KDEConnect/Build Windows: Difference between revisions

From KDE Community Wiki
No edit summary
(Change Telegram link to Matrix)
 
(58 intermediate revisions by 4 users not shown)
Line 1: Line 1:
NOTE: This tutorial assumes Craft is being installed in <code>C:/</code> [default]
KDE Connect works quite well on Windows, with all plugins ported over from the OG Linux app.


== 0. SETTING UP ENVIRONMENT ==
<div>__TOC__</div>


1. Install Visual Studio 2019 (Community) from [https://visualstudio.microsoft.com/downloads/ '''here'''] and select '''Desktop development with C++'''.
== Get a compiler ==
The environment for KDE Connect on Windows simply consists of two parts- A compiler of choice and a build system.  
While we do have a couple of options for the compiler, our recommended build system is [https://community.kde.org/Craft Craft].
This is a comprehensive build guide. However, you should definitely refer to Craft's documentation
for further information on using the build system in your development environment!


2. Install these packages.
=== Choose your compiler ===
<p align = "center"> [https://community.kde.org/KDEConnect/Build_Windows#MSVC '''MSVC'''] (full-support) | [https://community.kde.org/KDEConnect/Build_Windows#minGW '''minGW'''] (partial support) </p>


[[File:kdeconnect_win01.jpeg | Select these components]]
Right now, '''MSVC''' does the best job as a compiler for KDE Connect for Windows.


** Just-in-Time debugger
==== MSVC ====
** VC++ 2019 version
** C++ profiling tools
** Windows 10 SDK
** Visual C++ tools for CMake
** Visual C++ ATL for x86 and x64
** Test Adapter for Boost.Test
** Test Adapter for Google Test


# Install Visual Studio 2019 (Community) from [https://visualstudio.microsoft.com/downloads/ '''here'''] and select '''Desktop development with C++'''.
# Install these packages.
#:[[File:kdeconnect_win01.jpeg | Select these components]]
#:<syntaxhighlight>
* Just-in-Time debugger
* VC++ 2019 version
* C++ profiling tools
* Windows 10 SDK
* Visual C++ tools for CMake
* Visual C++ ATL for x86 and x64
* Test Adapter for Boost.Test
* Test Adapter for Google Test
</syntaxhighlight>


3. Call the following commands in a Powershell window with ''Administrator Privileges''
==== minGW ====


# Install MinGW-w64 through the GUI installer located [http://www.mingw.org/wiki/Getting_Started here].
# While installing Craft, select '''Mingw-w64''' as your compiler.


<pre>
Note that due to the lacking of some definitions in the minGW headers, some plugins could not be compiled with all functions on Windows using MinGW.
Set-ExecutionPolicy -Scope CurrentUser RemoteSigned
Patches are certainly welcome!
iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/KDE/craft/master/setup/install_craft.
</pre>


=== Install Craft ===


4. During command 2, select the default ('''Visual Studio 17''') as your compiler!
# Call the following commands in a Powershell window with ''Administrator Privileges''
 
#:<syntaxhighlight lang="powershell">
[[File:kdeconnect_win02.jpeg|INSTALLATION 1]]
Set-ExecutionPolicy -Scope CurrentUser RemoteSigned
 
iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/KDE/craft/master/setup/install_craft.ps1'))
<pre>Select compiler
</syntaxhighlight>
[0] Mingw-w64, [1] Microsoft Visual Studio 2017, [2] Microsoft Visual Studio 2019 (default is Microsoft Visual Studio 2015): 1
# During command 2, select '''Visual Studio 19''' if you chose MSVC earlier, otherwise '''Mingw-w64''' as your compiler.
#:[[File:kdeconnect_win02.jpeg|INSTALLATION 1]]
#:<syntaxhighlight lang="powershell">
Select compiler
[0] Mingw-w64, [1] Microsoft Visual Studio 2017, [2] Microsoft Visual Studio 2019 (default is Microsoft Visual Studio 2017): 2
Select architecture
Select architecture
[0] x86 [1] x64 (Default is x64): 1
[0] x86 [1] x64 (Default is x64): 1
</pre>
</syntaxhighlight>
 
# When the installation is done, note the Environment variables to match the ones in the top of this image:-  
 
#:[[File:kdeconnect_win03.jpeg|env vars]]
5. When installation is done, note the Environment variables to match the ones in top of this image:-  
#:<syntaxhighlight lang="powershell">
 
[[File:kdeconnect_win03.jpeg|env vars]]
 
<pre>
[Environment]
[Environment]
PATH=
PATH=
Line 49: Line 61:
Craft                : C:\CraftRoot
Craft                : C:\CraftRoot
Version              : master
Version              : master
ABI                  : windows-msvc2017_64-c1
ABI                  : windows-msvc2019_64-c1
Download directory  : C:\CraftRoot\download
Download directory  : C:\CraftRoot\download
</pre>
</syntaxhighlight>
 


== 1. BUILDING KDE CONNECT OUT OF LATEST SOURCE CODE==
== Build KDE Connect ==


Craft has automated most of the redundant parts of the build process and exposed just the really useful parameters like ''which version to build'', ''where to install'' ''et al''.
Craft has automated most of the redundant parts of the build process and exposed just the really useful parameters like ''which version to build'', ''where to install'' ''et al''.


1. Open '''Craft CraftRoot''' from search (in taskbar)
# Open '''Craft CraftRoot''' from search (in taskbar).
 
# Head over to [https://community.kde.org/KDEConnect/Build_Craft this link] for further instructions.
2. Run the following commands now.
 
 
<pre>
REM set the version of kdeconnect-kde to be installed to the master branch
craft --set version=master kdeconnect-kde 
REM install kdeconnect-kde within CraftRoot
craft -i kdeconnect-kde
</pre>
 
 
== X. BUILDING A SHARE-ABLE INSTALLER ==
 
1. To create an installable setup, you need [https://sourceforge.net/projects/nsis/ '''NSIS- a open source system to create Windows installers''']. Install it by this command: <code>craft nsis</code>


== [OPTIONAL] Build a redistributable installer ==


[[File:kdeconnect_win04.jpeg|install NSIS]]
# Open <code>CraftRoot/etc/CraftSettings.ini</code>
# To make an EXE installer, set <code>PackageType</code> to <code>NullsoftInstallerPackager</code>. <br/>
#:TO make an AppX installer, set <code>PackageType</code> to <code>AppxPackager</code>.
# Now you can use the <code>--package</code> flag to build to instruct Craft to build an installer.
#:<syntaxhighlight lang="sh">
craft --package kdeconnect-kde
</syntaxhighlight>


'''Note''': The output files are saved in: <code>CraftRoot/tmp/</code>


2. Now you can use the <code>--package</code> flag to build an installable '''.EXE''' out of latest source code available [https://invent.kde.org/kde/kdeconnect-kde here]. The command should look like this: <code>craft --package extragear/kdeconnect-kde</code>
== FAQs : FREQUENTLY ASKED QUESTIONS ==


Note the output file here:
We are only human! There are many questions that we face commonly, during DevSprints and during the onboarding of new contributors. Just skim through all the commonly asked questions so you don't have to ask around like others had to.
 
<code>Output: &quot;C:\CraftRoot\tmp\kdeconnect-kde-master-86e5cd48-windows-msvc2017_64-cl.exe&quot;</code>
 
Great thanks to &lt;TheOneRing_m&gt; (Hannah) on IRC Freenode! She is the maintainer of KDE Craft, and a magician! <span class="emoji" data-emoji="smile">😄</span>
 
== 0.1 SETTING UP ENVIRONMENT of MinGW environment [optional]==
 
1. Install MinGW-w64 through the GUI installer located [http://www.mingw.org/wiki/Getting_Started here].
 
2. While following [https://community.kde.org/KDEConnect/Build_Windows#0._SETTING_UP_ENVIRONMENT Section 0 of this guide], feel free to select '''Mingw-w64''' as your compiler!
 
 
<pre>
Select compiler
[0] Mingw-w64, [1] Microsoft Visual Studio 2015, [2] Microsoft Visual Studio 2017 (default is Microsoft Visual Studio 2015): 0
Select architecture
[0] x86 [1] x64 (Default is x64): 1
</pre>


Then there is no difference between this way and the one above.
# '''I don't get the notification buttons, and the application name in the notifications is weird (something like <code>kdeconnect.daemon</code>. How do I fix it?'''
#:Just run this command:
#:<syntaxhighlight lang="dosbatch">
C:\CraftRoot\bin\SnoreToast.exe -install "KDE Connect DEV" "C:/CraftRoot/bin/kdeconnectd.exe" "kdeconnect.daemon"


Note that due to the lacking of some definitions in MinGW provided header file, system volume plugin could not be compiled with all functions on Windows using MinGW.
</syntaxhighlight>
#:A detailed explanation is available [https://taskmaster9001.wordpress.com/2019/06/07/gsoc19-milestone-1/ here] and also in the code of Windows 10 backend for KNotifications [https://github.com/KDE/knotifications/blob/master/src/notifybysnore.cpp#L33 here].
# '''How can I contact the KDE Connect team? I'd like to talk to the team about an issue/ suggestion.'''
#:
#:* Matrix: You can find a link to our Matrix room [https://community.kde.org/Matrix here].
#:* IRC on Libera Chat: #kdeconnect
#:* Mailing List: [https://mail.kde.org/mailman/listinfo/kdeconnect https://mail.kde.org/mailman/listinfo/kdeconnect]
#:* email ID: kdeconnect@kde.org


'''This is still an experimental feature, and you might need some developer know-how to get past any build problems.'''


Be sure to tell us if you got stuck somewhere in the process of setting up the developer environment. You can [mailto:[email protected] mail us.] Yes we read the mails! 😜
''Be sure to let us know if you got stuck somewhere in the process of setting up the developer environment. You can [mailto:[email protected] mail us]. Yes, we read the mails!''

Latest revision as of 16:58, 22 August 2023

KDE Connect works quite well on Windows, with all plugins ported over from the OG Linux app.

Get a compiler

The environment for KDE Connect on Windows simply consists of two parts- A compiler of choice and a build system. While we do have a couple of options for the compiler, our recommended build system is Craft. This is a comprehensive build guide. However, you should definitely refer to Craft's documentation for further information on using the build system in your development environment!

Choose your compiler

MSVC (full-support) | minGW (partial support)

Right now, MSVC does the best job as a compiler for KDE Connect for Windows.

MSVC

  1. Install Visual Studio 2019 (Community) from here and select Desktop development with C++.
  2. Install these packages.
    Select these components
    * Just-in-Time debugger
    * VC++ 2019 version
    * C++ profiling tools
    * Windows 10 SDK
    * Visual C++ tools for CMake
    * Visual C++ ATL for x86 and x64
    * Test Adapter for Boost.Test
    * Test Adapter for Google Test

minGW

  1. Install MinGW-w64 through the GUI installer located here.
  2. While installing Craft, select Mingw-w64 as your compiler.

Note that due to the lacking of some definitions in the minGW headers, some plugins could not be compiled with all functions on Windows using MinGW. Patches are certainly welcome!

Install Craft

  1. Call the following commands in a Powershell window with Administrator Privileges
    Set-ExecutionPolicy -Scope CurrentUser RemoteSigned
    iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/KDE/craft/master/setup/install_craft.ps1'))
    
  2. During command 2, select Visual Studio 19 if you chose MSVC earlier, otherwise Mingw-w64 as your compiler.
    INSTALLATION 1
    Select compiler
    [0] Mingw-w64, [1] Microsoft Visual Studio 2017, [2] Microsoft Visual Studio 2019 (default is Microsoft Visual Studio 2017): 2
    Select architecture
    [0] x86 [1] x64 (Default is x64): 1
    
  3. When the installation is done, note the Environment variables to match the ones in the top of this image:-
    env vars
    [Environment]
    PATH=
    
    Craft                : C:\CraftRoot
    Version              : master
    ABI                  : windows-msvc2019_64-c1
    Download directory   : C:\CraftRoot\download
    

Build KDE Connect

Craft has automated most of the redundant parts of the build process and exposed just the really useful parameters like which version to build, where to install et al.

  1. Open Craft CraftRoot from search (in taskbar).
  2. Head over to this link for further instructions.

[OPTIONAL] Build a redistributable installer

  1. Open CraftRoot/etc/CraftSettings.ini
  2. To make an EXE installer, set PackageType to NullsoftInstallerPackager.
    TO make an AppX installer, set PackageType to AppxPackager.
  3. Now you can use the --package flag to build to instruct Craft to build an installer.
    craft --package kdeconnect-kde
    

Note: The output files are saved in: CraftRoot/tmp/

FAQs : FREQUENTLY ASKED QUESTIONS

We are only human! There are many questions that we face commonly, during DevSprints and during the onboarding of new contributors. Just skim through all the commonly asked questions so you don't have to ask around like others had to.

  1. I don't get the notification buttons, and the application name in the notifications is weird (something like kdeconnect.daemon. How do I fix it?
    Just run this command:
    C:\CraftRoot\bin\SnoreToast.exe -install "KDE Connect DEV" "C:/CraftRoot/bin/kdeconnectd.exe" "kdeconnect.daemon"
    
    A detailed explanation is available here and also in the code of Windows 10 backend for KNotifications here.
  2. How can I contact the KDE Connect team? I'd like to talk to the team about an issue/ suggestion.


Be sure to let us know if you got stuck somewhere in the process of setting up the developer environment. You can mail us. Yes, we read the mails!