Promo/Releases/Features/4.7: Difference between revisions

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Things relating to Plasma Desktop, Plasma Netbook and any other upcoming Plasma workspaces
Things relating to Plasma Desktop, Plasma Netbook and any other upcoming Plasma workspaces
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*


=Applications=
=Applications=
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Things relating to the underlying platform that are available to the workspaces and apps (examples: Nepomuk, Plasma framework, Oxygen, Solid etc)
Things relating to the underlying platform that are available to the workspaces and apps (examples: Nepomuk, Plasma framework, Oxygen, Solid etc)
*
*
[NOTE]
I don't know if anyone is aware of this page, and because everyone seams to be using https://promo.notes.kde.org/14? I'll use that instead of this.
[NOTE]
kwin: At 4.7, kwin will probably be able to use OpenGL ES (for Embedded Systems) to do compositing. For the feature guide, this means a paragraph about what OpenGL ES is, what devices are using this, and what improvements can it give. Then, another one about how using kwin with OpenGL ES can improve user experience.
Info places: http://blog.martin-graesslin.com/blog/2010/11/kwin-compiles-for-opengl-es/
http://dot.kde.org/2011/02/18/kwin-embraces-new-platforms-opengl-es-20-support

Latest revision as of 18:02, 27 February 2011

Please add brief notes and links or web addresses to upcoming features in KDE Software Compilation 4.7, under the appropriate heading.

Workspaces

Things relating to Plasma Desktop, Plasma Netbook and any other upcoming Plasma workspaces

Applications

Things relating to individual KDE applications (but only those released as part of the SC - but if in doubt add the feature)

Platform

Things relating to the underlying platform that are available to the workspaces and apps (examples: Nepomuk, Plasma framework, Oxygen, Solid etc)

[NOTE] I don't know if anyone is aware of this page, and because everyone seams to be using https://promo.notes.kde.org/14? I'll use that instead of this. [NOTE]

kwin: At 4.7, kwin will probably be able to use OpenGL ES (for Embedded Systems) to do compositing. For the feature guide, this means a paragraph about what OpenGL ES is, what devices are using this, and what improvements can it give. Then, another one about how using kwin with OpenGL ES can improve user experience. Info places: http://blog.martin-graesslin.com/blog/2010/11/kwin-compiles-for-opengl-es/ http://dot.kde.org/2011/02/18/kwin-embraces-new-platforms-opengl-es-20-support