Plasma/Mobile/Code: Difference between revisions

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{{Note|This page is now on [[https://community.kde.org/Plasma/Mobile/Code https://docs.plasma-mobile.org/]]}}
=Getting the Code =
You can check out any of these repos easily:
git clone kde:<repository name>
You should add the "kde" alias to your [https://techbase.kde.org/Development/Git/Configuration#URL_Renaming Git setup].The code for various Plasma Mobile components can be found on [https://projects.kde.org/projects/playground/mobile git.kde.org].
 
'''todo: add links to phabricator, once set up'''
 
Relevant repositiories are:
 
'''General Mobile Components'''
* ''plasma-mobile'': Components generally applicable on mobile devices.
* ''plasma-settings'': Settings application and modules.
* ''plasma-camera'': Camera application.
* ''plasma-angelfish'': Proof-of-concept demo webbrowser for phones.
* ''plasma-samegame'': Small example game, pure QML.
* ''plasma-maliit-frameworks'': Maliit virtual keyboard integration.
* ''plasma-maliit-plugin'': Maliit virtual keyboard integration.
* ''mtp-server'': Maliit virtual keyboard integration.
 
'''Phone Specific'''
* ''plasma-phone-components'': Dialer and Phone shell QtQuick code, application launcher model, etc.
* ''plasma-phone-dev-setup'': Default configs for Plasma Phone
 
'''Development Tools'''
* ''xbuilder'': Script to set up an SDK.
* ''xutils'': Utilities for the SDK.
* ''plasma-phone-sim'': simulator for development of apps

Latest revision as of 23:08, 5 February 2019

Note

This page is now on [https://docs.plasma-mobile.org/]