Guidelines and HOWTOs/Debugging/Using Error Messages: Difference between revisions

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= Qt 4 / kdelibs 4 =
= Qt 4 / kdelibs 4 =


When you start a konsole and type the commands to start an application you
kdelibs provides a [http://api.kde.org/4.0-api/kdelibs-apidocs/kdecore/html/group__kdebug.html family of functions] that output information to <tt>stderr</tt>, meaning that if you run an application from the terminal, it will be displayed in that terminal window.  If you run the application from the desktop (using KRunner or the application menu, for example), the output will normally appear in {{path|~/.xsession-errors}} or {{path|~/.X.err}} if you use a login manager like KDM, or on the console you ran <tt>startx</tt> from if you started X that way.
will see all sorts of statements are printed in the konsole while the
application is running. All applications print these messages, to look
at them you have to know where to look. The application will have to be
compiled with the debugging enabled. So using a precompiled package from a distribution
probably will not give you this information. If you compiled the application
yourself, make sure the configure option <tt>--disable-debug</tt> was not used.


In KDE all debugging text-output can be switched on or off based on so
To use these functions in your code, you need to include the correct header file <syntaxhighlight lang="cpp-qt">
called '''areas'''. One application can be one or more area. One part of the kde base libraries can be another area. Enabling/disabling these areas from being printed can be done using the '''kdebugdialog''' application. For simple debugging selecting all
#include <KDebug>
sections is probably wise.
</syntaxhighlight>
and then you can use the functions <syntaxhighlight lang="cpp-qt">
kDebug() << "Something happened that only developers care about" << someVariable;
kWarning() << "Something bad happened that users (end-users, or application developers using this library) should be aware of";
kError() << "Something even worse happened";
kFatal() << "Something happened so bad we had to terminate the application";
</syntaxhighlight>


When you are debugging it is best to simply start a konsole and start the
The syntax is much like <tt>cout</tt>, and most native C++ types, Qt-provided types and kdelibs-provided types can be passed directly (like with <tt>someVariable</tt> in the example).
application from there. In a konsole you could simply type:
<pre>
kicker
</pre>
and in the konsole kicker could return a message like:
<pre>
ERROR: kicker is already running!
</pre>
When a lot of output is written to the konsole it might go out of view before
you could read it, therefor it is easy to create a text file which contains
all this information, to do so type the following:
<pre>
application 2&gt;&amp;1 | tee debug.log
</pre>
where 'application' can be replaced with the application you are debugging.
Afterwards you could open the file 'debug.log' to look at the messages again.


If you are NOT starting the application from a konsole the messages will be
Note that the <tt>kDebug</tt> calls will only do anything if the code was compiled with debugging enabled (and so will generally not work in packages from a distribution).  This means <tt>cmake</tt> should be run with the <tt>-DCMAKE_BUILD_TYPE=debugfull</tt> argument.  The other functions, however, will produce output no matter how the code was compiled.
logged somewhere else, or they could have been discarded by the program that
started your application.


If your application is started by clicking on an icon your best bet is to check
== Debug Areas ==
the following log files. Beware; they contain logs for a lot of applications,
not just the application you are debugging!


'''Case 1: Graphical login (i.e. kdm, gdm, xdm, etc.)'''
The debugging output can be controlled at runtime using debugging areas. This allows enabling debugging output for only certain libraries or plugins, for example. Debugging areas are numbers, so the <tt>KStatusNotifierItemPrivate::registerToDaemon</tt> method in the kdeui library, for example, has the call <syntaxhighlight lang="cpp-qt">
kDebug(299) << "Registering a client interface to the KStatusNotifierWatcher";
</syntaxhighlight>
The file <tt>kdebug.areas</tt> in the <tt>kdecore</tt> directory of kdelibs indicates that the number 299 is associated with "kdeui (KNotification)".


The debug messages get redirected into the file {{path|~/.xsession-errors}} or
This information is used by the <tt>kdebugdialog</tt> utility (which you can just run from the commandline or using KRunner) to turn these areas on and off, enabling or disabling those <tt>kDebug</tt> statements. It is also used by <tt>kDebug</tt>, <tt>kWarning</tt>, <tt>kError</tt> and <tt>kFatal</tt> to indicate which component output the line. For example, the line in the above example, found in the method <tt>KStatusNotifierItemPrivate::registerToDaemon</tt>, would produce the line <pre>kwalletmanager(642)/kdeui (KNotification) KStatusNotifierItemPrivate::registerToDaemon: Registering a client interface to the KStatusNotifierWatcher</pre> when executed from within the application kwalletmanager, with PID 642.
{{path|~/.X.err}} in your home directory (that is with a leading dot '.' also
watch the Capital).


'''Case 2: You are using startx:'''
For applications, you can generally just omit the area number, and <tt>kDebug</tt> will use the default area.  If you are developing a library or a plugin, though, you should get a number assigned (via the kde-core-devel mailing list) for your library or plugin, and use it in your code.  Rather than using the number directly in every call to <tt>kDebug</tt> and friends, you can just add<syntaxhighlight lang="cmake">
add_definition(-DKDE_DEFAULT_DEBUG_AREA=<number>)'
</syntaxhighlight>
to your <tt>CMakeLists.txt</tt> file.


Use the following command to restart your session:
== Improving Log Output ==
startx 2&gt;&amp;1 | tee startx.log


so that all the debug messages of applications started at KDE's startup (and
There are a couple of useful environment variables to control the output of <tt>kDebug</tt> and friends.  <syntaxhighlight lang="bash">
any application launched from the panel etc.) go to the file "startx.log"
export KDE_COLOR_DEBUG=1
</syntaxhighlight> will make them produce colored output, and <syntaxhighlight lang="bash">
export KDE_DEBUG_TIMESTAMP=1
</syntaxhighlight> will include timestamps in the output. <syntaxhighlight lang="bash">
export KDE_DEBUG_TIMESTAMP=2
</syntaxhighlight> can be used to include milliseconds in the timestamps.


== Links ==
== Managing Lots of Output ==


The debug messages are usually printed in C++ with the kDebug or kWarning statement. Example:
If you have lots of debugging statements, they may appear too fast and leave the terminal window before you can read them.  There are three main ways to deal with this:
<pre>
# Use <tt>kdebugdialog</tt> to disable some logging areas to limit the amount of output generated
kDebug(1210) << "arbitrary message";
# Increase the amount of scrollback in the terminal so that output is not lost; in Konsole, you can go to <tt>Settings > Edit Current Profile...</tt> and click on the <tt>Scrollback</tt> tab to change this.  Konsole also has a useful search feature: just press <tt>Ctrl+Shift+F</tt> or click <tt>Find...</tt> on the <tt>Edit</tt> menu.
kWarning(1210) << "this rather should not happen";
# Save the output to a file; <tt>tee</tt> is useful for this. For example, you can run <pre>application 2&gt;&amp;1 | tee debug.log</pre> to save the output to the file <tt>debug.log</tt> while still viewing it in the terminal. This can also be used to capture output from <tt>startx</tt>.
</pre>
The number 1210 (so called ''debug area'') in this case represents kickerYou can omit the number.
 
See also: [http://api.kde.org/4.0-api/kdelibs-apidocs/kdecore/html/group__kdebug.html kDebug/kWarning API documentation] and [http://websvn.kde.org/trunk/KDE/kdelibs/kdecore/kdebug.areas?view=markup kdebug.areas] for list of debug areas numbers.
Note that you can use ''add_definition(-DKDE_DEFAULT_DEBUG_AREA=<number>)'' in CMakeLists.txt to specify default debug area.


= Qt 5 / KDE Frameworks 5 =
= Qt 5 / KDE Frameworks 5 =

Revision as of 18:26, 25 November 2013

Qt 4 / kdelibs 4

kdelibs provides a family of functions that output information to stderr, meaning that if you run an application from the terminal, it will be displayed in that terminal window. If you run the application from the desktop (using KRunner or the application menu, for example), the output will normally appear in ~/.xsession-errors or ~/.X.err if you use a login manager like KDM, or on the console you ran startx from if you started X that way.

To use these functions in your code, you need to include the correct header file

#include <KDebug>

and then you can use the functions

kDebug() << "Something happened that only developers care about" << someVariable;
kWarning() << "Something bad happened that users (end-users, or application developers using this library) should be aware of";
kError() << "Something even worse happened";
kFatal() << "Something happened so bad we had to terminate the application";

The syntax is much like cout, and most native C++ types, Qt-provided types and kdelibs-provided types can be passed directly (like with someVariable in the example).

Note that the kDebug calls will only do anything if the code was compiled with debugging enabled (and so will generally not work in packages from a distribution). This means cmake should be run with the -DCMAKE_BUILD_TYPE=debugfull argument. The other functions, however, will produce output no matter how the code was compiled.

Debug Areas

The debugging output can be controlled at runtime using debugging areas. This allows enabling debugging output for only certain libraries or plugins, for example. Debugging areas are numbers, so the KStatusNotifierItemPrivate::registerToDaemon method in the kdeui library, for example, has the call

 kDebug(299) << "Registering a client interface to the KStatusNotifierWatcher";

The file kdebug.areas in the kdecore directory of kdelibs indicates that the number 299 is associated with "kdeui (KNotification)".

This information is used by the kdebugdialog utility (which you can just run from the commandline or using KRunner) to turn these areas on and off, enabling or disabling those kDebug statements. It is also used by kDebug, kWarning, kError and kFatal to indicate which component output the line. For example, the line in the above example, found in the method KStatusNotifierItemPrivate::registerToDaemon, would produce the line

kwalletmanager(642)/kdeui (KNotification) KStatusNotifierItemPrivate::registerToDaemon: Registering a client interface to the KStatusNotifierWatcher

when executed from within the application kwalletmanager, with PID 642. For applications, you can generally just omit the area number, and kDebug will use the default area. If you are developing a library or a plugin, though, you should get a number assigned (via the kde-core-devel mailing list) for your library or plugin, and use it in your code. Rather than using the number directly in every call to kDebug and friends, you can just add

add_definition(-DKDE_DEFAULT_DEBUG_AREA=<number>)'

to your CMakeLists.txt file.

Improving Log Output

There are a couple of useful environment variables to control the output of kDebug and friends.

export KDE_COLOR_DEBUG=1

will make them produce colored output, and

export KDE_DEBUG_TIMESTAMP=1

will include timestamps in the output.

export KDE_DEBUG_TIMESTAMP=2

can be used to include milliseconds in the timestamps.

Managing Lots of Output

If you have lots of debugging statements, they may appear too fast and leave the terminal window before you can read them. There are three main ways to deal with this:

  1. Use kdebugdialog to disable some logging areas to limit the amount of output generated
  2. Increase the amount of scrollback in the terminal so that output is not lost; in Konsole, you can go to Settings > Edit Current Profile... and click on the Scrollback tab to change this. Konsole also has a useful search feature: just press Ctrl+Shift+F or click Find... on the Edit menu.
  3. Save the output to a file; tee is useful for this. For example, you can run
    application 2>&1 | tee debug.log
    to save the output to the file debug.log while still viewing it in the terminal. This can also be used to capture output from startx.

Qt 5 / KDE Frameworks 5

kDebug() and friends have been deprecated in KDE Frameworks 5, and you should use Qt's built-in debugging instead. We recommend that you use QLoggingCategory, particularly for libraries and plugins. Note that this is only available in Qt 5.2 and later.

In particular, for a library or plugin called "Foo", you should have a common header that contains the following declaration

#include <QLoggingCategory>
Q_DECLARE_LOGGING_CATEGORY(LOG_FOO)

and exactly one source file containing

Q_LOGGING_CATEGORY(LOG_FOO, "foo")

You should treat the string as something like reverse DNS; it cannot contain spaces, and dots indicate a heirarchy. For example, a Plasma dataengine called "Foo" might use the category "plasma.engine.foo".

Logging lines then look like

qCDebug(LOG_FOO) << "Log something:" << stuff();
qCWarning(LOG_FOO) << "Something bad happened that users (end-users, or application developers using this library) should be aware of";
qCCritical(LOG_FOO) << "Something happened so bad we had to terminate the application";

With Qt 5.2, the qCDebug line will not produce any output; this is because logging categories are disabled by default. You need to include the line

QLoggingCategory::setFilterRules(QStringLiteral("foo.debug = true"));

somewhere in the application code, generally in the main() function. Of course, you would typically disable this call in release versions. Qt 5.3 will hopefully include a way to change this configuration externally, without recompiling.

If you run your application from within a terminal application, like Konsole, you will see the logging output in that terminal window. Otherwise, it will usually appear in ~/.xsession-errors.

Improving Logging Output

Qt provides a way of controlling the output of the logging methods via an environment variable. You can tell it to include the application name and PID, as well as the debugging category, and color-code the text. For example, running the following lines in your shell will produce something that looks quite like kDebug's colored output:

c=`echo -e "\033"`
export QT_MESSAGE_PATTERN="%{appname}(%{pid})/(%{category}) $c\[31m%{if-debug}$c\[34m%{endif}%{function}$c\[0m: %{message}"
unset c

Managing Lots of Output

If you have lots of debugging statements, they may appear too fast and leave the terminal window before you can read them. There are three main ways to deal with this:

  1. Disable some logging categories to limit the amount of output generated
  2. Increase the amount of scrollback in the terminal so that output is not lost; in Konsole, you can go to Settings > Edit Current Profile... and click on the Scrollback tab to change this. Konsole also has a useful search feature: just press Ctrl+Shift+F or click Find... on the Edit menu.
  3. Save the output to a file; tee is useful for this. For example, you can run
    application 2>&1 | tee debug.log
    to save the output to the file debug.log while still viewing it in the terminal.