dependencies must be available. KDE software has two types of dependencies: dependencies on other pieces of KDE software, and dependencies on 3rd-party software. E.g. the KDE application KCalc depends on more than 20 other KDE git repositories as well as the Qt toolkit.


E.g. the KDE application KCalc depends on more than 20 other KDE git repositories: KDE Frameworks and other KDE libraries.
Because most Linux operating systems do not provide development packages of the KDE Frameworks 5 and of other KDE libraries that are up-to-date enough for us to build from the "master" branch of the KDE git repositories, we use <code>kdesrc-build</code> compile them ourselves. The goal is to avoid using KDE binaries, libraries and other files from the OS (i.e. the /usr directory).


Most Linux operating systems do not provide development packages of the KDE Frameworks 5 and of other KDE libraries that are up-to-date enough for us to build from the "master" branch of the KDE git repositories. Therefore we will compile all of the KDE git repositories ourselves, including KDE Frameworks 5 and other KDE libraries. We should not use KDE files (binaries, libraries and other files) from the OS (i.e. the /usr directory). To do this, we use a command-line tool called <code>kdesrc-build</code> to download, manage, build, and install KDE git repositories. Let's set it up now!
Let's set it up now! First, create a new directory for all the KDE source code. You will need many gigabytes of free disk space. Budget 50 GB for KDE Frameworks + KDE Plasma, and 10-30 GB more for some apps as well. Then clone the <code>kdesrc-build</code> git repository in that directory:
 
First, we create a new directory for all the KDE source code we will be using. You will need many GB of free disk space. Budget 50 GB for KDE Frameworks + KDE Plasma, and 10-30 more for some apps as well. We then clone the <code>kdesrc-build</code> git repository in that directory.


{{Input|1=<nowiki>
{{Input|1=<nowiki>
# If you have an old installation of kdesrc-build and you want a clean kdesrc-build installation, run a command line like: # mv ~/.config/kdesrc-buildrc ~/.config/kdesrc-buildrc~bak ; mv ~/kde ~/kde~bak
mkdir -p ~/kde/src
mkdir -p ~/kde/src
cd ~/kde/src/
cd ~/kde/src/
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</nowiki>}}
</nowiki>}}


Next, it's time to set up <code>kdesrc-build</code> and pick up the changes it made to your <code>~/.bashrc</code> (or  <code>~/.zshrc</code> for zsh users) for the current terminal session:
Next, it's time to run the initial setup program, which will make some changes to your <code>~/.bashrc</code> (or  <code>~/.zshrc</code> for zsh users) and install necessary 3rd-party packages:


{{Input|1=<nowiki>
{{Input|1=<nowiki>
# For supported operating systems (OSes), it installs all of the OS packages needed in order to build all of the KDE Frameworks 5.
./kdesrc-build --initial-setup
./kdesrc-build --initial-setup
source ~/.bashrc
source ~/.bashrc


# Check that the command line above has worked by seeing if the PATH environment variable contains "~/kde/src/kdesrc-build".
echo $PATH
</nowiki>}}
{{Warning|Do not run the command <code>kdesrc-build</code> without any arguments because this will build everything, which is probably overkill right now.}}
{{Note|If you use zsh and selected yes for auto-completions during the initial setup for <code>kdesrc-build</code>, add the following to <code>~/.zshrc</code> if it is not already there.
{{Note|If you use zsh and selected yes for auto-completions during the initial setup for <code>kdesrc-build</code>, add the following to <code>~/.zshrc</code> if it is not already there.
{{Input|1=<nowiki>
{{Input|1=<nowiki>
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autoload -U +X bashcompinit && bashcompinit
autoload -U +X bashcompinit && bashcompinit
</nowiki>}}
</nowiki>}}
}}


Run <code>kdesrc-build --help</code> for the kdesrc-build command line help.
For more details about 3rd-party dependencies, see [[Get_Involved/development/Install_the_dependencies]]
 
{{Note|This process installs 3rd-party dependencies once, but they can change over time, and <code>kdesrc-build</code> is currently not smart enough to track those changes and apply them later; see https://invent.kde.org/sdk/kdesrc-build/-/issues/9 for more details. So if in the future, you happen to find any external dependencies needed to build KDE software that were not installed with <code>kdesrc-build --initial-setup</code>, then once you finish this tutorial, please send a merge request to https://invent.kde.org/sdk/kdesrc-build/-/blob/master/modules/ksb/FirstRun.pm in order to include the needed packages to the list.}}


== Set up Qt ==
== Set up Qt ==
Qt is the fundamental framework that is needed for pretty much all KDE development. We need a recent enough version of Qt to proceed. If you are just getting started, we recommend that you [[Get_Involved/development#Operating_system|use a Linux distribution that is well-suited for building software from source code]] either as the primary operating system or in a virtual machine.  
Qt is the fundamental framework that is needed for pretty much all KDE development. A recent enough version of Qt is required to proceed.


You can look up the version of the Qt framework installed on your operating system by opening the application "Info Center" (KInfoCenter) > Basic Information > About this System > "Qt Version:"
You can look up the version of the Qt framework installed on your operating system by opening the application "Info Center" (KInfoCenter) > Basic Information > About this System > "Qt Version:"
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If Qt 5.15 or later is installed, you're already done done with this step and can proceed to the next section! 🎉
If Qt 5.15 or later is installed, you're already done done with this step and can proceed to the next section! 🎉


...otherwise we now need to install a more recent version from somewhere. Your distribution might have one available. Alternatively, we need to configure <code>kdesrc-build</code> to build and install a recent Qt version for you. [[Get_Involved/development/More#Build_Qt_using_kdesrc-build|Building Qt using kdesrc-build]] is a more advanced topic.
...Otherwise it's time to compile a more recent version of Qt using <code>kdesrc-build</code>. See [[Get_Involved/development/More#Build_Qt_using_kdesrc-build|Building Qt using kdesrc-build]] to learn how. If you're just getting started with development, it may be a good time to switch distros to something [[Get_Involved/development#Operating_system|better suited for building KDE software from source code]] either as the primary operating system or in a virtual machine. But if you are an advanced user, feel free to compile your own Qt.


== Disable indexing for your development environment ==
== Disable indexing for your development environment ==
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[[File:Getting involved development file index options.png|center|600px|]]
[[File:Getting involved development file index options.png|center|600px|]]
Another way to exclude the "~/kde" directory from File Search indexing is if the check box "Enable File Search" is disabled.
== Download non-KDE dependencies ==
If your distribution is supported, <code>kdesrc-build --initial-setup</code> will install the distribution packages which are needed in order to build KDE software. <code>kdesrc-build</code> is used in order to build any of the KDE git repositories. The packages for Qt and the rest of the dependencies are acquired using your Linux distribution's package manager.
Please [[Get_Involved/development/Install_the_dependencies|install at least all of the dependencies needed in order to build all of the KDE Frameworks. Steps 4 and 5 of setting up kdesrc-build are here]]. 
'''Reboot your computer''' and log back in so the package changes, and the changed ~/.bashrc take effect on your user account.
Once that's done, your development environment is set up and ready to build software! Let's take it for a spin.
{{Note|If you happen to find an external dependency needed to build KDE software that was not installed with <code>kdesrc-build --initial-setup</code>, once you finish this tutorial, you may send a merge request to https://invent.kde.org/sdk/kdesrc-build/-/blob/master/modules/ksb/FirstRun.pm in order to include the respective distro package to the list.}}
== Set up a graphical IDE/tools ==
While not required, you may benefit from setting up [[Get_Involved/development/IDE_configuration|graphical development tools or an Integrated Development Environment (IDE)]]. You may want to try out [http://www.kdevelop.org KDevelop], the KDE IDE.


== Next Steps ==
== Next Steps ==
Now that you have a development environment set up, learn how to use KDE's <code>kdesrc-build</code> tool to [[Get_Involved/development/Build_software_with_kdesrc-build|manage and build software from source code]]!
'''Reboot your computer''' and log back in so the package changes, and the <code>~/.bashrc</code> changes take effect on your user account. Once that's done, your development environment is set up and ready to build software. Time to learn how to use <code>kdesrc-build</code> tool to [[Get_Involved/development/Build_software_with_kdesrc-build|manage and build software from source code]]!

Revision as of 21:31, 27 June 2023

Information

Everything on this page only needs to be done once. Once you've done it, your development environment is set up and you can use it to submit patches and develop KDE Software!


Note

This procedure will set up kdesrc-build for Qt5 and KDE Frameworks 5.
Setting up kdesrc-build for Qt6 and KDE Frameworks 6 and setting up kdesrc-build inside a Docker container are advanced topics.


Source code for KDE software lives on KDE Invent. But before you can work on it, you'll need to set up a development environment: a set of tools that allows you to access and edit the source code, compile it into a form that the computer can run, and deploy it to a safe location. We will now go through the process of setting one up. To accomplish these tasks, you will need to enter commands using a terminal program, such as KDE's Konsole.

If you're not familiar with the command line interface, you can find tutorials here. However, advanced command-line skills are not required, and you will learn what you need along the way!

If you're a visual learner, video tutorials can be found here.

Install basic tools

First you will need to use your operating system's package manager to install some basic tools:

  • KDE Neon/Kubuntu/Ubuntu/Debian: sudo apt install git cmake dialog
  • Arch/Manjaro: sudo pacman -S git cmake dialog extra-cmake-modules
  • Fedora: sudo dnf install git cmake dialog perl perl-IPC-Cmd perl-MD5 perl-FindBin bzip2
  • openSUSE Leap & Tumbleweed: sudo zypper install git breezy cmake dialog

Configure Git

We need to set your authorship information properly so that any changes you make can be properly attributed to you:

git config --global user.name "Your Name"
git config --global user.email "[email protected]"

The name you provide should be your actual name, not your KDE Identity username or a pseudonym. And the email address must be the same as the email address used for your https://bugs.kde.org account. If they don't match, then the BUG: and FEATURE: keywords won't work (see this page for more information).}}

Next, in order to authenticate yourself when pushing code changes, you need to add an ssh key to your GitLab profile as described here.

Set up kdesrc-build

kdesrc-build is the official KDE meta-build-system tool. It is used to manage the building of many software repositories in an automated fashion. Its primary purpose is to manage dependencies. Every software has dependencies: other pieces of software that provide lower-level functionality they rely on. In order to compile any piece of software, its dependencies must be available. KDE software has two types of dependencies: dependencies on other pieces of KDE software, and dependencies on 3rd-party software. E.g. the KDE application KCalc depends on more than 20 other KDE git repositories as well as the Qt toolkit.

Because most Linux operating systems do not provide development packages of the KDE Frameworks 5 and of other KDE libraries that are up-to-date enough for us to build from the "master" branch of the KDE git repositories, we use kdesrc-build compile them ourselves. The goal is to avoid using KDE binaries, libraries and other files from the OS (i.e. the /usr directory).

Let's set it up now! First, create a new directory for all the KDE source code. You will need many gigabytes of free disk space. Budget 50 GB for KDE Frameworks + KDE Plasma, and 10-30 GB more for some apps as well. Then clone the kdesrc-build git repository in that directory:

mkdir -p ~/kde/src
cd ~/kde/src/
git clone https://invent.kde.org/sdk/kdesrc-build.git && cd kdesrc-build

Next, it's time to run the initial setup program, which will make some changes to your ~/.bashrc (or ~/.zshrc for zsh users) and install necessary 3rd-party packages:

./kdesrc-build --initial-setup
source ~/.bashrc

{{Note|If you use zsh and selected yes for auto-completions during the initial setup for <code>kdesrc-build</code>, add the following to <code>~/.zshrc</code> if it is not already there.
{{Input|1=<nowiki>
autoload -U +X compinit && compinit
autoload -U +X bashcompinit && bashcompinit

For more details about 3rd-party dependencies, see Get_Involved/development/Install_the_dependencies

Note

This process installs 3rd-party dependencies once, but they can change over time, and kdesrc-build is currently not smart enough to track those changes and apply them later; see https://invent.kde.org/sdk/kdesrc-build/-/issues/9 for more details. So if in the future, you happen to find any external dependencies needed to build KDE software that were not installed with kdesrc-build --initial-setup, then once you finish this tutorial, please send a merge request to https://invent.kde.org/sdk/kdesrc-build/-/blob/master/modules/ksb/FirstRun.pm in order to include the needed packages to the list.


Set up Qt

Qt is the fundamental framework that is needed for pretty much all KDE development. A recent enough version of Qt is required to proceed.

You can look up the version of the Qt framework installed on your operating system by opening the application "Info Center" (KInfoCenter) > Basic Information > About this System > "Qt Version:"

If Qt 5.15 or later is installed, you're already done done with this step and can proceed to the next section! 🎉

...Otherwise it's time to compile a more recent version of Qt using kdesrc-build. See Building Qt using kdesrc-build to learn how. If you're just getting started with development, it may be a good time to switch distros to something better suited for building KDE software from source code either as the primary operating system or in a virtual machine. But if you are an advanced user, feel free to compile your own Qt.

Disable indexing for your development environment

You'll want to disable indexing for your development-related git repos and the files they will build and install. Add ~/kde to the exclusions list in System Settings > Workspace > Search > File Search, like so:

Next Steps

Reboot your computer and log back in so the package changes, and the ~/.bashrc changes take effect on your user account. Once that's done, your development environment is set up and ready to build software. Time to learn how to use kdesrc-build tool to manage and build software from source code!