Kdenlive/Development/WindowsBuild: Difference between revisions
< Kdenlive | Development
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<pre> | <pre> | ||
cat >mxe/settings.mk <<EOF | |||
MXE_TARGETS := x86_64-w64-mingw32.shared.posix | |||
override MXE_PLUGIN_DIRS += plugins/multimedia plugins/kdeframeworks plugins/apps | |||
kdenlive_SOURCE_TREE := $PWD/kdenlive | |||
EOF</pre> | |||
cd mxe | cd mxe | ||
make kdenlive | make kdenlive |
Revision as of 18:19, 9 May 2018
Different efforts are currently being led to make building Kdenlive on Microsoft Windows possible.
Cross compiling on GNU/Linux using MXE
You should first follow the steps necessary to build Kdenlive on GNU/ Linux. Then, on the level where you cloned the kdenlive repository, you should clone a special version of MXE (M cross environment):
git clone https://github.com/vpinon/mxe.git
cat >mxe/settings.mk <<EOF MXE_TARGETS := x86_64-w64-mingw32.shared.posix override MXE_PLUGIN_DIRS += plugins/multimedia plugins/kdeframeworks plugins/apps kdenlive_SOURCE_TREE := $PWD/kdenlive EOF
cd mxe make kdenlive make gdb # useful in case of crash: look for kdenlive PID in task manager, start gdb, run "attach PID" plugins/apps/deploy_kdenlive.sh
Porting the MLT framework to CMake
To be able to compile Kdenlive with MSVC (Microsoft Visual C++ compiler and libraries toolset). (Elie).