Guidelines and HOWTOs/Icon Workflow Tips: Difference between revisions

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== Making icons ==
== Making icons ==


Make sure you have read https://hig.kde.org/style/icons/index.html
Make sure you have read https://develop.kde.org/hig/style/icons/


=== Applications ===
=== Applications ===


Don't use proprietary software like Adobe Illustrator, Gravit Designer or Figma. All of our icons are made with Inkscape, but as long as your SVG editor is free, open source, compatible with Inkscape and compatible with the Qt SVG renderer, it should be OK to use.
Don't use proprietary software like Adobe Illustrator, Gravit Designer, or Figma. All of our icons are made with Inkscape, but as long as your SVG editor is free, open-source, compatible with Inkscape and compatible with the Qt SVG renderer, it should be OK to use.


=== Canvas ===
=== Canvas ===


Make sure you always use a canvas that matches the size you're using for the icon (e.g., 48x48 px instead of 210x297 mm). In Inkscape, you can change the canvas size by going to <menuchoice>File -> Document Properties...</menuchoice> or <keycap>Ctrl + Shift + D</keycap>
Make sure you always use a canvas that matches the size you're using for the icon (e.g., 48x48 px instead of 210x297 mm). In Inkscape, you can change the canvas size by going to <menuchoice>File -> Document Properties...</menuchoice> or <keycap>Ctrl + Shift + D</keycap>
You should also make sure that the scale is set to 1.0 instead of anything else, like 0.26459.


=== Grid ===
=== Grid ===
Line 22: Line 24:


* Always convert strokes to paths. Strokes don't always show up correctly in various SVG renderers, including the Qt SVG renderer. In Inkscape, the shortcut to convert a stroke to a path is <keycap>Ctrl + Alt + C</keycap>.
* Always convert strokes to paths. Strokes don't always show up correctly in various SVG renderers, including the Qt SVG renderer. In Inkscape, the shortcut to convert a stroke to a path is <keycap>Ctrl + Alt + C</keycap>.
* Avoid clipping, and instead use Path->Intersection, as it may not render correctly in the Qt SVG renderer


==== Diagonal lines ====
==== Diagonal lines ====


The best way to get a 1px thick pixel perfect diagonal line is use strokes, line up the end points with the grid diagonally, place end points in the center of pixels, and enable end caps. Avoid snapping the sides of the line to the grid, although it is acceptable with some difficult to make shapes.
The best way to get a 1px thick pixel-perfect diagonal line is to use strokes, line up the endpoints with the grid diagonally, place endpoints in the center of pixels, and enable square caps. Avoid snapping the sides of the line to the grid, although it is acceptable with some difficulty to make shapes.


See the pictures below:  
See the pictures below:  
Line 33: Line 36:


* Notice that the incorrect style looks thicker and fuzzier than the vertical and horizontal lines while the correct style is more crisp and similar in thickness to the vertical and horizontal lines.
* Notice that the incorrect style looks thicker and fuzzier than the vertical and horizontal lines while the correct style is more crisp and similar in thickness to the vertical and horizontal lines.
=== Learning Resources ===
* Logos By Nick (YouTube Channel): https://www.youtube.com/channel/UCEQXp_fcqwPcqrzNtWJ1w9w/playlists


== SVG optimization ==
== SVG optimization ==


In general, SVGs should be optimized and automatically formatted. This makes them compact, easier to read and easier to manually edit (when necessary). There are multiple methods that can be used to optimize an SVG.
In general, SVGs should be optimized and automatically formatted. This makes them compact, easier to read, and easier to manually edit (when necessary). There are multiple methods that can be used to optimize an SVG.


=== Inkscape: Optimized SVG format ===
=== Inkscape: Optimized SVG format ===
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* https://github.com/RazrFalcon/svgcleaner-gui
* https://github.com/RazrFalcon/svgcleaner-gui


Available in fewer distros, but it has a GUI if you prefer that. The package name is usually <code>svgcleaner</code> (for the CLI tool) or <code>svgcleaner-gui</code> (for the GUI). Always double check the positions of your gradients in Inkscape if you use this program. It will always strip embedded stylesheets, so if your SVG is supposed to have stylesheets, add those last. Do not use for desktop themes.
Available in fewer distros, but it has a GUI if you prefer that. The package name is usually <code>svgcleaner</code> (for the CLI tool) or <code>svgcleaner-gui</code> (for the GUI). Always double-check the positions of your gradients in Inkscape if you use this program. It will always strip embedded stylesheets, so if your SVG is supposed to have stylesheets, add those last. Do not use it for desktop themes.


Usage:
Usage:
Line 103: Line 110:


{{Input|1=<nowiki>
{{Input|1=<nowiki>
sudo npm install -g svgo
npm install -g svgo
</nowiki>}}
</nowiki>}}


SVGO can be set to preserve stylesheets, but it will still strip <code>type="text/css"</code>, which is wrong. This command will strip stylesheets, so add those last. Do not use for desktop themes.
SVGO can be set to preserve stylesheets, but it will still strip <code>type="text/css"</code>, which is wrong. This command will strip stylesheets, so add those last. Do not use it for desktop themes.


Usage:
Usage:
Line 116: Line 123:
=== Misc comments about SVG optimizers ===
=== Misc comments about SVG optimizers ===


If you combine them, you can get a more thorough cleaning. I usually use SVG Cleaner and then SVGO for icons. Scour doesn't do as good of a job for color icons, which often require more cleaning to get the size down. However, it's nice when you're editing existing monochrome icons because it doesn't strip the stylesheets.
If you combine them, you can get a more thorough cleaning. I usually use SVG Cleaner and then Scour for icons. Scour doesn't do as good of a job for color icons, which often require more cleaning to get the size down. However, it's nice when you're editing existing monochrome icons because it doesn't strip the stylesheets.


== Embedding stylesheets in SVGs ==
== Embedding stylesheets in SVGs ==
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alias sed-Background="sed --follow-symlinks -i 's/fill=\"#eff0f1\"/class=\"ColorScheme-Background\" fill=\"currentColor\"/'"
alias sed-Background="sed --follow-symlinks -i 's/fill=\"#eff0f1\"/class=\"ColorScheme-Background\" fill=\"currentColor\"/'"
alias sed-ViewBackground="sed --follow-symlinks -i 's/fill=\"#fcfcfc\"/class=\"ColorScheme-ViewBackground\" fill=\"currentColor\"/'"
alias sed-ViewBackground="sed --follow-symlinks -i 's/fill=\"#fcfcfc\"/class=\"ColorScheme-ViewBackground\" fill=\"currentColor\"/'"
alias sed-ButtonFocus="sed --follow-symlinks -i 's/fill=\"#3daee9\"/class=\"ColorScheme-ButtonFocus\" fill=\"currentColor\"/'"
alias sed-Highlight="sed --follow-symlinks -i 's/fill=\"#3daee9\"/class=\"ColorScheme-Highlight\" fill=\"currentColor\"/'"
alias sed-PositiveText="sed --follow-symlinks -i 's/fill=\"#27ae60\"/class=\"ColorScheme-PositiveText\" fill=\"currentColor\"/'"
alias sed-PositiveText="sed --follow-symlinks -i 's/fill=\"#27ae60\"/class=\"ColorScheme-PositiveText\" fill=\"currentColor\"/'"
alias sed-NeutralText="sed --follow-symlinks -i 's/fill=\"#f67400\"/class=\"ColorScheme-NeutralText\" fill=\"currentColor\"/'"
alias sed-NeutralText="sed --follow-symlinks -i 's/fill=\"#f67400\"/class=\"ColorScheme-NeutralText\" fill=\"currentColor\"/'"
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# Convert Breeze icon with stylesheet to Breeze Dark. ColorScheme-Text only
# Convert Breeze icon with stylesheet to Breeze Dark. ColorScheme-Text only
alias sed-breeze-dark="sed --follow-symlinks -i 's/color:#232629/color:#eff0f1/'"
alias sed-breeze-dark="sed --follow-symlinks -i 's/color:\s\{0,\}#232629/color:#eff0f1/'"
# Convert Breeze Dark icon with stylesheet to Breeze. ColorScheme-Text only
# Convert Breeze Dark icon with stylesheet to Breeze. ColorScheme-Text only
alias sed-breeze="sed --follow-symlinks -i 's/color:#eff0f1/color:#232629/'"
alias sed-breeze="sed --follow-symlinks -i 's/color:\s\{0,\}#eff0f1/color:#232629/'"
</syntaxhighlight>}}
</syntaxhighlight>}}


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             color:#fcfcfc;
             color:#fcfcfc;
         }
         }
         .ColorScheme-ButtonFocus {
         .ColorScheme-Highlight {
             color:#3daee9;
             color:#3daee9;
         }
         }
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             color:#232629;
             color:#232629;
         }
         }
         .ColorScheme-ButtonFocus {
         .ColorScheme-Highlight {
             color:#3daee9;
             color:#3daee9;
         }
         }
Line 217: Line 224:
</syntaxhighlight>}}
</syntaxhighlight>}}


The only differences are Text, Background and ViewBackground.
The only differences are Text, Background, and ViewBackground.
 
For background information, see http://notmart.org/blog/2016/05/icon-colors/


== Icon compilation images ==
== Icon compilation images ==
Line 234: Line 243:
Usage:
Usage:


{{Input|1=<nowiki>
{{Input|<syntaxhighlight lang="Bash">
montage-breeze an-icon-here.svg ../an-icon-up-there.svg ../*/*wild*cards*work* montage-breeze-Background.png # The PNG at the end is the image that the command will create
montage-breeze an-icon-here.svg ../an-icon-up-there.svg ../*/*wild*cards*work* montage-breeze-Background.png # The PNG at the end is the image that the command will create
</nowiki>}}
</syntaxhighlight>}}
 
For background information, see http://notmart.org/blog/2016/05/icon-colors/

Latest revision as of 09:59, 7 November 2023

Making icons

Make sure you have read https://develop.kde.org/hig/style/icons/

Applications

Don't use proprietary software like Adobe Illustrator, Gravit Designer, or Figma. All of our icons are made with Inkscape, but as long as your SVG editor is free, open-source, compatible with Inkscape and compatible with the Qt SVG renderer, it should be OK to use.

Canvas

Make sure you always use a canvas that matches the size you're using for the icon (e.g., 48x48 px instead of 210x297 mm). In Inkscape, you can change the canvas size by going to File -> Document Properties... or Ctrl + Shift + D

You should also make sure that the scale is set to 1.0 instead of anything else, like 0.26459.

Grid

A grid can be extremely useful for making icons that appear sharp instead of blurry or faded. When making icons, a grid with 1 px of space between each line is generally ideal. In Inkscape, you can modify the grid settings by going to File -> Document Properties... -> Grids. You can toggle the grid on and off with Shift + 3 (US Keyboard layout) or #.

If you are making strokes with the Line tool in Inkscape (Shift + F6), it is useful to use a spacing of 0.5 px and a major grid line every 2 lines. Strokes are centered on the points where you create them, so they would appear between pixels if you used a 1px grid spacing.

Drawing Techniques

General Tips

  • Always convert strokes to paths. Strokes don't always show up correctly in various SVG renderers, including the Qt SVG renderer. In Inkscape, the shortcut to convert a stroke to a path is Ctrl + Alt + C.
  • Avoid clipping, and instead use Path->Intersection, as it may not render correctly in the Qt SVG renderer

Diagonal lines

The best way to get a 1px thick pixel-perfect diagonal line is to use strokes, line up the endpoints with the grid diagonally, place endpoints in the center of pixels, and enable square caps. Avoid snapping the sides of the line to the grid, although it is acceptable with some difficulty to make shapes.

See the pictures below:

Left: wrong, Right: correct

The image above at 1x size:

The image above at 1x size
The image above at 1x size
  • Notice that the incorrect style looks thicker and fuzzier than the vertical and horizontal lines while the correct style is more crisp and similar in thickness to the vertical and horizontal lines.

Learning Resources

SVG optimization

In general, SVGs should be optimized and automatically formatted. This makes them compact, easier to read, and easier to manually edit (when necessary). There are multiple methods that can be used to optimize an SVG.

Inkscape: Optimized SVG format

This option does not strip embedded stylesheets, but saving in Inkscape always adds hardcoded colors to modified parts of the SVG. Remember to fix the hardcoded colors.

File -> Save As... or Ctrl + Shift + S

Set the file type to Optimized SVG (*.svg)

Use these settings:

Scour

scour is available in many Linux distribution repositories. The package name is usually scour or python-scour.

Put this somewhere that will be loaded by your shell:

# For optimizing SVGs in the Breeze icon theme
function scour-icon {
    # Use this for icons from breeze-icons
    scour --set-precision=8 --enable-viewboxing --enable-comment-stripping --remove-descriptive-elements --create-groups --strip-xml-space --strip-xml-prolog --nindent=4 $1 output.svg
    mv output.svg $1
}

# For optimizing SVGs in the the Plasma theme
function scour-theme {
    scour --set-precision=8 --enable-viewboxing --enable-comment-stripping --remove-descriptive-elements --strip-xml-space --strip-xml-prolog --nindent=4 $1 output.svg
    mv output.svg $1
}

Usage:

cd [path to directory containing icon]
scour-icon [icon name]

SVG Cleaner

Available in fewer distros, but it has a GUI if you prefer that. The package name is usually svgcleaner (for the CLI tool) or svgcleaner-gui (for the GUI). Always double-check the positions of your gradients in Inkscape if you use this program. It will always strip embedded stylesheets, so if your SVG is supposed to have stylesheets, add those last. Do not use it for desktop themes.

Usage:

svgcleaner icon-name.svg icon-name.svg --indent=4 --allow-bigger-file

SVGO

Currently available in no distro repositories, but you can install it from Node Package Manager (npm) with this:

npm install -g svgo

SVGO can be set to preserve stylesheets, but it will still strip type="text/css", which is wrong. This command will strip stylesheets, so add those last. Do not use it for desktop themes.

Usage:

svgo --pretty icon-name.svg

Misc comments about SVG optimizers

If you combine them, you can get a more thorough cleaning. I usually use SVG Cleaner and then Scour for icons. Scour doesn't do as good of a job for color icons, which often require more cleaning to get the size down. However, it's nice when you're editing existing monochrome icons because it doesn't strip the stylesheets.

Embedding stylesheets in SVGs

Put this somewhere that will be loaded by your shell:

#These will replace hardcoded colors with the appropriate class and currentColor fill for stylesheet compatibility
# Made for people who do Breeze 1st and Breeze Dark 2nd
# You still need to add stylesheets
alias sed-Text="sed --follow-symlinks -i 's/fill=\"#232629\"/class=\"ColorScheme-Text\" fill=\"currentColor\"/'"
alias sed-Background="sed --follow-symlinks -i 's/fill=\"#eff0f1\"/class=\"ColorScheme-Background\" fill=\"currentColor\"/'"
alias sed-ViewBackground="sed --follow-symlinks -i 's/fill=\"#fcfcfc\"/class=\"ColorScheme-ViewBackground\" fill=\"currentColor\"/'"
alias sed-Highlight="sed --follow-symlinks -i 's/fill=\"#3daee9\"/class=\"ColorScheme-Highlight\" fill=\"currentColor\"/'"
alias sed-PositiveText="sed --follow-symlinks -i 's/fill=\"#27ae60\"/class=\"ColorScheme-PositiveText\" fill=\"currentColor\"/'"
alias sed-NeutralText="sed --follow-symlinks -i 's/fill=\"#f67400\"/class=\"ColorScheme-NeutralText\" fill=\"currentColor\"/'"
alias sed-NegativeText="sed --follow-symlinks -i 's/fill=\"#da4453\"/class=\"ColorScheme-NegativeText\" fill=\"currentColor\"/'"

# Convert Breeze icon with stylesheet to Breeze Dark. ColorScheme-Text only
alias sed-breeze-dark="sed --follow-symlinks -i 's/color:\s\{0,\}#232629/color:#eff0f1/'"
# Convert Breeze Dark icon with stylesheet to Breeze. ColorScheme-Text only
alias sed-breeze="sed --follow-symlinks -i 's/color:\s\{0,\}#eff0f1/color:#232629/'"

Usage:

sed-Text an-icon.svg
sed-Text *wild*cards*work*

Stylesheets

Only include the color classes you will actually use.

Most monochrome icons will only need this much:

    <style type="text/css" id="current-color-scheme">
        .ColorScheme-Text {
            color:#232629;
        }
    </style>

Breeze

    <style type="text/css" id="current-color-scheme">
        .ColorScheme-Text {
            color:#232629;
        }
        .ColorScheme-Background {
            color:#eff0f1;
        }
        .ColorScheme-ViewBackground {
            color:#fcfcfc;
        }
        .ColorScheme-Highlight {
            color:#3daee9;
        }
        .ColorScheme-PositiveText {
            color:#27ae60;
        }
        .ColorScheme-NeutralText {
            color:#f67400;
        }
        .ColorScheme-NegativeText {
            color:#da4453;
        }
    </style>

Breeze Dark

    <style type="text/css" id="current-color-scheme">
        .ColorScheme-Text {
            color:#eff0f1;
        }
        .ColorScheme-Background {
            color:#31363b;
        }
        .ColorScheme-ViewBackground {
            color:#232629;
        }
        .ColorScheme-Highlight {
            color:#3daee9;
        }
        .ColorScheme-PositiveText {
            color:#27ae60;
        }
        .ColorScheme-NeutralText {
            color:#f67400;
        }
        .ColorScheme-NegativeText {
            color:#da4453;
        }
    </style>

The only differences are Text, Background, and ViewBackground.

For background information, see http://notmart.org/blog/2016/05/icon-colors/

Icon compilation images

montage can be used to make compilations of all your icons quickly. The package name is usually ImageMagick or imagemagick.

Put this somewhere that will be loaded by your shell:

alias montage-breeze="montage -density 96x96 -fill '#232629' -label '%t' -background '#eff0f1'" # Background color
alias montage-breeze2="montage -density 96x96 -fill '#232629' -label '%t' -background '#fcfcfc'" # ViewBackground color
alias montage-breeze-dark="montage -density 96x96 -fill '#eff0f1' -label '%t' -background '#31363b'" # Background color
alias montage-breeze-dark2="montage -density 96x96 -fill '#eff0f1' -label '%t' -background '#232629'" # ViewBackground color

Usage:

montage-breeze an-icon-here.svg ../an-icon-up-there.svg ../*/*wild*cards*work* montage-breeze-Background.png # The PNG at the end is the image that the command will create