KDE Games/Tagaro: Difference between revisions

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Tagaro is the top secret codename for my redesign of libkdegames. More details coming soon.
Tagaro is the top secret codename for my redesign of libkdegames.
 
== Goals ==
 
* deprecate unmaintained frameworks like KExtHighscore
* create tools that allow KDE games to scale to new form factors
* use new and state-of-the-art Qt and KDE technology to its full extent
 
== FAQ ==
 
; What does the name mean?
: Tagaro is an oceanic deity which is said to have created mankind in a game of bowling. A perfect fit for a library which allows you to create games.
; Is its feature set/API/ABI stable?
: No way. Work has just begun, and we're by far not done desigining and implementing everything.
; When will it be ready?
: Even earlier if you help out. :-) But seriously, I hope to get first parts into the 4.7 release.
 
== Library layout ==
 
TODO

Revision as of 20:41, 23 August 2010

Tagaro is the top secret codename for my redesign of libkdegames.

Goals

  • deprecate unmaintained frameworks like KExtHighscore
  • create tools that allow KDE games to scale to new form factors
  • use new and state-of-the-art Qt and KDE technology to its full extent

FAQ

What does the name mean?
Tagaro is an oceanic deity which is said to have created mankind in a game of bowling. A perfect fit for a library which allows you to create games.
Is its feature set/API/ABI stable?
No way. Work has just begun, and we're by far not done desigining and implementing everything.
When will it be ready?
Even earlier if you help out. :-) But seriously, I hope to get first parts into the 4.7 release.

Library layout

TODO