Difference between revisions of "Plasma/Active/GrandMasterPlan"

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(Updated intro text to match the one from the main page.)
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== Synopsis ==
 
== Synopsis ==
  
Plasma Active is a workspace ("User Experience") specially designed for a range of devices. The first release of Plasma Active fully focuses on tablet computers. The user experience is designed around social networks, the web and multimedia content.
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Plasma Active aims at creating a cross-device user experience for emerging devices such as tablet computers, media centers, smartphones, and more. Plasma Active's mission statement is
  
Plasma Active runs on the proven Linux desktop stack, including the Linux kernel, D-Bus, Xorg, Qt and KDE's Plasma Framework. The user interface is designed using Qt Quick, a declarative markup language allowing for organic user interface design. Plasma Active uses existing Free desktop technology and brings it to tablet devices through a touch-friendly user interface. Classical Plasma Widgets can be used on Plasma Active as well as newly created ones.
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'''Create a desirable user experience encompassing a spectrum of devices'''
  
The key driver for the development of Plasma Active is the user experience. Collaboration is made easy through high-level development tools and a well defined process.
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Plasma Active runs on the proven Linux desktop stack, including the Linux kernel, Qt and KDE's Plasma Framework. The user interface is designed using Plasma Quick, a declarative markup language allowing for organic user interface design based on Qt Quick. Plasma Active uses existing Free desktop technology and brings it to a spectrum of devices through a device-specific user interface. Classical Plasma Widgets can be used on Plasma Active as well as newly created ones. The key driver for the development of Plasma Active is the user experience. Collaboration is made easy through high-level development tools and a well defined process.
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The first releases of Plasma Active fully focus on tablet computers. Plasma Active Tablet's user experience is designed around the web, social networks and multimedia content.
  
 
== Project Vision ==
 
== Project Vision ==
 
The vision behind Plasma Active is
 
The vision behind Plasma Active is
'''Create a desirable product for end-users, suitable for a wide spectrum of emerging devices, based on principles and processes of Free software development."'''
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'''"Create a desirable user experience, encompassing a spectrum of devices."'''
  
 
Or, more specifically:
 
Or, more specifically:
''Create a user experience that
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''Create a user experience that...
 
* offers access to the web, social networks, multimedia and other applications
 
* offers access to the web, social networks, multimedia and other applications
 
* deeply integrates concepts of sharing, connecting and uploading various artifacts of the user's digital environment
 
* deeply integrates concepts of sharing, connecting and uploading various artifacts of the user's digital environment
* is easy to expand and inviting to participate
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* is easy to expand and inviting to participate in
 
* provides a great user experience by offering information and interaction
 
* provides a great user experience by offering information and interaction
 
* replaces a centralized app-store model with a peer-to-peer-based web of trust of creators and consumers
 
* replaces a centralized app-store model with a peer-to-peer-based web of trust of creators and consumers
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= Audience =
 
= Audience =
 
Plasma Active is interesting for the following audiences:
 
Plasma Active is interesting for the following audiences:
* '''Free software contributors''': Improve the Active device user experiences, default applications and other areas around the Plasma Active core distribution as part of the Plasma Active team
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* '''Free software contributors''': Improve the Active device user experiences, default applications and other areas around the Plasma Active as part of the Plasma Active team
 
* '''App developers''': Use QML and JavaScript to create your own Active Apps to the world
 
* '''App developers''': Use QML and JavaScript to create your own Active Apps to the world
* '''Hardware makers''': Integrate Active Apps as user experience into your product and bring something unique to the market
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* '''Hardware makers''': Integrate Active and its Apps as user experience into your product and bring something unique to the market
* '''End users''': Find out more about Plasma Active user experience, install it on your tablet, find out how you can make more out of your gadget
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* '''End users''': Find out more about Plasma Active user experience, install it on your tablet or other device, find out how you can get more out of your gadget
 
 
= Status =
 
Plasma Active is in full development right now. The basic workspace shell is working. Essential parts of the user experience are either missing or still being worked on. Hardware options are being researched, and the user experience is being polished. Plasma Active is not suitable for end-users at this point, but a fine testing and evaluation and development base. In other words: It's the perfect time to get involved and help shaping Plasma Active.
 
 
 
The [[Plasma/Active/Tasks]] section included with some items gives pointers where you can help to make Plasma Active rock.
 

Latest revision as of 20:26, 19 August 2013

Plasma Active's Grand Master Plan

On this page, you learn about concepts behind Plasma Active.


Synopsis

Plasma Active aims at creating a cross-device user experience for emerging devices such as tablet computers, media centers, smartphones, and more. Plasma Active's mission statement is

Create a desirable user experience encompassing a spectrum of devices

Plasma Active runs on the proven Linux desktop stack, including the Linux kernel, Qt and KDE's Plasma Framework. The user interface is designed using Plasma Quick, a declarative markup language allowing for organic user interface design based on Qt Quick. Plasma Active uses existing Free desktop technology and brings it to a spectrum of devices through a device-specific user interface. Classical Plasma Widgets can be used on Plasma Active as well as newly created ones. The key driver for the development of Plasma Active is the user experience. Collaboration is made easy through high-level development tools and a well defined process.

The first releases of Plasma Active fully focus on tablet computers. Plasma Active Tablet's user experience is designed around the web, social networks and multimedia content.

Project Vision

The vision behind Plasma Active is "Create a desirable user experience, encompassing a spectrum of devices."

Or, more specifically: Create a user experience that...

  • offers access to the web, social networks, multimedia and other applications
  • deeply integrates concepts of sharing, connecting and uploading various artifacts of the user's digital environment
  • is easy to expand and inviting to participate in
  • provides a great user experience by offering information and interaction
  • replaces a centralized app-store model with a peer-to-peer-based web of trust of creators and consumers

Audience

Plasma Active is interesting for the following audiences:

  • Free software contributors: Improve the Active device user experiences, default applications and other areas around the Plasma Active as part of the Plasma Active team
  • App developers: Use QML and JavaScript to create your own Active Apps to the world
  • Hardware makers: Integrate Active and its Apps as user experience into your product and bring something unique to the market
  • End users: Find out more about Plasma Active user experience, install it on your tablet or other device, find out how you can get more out of your gadget

This page was last edited on 19 August 2013, at 20:26. Content is available under Creative Commons License SA 4.0 unless otherwise noted.