< GSoC | 2016 | StatusReports Make Krita ready for Wide Gamut editing Most consumer screens can only show a limited amount of colour, this we generally refer to as the sRGB space. Wide gamut editing is about editing values in larger spaces of colour(such as Adobe RGB or the ACES colour space) and emulating how that looks on the screen. When this project was started, Krita’s architecture had all the bells and whistles for wide-gamut editing. Two big items were missing: Softproofing and a good internal colour selector dialogue for selecting colours that are outside of the sRGB colour space. As of this time of writing, the Softproofing work is merged, and the internal color selector is still suffering from some bugs but will probably be merged the next time the merge window is open. Work report Phabricator task with all the commits, the original proposal and a reflective todo list. The Softproofing manual page with instructions, written by yours truly, softproofing is merged and will be in the next stable Krita release pre-gesoc work blogpost Softproofing merge blogpost Retrieved from "https://community.kde.org/index.php?title=GSoC/2016/StatusReports/WoltheravanHovelltotWesterflier&oldid=73294" This page was last edited on 16 August 2016, at 19:33. Content is available under Creative Commons License SA 4.0 unless otherwise noted.