KDE Games/Sprint 2011

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Revision as of 08:42, 27 March 2011 by Majewsky (talk | contribs)

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Goals

  • Recoat rusty parts of libkdegames.
  • Bridge the gaps between kdegames, Gluon and non-KDE games.
  • According to the TUD's (venue) motto, Wissen schafft Brücken - knowledge creates bridges. We will look into current scientific work to see how the desktop of the future might be affected.

Participants

  • Julian Helfferich
  • Arjen Hiemstra
  • Dan Leinir Turthra Jensen
  • Jeffrey Kelling
  • Friedrich Kossebau
  • Felix Lemke
  • Stefan Majewsky
  • Laszlo Papp
  • Josef Spillner
  • Shantanu Tushar

Blogs & Reports

Live coverage from the sprint.

  • Josef 26.03.: [1]
  • Stefan 26.03.: [2] -- Photo repository online at [3]
  • Josef 25.03.: [4]
  • Stefan 24.03.: [5]
  • Leinir 24.03.: [6]

Program

  • Thursday: arrival
  • Friday: opening, lightning talk session, lunch, discussion/hacking
  • Saturday: discussion/hacking (lunch inbetween)
  • Sunday: discussion/hacking (lunch inbetween), departure

Lightning talk session

  • Josef Spillner: Welcome - KDE at the Faculty of Computer Science at TUD
  • Stefan Majewsky: The state of Project Tagaro
  • Josef Spillner: Online gaming infrastructure alias KGGZ
  • Dan Leinir Turthra Jensen: The Gluon Vision, and State of the Project