Neon/Locally build packages: Difference between revisions

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* A pre-existing KDE [https://community.kde.org/Get_Involved/development development environment].
* A pre-existing KDE [https://community.kde.org/Get_Involved/development development environment].
* Some knowledge of the content in the [https://www.debian.org/doc/manuals/maint-guide/ Debian New Maintainers' Guide].
* <code>dpkg-dev</code> and <code>xbuilder</code> packages will include the standard Debian toolchain for building packages.
* <code>dpkg-dev</code> and <code>xbuilder</code> packages will include the standard Debian toolchain for building packages.



Revision as of 13:32, 18 December 2020

This page describes some basics in taking a package from https://invent.kde.org/neon/ and building it locally. This can be useful for doing local testing before committing changes.

Prerequisites

Setting up local files for building package

  1. Clone the package repository repository, i.e. https://invent.kde.org/neon/kde/libkdegames
  2. Copy the source tree from your kde sources to where the debian/ path resides.
  3. Create a usr/share/locale to simulate CI locale injection, mkdir -p usr/share/locale && touch usr/share/locale/stub
  4. Remove symbols to simulate CI removing the symbol files, rm debian/*.symbols
  5. Change debian/source/format to use native instead of quilt, sed -i 's/quilt/native/' debian/source/format
  6. Apply patches, QUILT_PATCHES=debian/patches quilt push -a

Or, in one command:

mkdir -p usr/share/locale && touch usr/share/locale/stub && rm -f debian/*.symbols && sed -i 's/quilt/native/' debian/source/format && QUILT_PATCHES=debian/patches quilt push -a

Building the package

Use your favorite tool:

  • dpkg-buildpackage
  • debuild

Known false negatives

  • Complaints about dsc and missing key.
  • Lintian returns malformed-debian-changelog-version.

Speeding up compilation

A compiler cache can help speed things up immensely, particularly when it comes to packages that take a while to compile.

Install ccache. It might be worth also setting these options:

  • ccache -o max_size="20G" - Increases the cache size to 20G, roughly kdesrc-build uses about 12G currently and the default is 10G.
  • ccache -o compression="true" - Enable compression, reduces cache size by compressing objects.
  • ccache -o compression_level="9" - Highest level of compression, helps utilize your space significantly better at a relatively minimal performance cost.

Configure ~/.devscripts to use ccache when using debuild:

echo 'DEBUILD_PREPEND_PATH="/usr/lib/ccache"' | tee -a ~/.devscripts

Now you should be able to use debuild with ccache. You may want to validate this by checking its' usage statistics while building, use ccache -s.