User contributions for Zjh
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31 August 2025
- 15:2415:24, 31 August 2025 diff hist +130 GSoC/2025/StatusReports/ZhengJiahong →Future Plans current
- 09:1609:16, 31 August 2025 diff hist 0 GSoC/2025/StatusReports/ZhengJiahong →Related Merge Requests
29 August 2025
- 17:2617:26, 29 August 2025 diff hist +60 GSoC/2025/StatusReports/ZhengJiahong →Related Merge Requests
24 August 2025
- 17:3517:35, 24 August 2025 diff hist +274 GSoC/2025/StatusReports/ZhengJiahong →Blogs on Planet KDE
- 17:3417:34, 24 August 2025 diff hist 0 GSoC/2025/StatusReports/ZhengJiahong →Python virtual environments in Cantor
- 16:2916:29, 24 August 2025 diff hist +2,086 GSoC/2025/StatusReports/ZhengJiahong No edit summary
- 15:0215:02, 24 August 2025 diff hist +429 GSoC/2025/StatusReports/ZhengJiahong No edit summary
17 July 2025
13 July 2025
- 18:0318:03, 13 July 2025 diff hist +10 GSoC/2025/StatusReports/ZhengJiahong →Work report
- 18:0218:02, 13 July 2025 diff hist +8 GSoC/2025/StatusReports/ZhengJiahong →Work report
- 18:0118:01, 13 July 2025 diff hist +866 m GSoC/2025/StatusReports/ZhengJiahong →Work report
16 May 2025
- 03:5303:53, 16 May 2025 diff hist −456 GSoC/2025/StatusReports/ZhengJiahong No edit summary
- 03:4803:48, 16 May 2025 diff hist +2,289 N GSoC/2025/StatusReports/ZhengJiahong Created page with "== Python virtual environments in Cantor == KWin's handling of game controller input is fragmented. Applications directly manage controller input, leading to inconsistencies, the inability of the system to recognize controller input for power management, and unintentionally enabling/disabling "lizard mode" in certain controllers. In this project I'll be creating a solution to unify game controller input within KWin by capturing controller events, creating a virtual co..."
- 03:4603:46, 16 May 2025 diff hist −1 GSoC/2025/StatusReports No edit summary
- 03:4303:43, 16 May 2025 diff hist +2,289 N GSoC/20125/StatusReports/ZhengJiahong Created page with "== Python virtual environments in Cantor == KWin's handling of game controller input is fragmented. Applications directly manage controller input, leading to inconsistencies, the inability of the system to recognize controller input for power management, and unintentionally enabling/disabling "lizard mode" in certain controllers. In this project I'll be creating a solution to unify game controller input within KWin by capturing controller events, creating a virtual co..." current
- 03:3803:38, 16 May 2025 diff hist +1 GSoC/2025/StatusReports No edit summary
- 03:3803:38, 16 May 2025 diff hist −13 GSoC/2025/StatusReports No edit summary
- 03:3603:36, 16 May 2025 diff hist +8 GSoC/2025/StatusReports No edit summary
- 03:3503:35, 16 May 2025 diff hist +61 GSoC/2025/StatusReports No edit summary