Difference between revisions of "KDE Visual Design Group/HIG/IconDesign"

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* Apply metaphors only once (e.g. do not use a brush twice for different options).
 
* Rethink conventionally used metaphors (e.g. the clipboard icon of paste).
 
* Antiquated metaphors might work well (e.g. a floppy is not necessarily outdated to represent save).
 
* Adjust the degree of abstractness according to familiarity of the metaphor.
 
* Avoid using arrows, they are unspecific.
 
* Define metaphors independent from language and culture.
 
* Make icons simple.
 
 
 
http://user-prompt.com/semiotics-in-usability-guidelines-for-the-development-of-icon-metaphors/
 

Latest revision as of 13:31, 4 December 2019


This page was last edited on 4 December 2019, at 13:31. Content is available under Creative Commons License SA 4.0 unless otherwise noted.