< KritaRevision as of 12:50, 5 February 2012 by Cyrille (talk | contribs) (→Goal)(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff) Contents 1 Goal 2 Use cases 2.1 Sketch book 2.2 Outdoor painting 3 Roadmap 3.1 First release 4 Mockups Goal The goal of Krita Touch is to provide a touch friendly framework for painting applications on touch devices, such as Plasma Active or Android. The application should support drawing sketches to full feature paintings. The framework should provides a basic set of QML components used for creating the tablet applications (ie colour selector, brush selector, layer box), and using that set of components, it should be possible to create tailored application for a specific use case or for a specific device. Use cases The application should be usable for any outdoors painting activity. Sketch book The artist is walking outside, see something that inspire him, take his tablet make a quick sketch of it. Outdoor painting The artist goes out with the goal of painting a landscape. Roadmap First release List of features: one infinite layer save/load to .kra brush selector color selector undo Mockups This if the view of the main window for drawing: Color selector window: Brush selector window: The dash board should allow the user to configure widget to show (for instance, using some kind of plasma containers), those widgets would be a layer box, an undo history, sketch book, quick filters... This view also feature a permanent toolbar for new, open, save and settings. Retrieved from "https://community.kde.org/index.php?title=Krita/Touch&oldid=17650" Content is available under Creative Commons License SA 4.0 unless otherwise noted.