Game adaptation:
* Placement of the sticky notes, not following the initial rules but that's fine
* Lacks a bit of stucture and balance... would be balanced with some pruning?
Product dynamics:
* Manipulating/Presenting windows at the core
* Activities with their own branch/area very important
* Virtual Desktops apparently on the way out
The next frontier:
* Polish the existing (lots of it)
* Web apps, Silk revival
* New type of interaction schemes (input, sensors)
Directives:
* Move forward to innovate, but keep around fallback mechanisms
* Reduce complexity in settings