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(Building KDE Frameworks based software on Mac OS X)
(Application Bundles)
 
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== Building KDE Frameworks based software on Mac OS X ==
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== Application Bundles ==
  
* Install Qt (use the official Qt installer, recommended version Qt >= 5.6)
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Several KDE applications have downloads with application bundles for Mac OS X available.
  
* Install Python >= 3.5 (using the pkg installer from http://python.org)
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* [https://www.digikam.org/download/binary/#MacOS digiKam]
  
* Install homebrew and get some basic dependencies (http://brew.sh/)
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* [https://kate-editor.org/get-it/ Kate & KWrite]
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
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brew install cmake p7zip gettext ninja
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* Prepare some build directory in your home directory, here we assume:
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* [https://krita.org/en/download/krita-desktop/ Krita]
mkdir ~/kf
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* Switch to this build dir
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* [http://edu.kde.org/marble/download.php Marble Virtual Globe]
cd ~/kf
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* Get the unix3 branch of KDE emerge
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== Getting in Touch ==
git clone kde:emerge
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cd emerge
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git checkout unix3
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cd ~/kf
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* Copy Mac OS X config template to right location, should be OK to use out of the box
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* IRC: [irc://irc.freenode.net/kde-mac #kde-mac] on Freenode
mkdir etc
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cp emerge/kdesettings.mac etc/kdesettings.ini
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== Installing KDE software on Mac OSX ==
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* Mailing list: [mailto:kde-mac@kde.org kde-mac@kde.org] ([https://mail.kde.org/mailman/listinfo/kde-mac  subscribe], [http://lists.kde.org/?l=kde-mac&r=1&w=2 archives])
  
The easiest way to do this is to use one of the Mac build systems which will automatically resolve all the dependencies for you. Unfortunately, this can be a very long process, taking up to 2 or more days. As at December 2012 MacPorts is currently recommended as it is the most up-to-date.
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* Forums: http://forum.kde.org/viewforum.php?f=60
  
=== Installing using MacPorts ===
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== Development & Alternative Installation Methodes ==
  
* http://www.macports.org/
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* [[Guidelines_and_HOWTOs/Build_from_source/Mac|Build from source]]
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* [[Mac/MacPorts_Fink_Homebrew|Installing KDE software via MacPorts/Fink/Homebrew]]
  
As of June 2016, the latest available and supported version is KDE SC 4.14.3.
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__NOTOC__
 
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Instructions are provided on TechBase for [https://techbase.kde.org/Getting_Started/Build/Mac_OS_X/MacPorts installing a development environment using MacPorts]. If you want a user installation then just skip the final 'Configure your KDE development environment' section.
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Additional information:
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* [https://techbase.kde.org/Getting_Started/Build/Mac_OS_X/MacPorts KDE Techbase page on getting started with MacPorts]
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* [https://trac.macports.org/wiki/KDE Wiki page on macports.org about KDE software in general]
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* [https://trac.macports.org/wiki/KDEProblems Wiki page on macports.org about current problems with KDE software]
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=== Installing using Fink ===
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* http://www.finkproject.org/
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As of June 2016, the latest available and supported version is KDE SC 4.14.6.
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The Fink packages allow you to install KDE SC 4 as either Qt/X11 or Qt/Mac (native) packages by selecting either packages ending in "-x11" or "-mac", for example "kdebase4-x11" and "kdebase4-mac".
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Additionally, the Fink packages allow the running of the Plasma desktop in X11 mode. Just install "kdebase4-workspace-x11" to install it.
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The Fink KDE software packages will be installed in /sw/opt/kde4/x11 or /sw/opt/kde4/mac respectively. They also are able to start D-Bus for you as long as you run "/sw/bin/init.sh" normally, or when you open a terminal, if you have run the path setup script in the Fink installer.
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=== Installing using Homebrew ===
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==== Installing KDevelop and Kate using Homebrew (KDE4-based) ====
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* https://github.com/adymo/homebrew-kde
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As of June 2016, the latest available and supported version is KDE SC 4.14.3.
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You can tap this repository into your homebrew. It installs the following apps and all their dependencies:
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* KDevelop
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* Kate
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* Konversation
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* Massif Visualizer
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Please carefully follow installation instructions on that above page.
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==== Installing KDE Frameworks 5 using Homebrew ====
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* https://github.com/haraldF/homebrew-kf5
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As of June 2016, the latest available and supported version is KDE SC 5.22.0.
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You can tap this repository into your homebrew. It adds KDE Frameworks 5 packages (and all their dependencies) and some applications that already make use of them (e.g. Kate and Kwrite). As of March 28th, 2014 the repository still is experimental as the developer tries to get them into a working state. Hints and patches are welcome.
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Please carefully follow [https://github.com/haraldF/homebrew-kf5 installation instructions].
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=== Standalone Application Installers ===
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Some KDE applications provide a standalone installer, usually in a Qt only mode and missing some KDE software integration features.
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* [http://edu.kde.org/marble/download.php Marble Virtual Globe] v1.5.0 (outdated)
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== Running KDE Applications ==
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Please see the distribution notes for MacPorts / Fink / Homebrew formulas you are using. You may need to run the following steps once after installation:
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sudo chown -R $USER ~/Library/Preferences/KDE
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sudo launchctl load  -w /Library/LaunchDaemons/org.freedesktop.dbus-system.plist
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Sometimes, Installer.app fails to run the post-install. If things are acting funny, try running these two commands in a terminal:
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sudo launchctl load -w /Library/LaunchAgents/org.freedesktop.dbus-session.plist
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/opt/local/bin/kbuildsycoca4
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== Getting Help ==
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IRC:
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* #kde-mac on Freenode
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Mailing list:
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* https://mail.kde.org/mailman/listinfo/kde-mac
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Forums:
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* http://forum.kde.org/viewforum.php?f=60
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Bugs:
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* [http://bugs.kde.org/buglist.cgi?query_format=advanced&bug_status=UNCONFIRMED&bug_status=NEW&bug_status=ASSIGNED&bug_status=REOPENED&bug_status=NEEDSINFO&op_sys=OS+X bugs.kde.org]
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== Continuous Integration ==
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In the [http://community.kde.org/Frameworks Frameworks] section of this wiki you find more information about [http://community.kde.org/Frameworks/Epics/Continuous_Integration Continuous Integration on Mac] and other systems.
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Latest revision as of 08:19, 14 October 2017

Application Bundles

Several KDE applications have downloads with application bundles for Mac OS X available.

Getting in Touch

Development & Alternative Installation Methodes



This page was last modified on 14 October 2017, at 08:19. Content is available under Creative Commons License SA 4.0 unless otherwise noted.