< Guidelines and HOWTOs | Build from sourceRevision as of 18:59, 22 June 2016 by TheOneRing (talk | contribs) (→Shortcut to emerge: Precompiled snapshots)(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff) emerge is a tool to build the KDE sources and its third-party requirements on MS Windows. It is the easy way to build KDE on MS Windows. Contents 1 Setting up emerge 1.1 Setting up a compiler 1.2 Direct X SDK 1.3 Installing Emerge 2 Using emerge 2.1 Installing the base system 2.2 Common emerge commands 3 Troubleshooting and special setups 3.1 Vista issues 3.2 Windows 10 specifics 3.3 Building for 32 bit on a 64 bit machine 4 Technical background 4.1 What emerge does 4.2 Fixing problems and sharing your work 5 Philosophy 5.1 Easy for people to join us 5.2 Easy for us to do build 5.3 Easy to collaborate Setting up emerge Setting up a compiler Currently emerge supports both the MinGW and Microsoft Visual Studio (msvc) compiler. While MinGW is provided by emerge Visual Studio, must be installed by the user. Direct X SDK In order to compile the Qt5 qtbase package with MinGW, you will also need to install the Microsoft DirectX SDK, make sure to open a new command line window after the installation. Installing Emerge Start a powershell environment. Allow executionm of powershell scripts. Set-ExecutionPolicy RemoteSigned Install emerge and folow the instructions iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/KDE/emerge/master/setup/install_emerge.ps1')) Using emerge To use emerge you need to start a Powershell window, point that to KDEROOT\emerge and run the initalization script. For example: C:\KDEROOT\emerge\kdeenv.ps1 This tells emerge about your environment settings (e.g. paths). It will load your configuration from KDEROOT\etc\kdesettings.ini. It should not give any error messages, otherwise emerge will not work as expected. The output should look similar to this one (of course with your paths): PS C:\kderoot\emerge>.\kdeenv.ps1 KDEROOT : C:\kderoot\emerge KDECOMPILER : msvc2015 KDESVNDIR : C:\kderoot\download\svn KDEGITDIR : C:\kderoot\download\git DOWNLOADDIR : C:\kderoot\download PYTHONPATH : C:\kderoot\python PS C:\kderoot\emerge> Installing the base system You are now ready to start building KDE, it is recommended to do so progressively, relying on emerge to automatically resolve the required dependencies at each set step: Enter emerge qt5. This will fetch and install Windows versions of numerous UNIX-like utilities and libraries, then checkout, compile and install Qt. This will take up to several hours. Enter emerge frameworks. This will checkout, compile and install the kde frameworks 5 modules. You will now have successfully installed a base KDE system and can now install other KDE modules as required. Every time you want to update or install a package, you should first update your emerge checkout (simply run cd C:\kderoot\emerge git pull to ensure you are using the latest package recipes. Common emerge commands Installing a package and its dependencies: Simply run emerge packagename Updating an installed package: Once you have packagename built, type emerge -i packagename to update packagename. Troubleshooting and special setups Vista issues jstaniek 12:02, 15 January 2008 (CET): UAC has infamous heuristics that make programs like patch.exe treat as installers and try to run them with admin rights (!). This heuristics can be tricked by renaming patch.exe to something like pch.exe (example) but we did not want to add item to our infrastructure. Instead it is possibleto turn off the heuristics (see the screenshot here in the security blog calling the heuristics 'severe hole in the design of UAC'). If you happen to disable the UAC, as many annoyed users and devs do (msvc demands admin rights anyway!), patch.exe should already work for you as in older Windows. Alternatively you may want to disable UAC for admins only, but this makes no sense if you are the only user of your machine and use only the admin account. This wiki page lists instructions on how to use program manifest to disable privilege elevation for a single binary and makes patch play nice with UAC. This should eventually be integrated to emerge scripts. Windows 10 specifics To allow scripts such as kdeenv.ps1 to run, you may need to set execution policy for scripts to unrestricted. Of course, this means you should know what you're doing when you run scripts etc. The way to do this is to first get a powershell as administrator: PS> Start-Process powershell -Verb runAs Then, once you get an administrative powershell, run: Set-ExecutionPolicy Unrestricted This should let scripts run To allow .exe files that are downloaded by emerge to run, you need to have permissions. Otherwise, emerge will give you an "Access denied" error and quit. The details of which program failed can be found by running emerge --verbose <packagename>. There's got to be a better, global way to fix this issue just like in the above case, but a work-around is to go to the containing folder in Windows Explorer, Right click on the .exe file, click properties, go to the permissions tab, say "edit" permissions, and set it to Read & Execute "Allow" for everyone. The author of this blurb had to do this for the following programs: wget (wget.exe) 7zip (7za.exe) Building for 32 bit on a 64 bit machine If you build 32bit binaries with emerge on a 64bit system you need to link boost-python against a 32bit python library. In case your standard python installation is 64bit though, you can specify the python installation by adding a file emerge-boost-config.jam in the %KDEROOT%\etc directory to build boost in a specific way, with the following contents: # --------------------- # Python configuration. # --------------------- # Configure specific Python version. using python : 3.2 : C:\\Python32_x86 ; This way boost-python would be using the headers & libraries from C:\\Python32_x86 instead of the default one. Please remember that for mingw compilers you must regenerate the import library for the python dll (also for the mingw 64bit compiler): R:\> emerge pexports R:\> pexports C:\Python32_x86\python32.dll > C:\Python32_x86\libs\python32.def NOTE: In case you generate the import library for the 64bit compiler, add the following line to the file python32.def: Py_InitModule4 = Py_InitModule4_64 For both compilers you should now run: dlltool -d C:\Python32_x86\libs\python32.def -l C:\Python32_x86\libs\libpython32.dll.a Now you should be able to do emerge -i boost-python-src without errors. Technical background What emerge does Emerge can be thought of as performing many of the functions of automated tools like cmake, but in a flexible Python scripting framework. The benefit of this is that new libraries with idiosyncratic installation procedures, conflicting library and header installation names, and complex rules for building on different setups can be generated automatically, and all directory management should be taken care of without the user's input. The primary logic for the program is contained in the /bin folder of the Git repository. The script emerge.py serves as the entry point to the system; it runs appropriate code according to the command line arguments. The basic command emerge packageName performs the five most important actions --fetch, --unpack, --compile, --install, and --qmerge. The definition for each of these steps is defined using a flexible system called Portage, after the Gentoo package management system. The basic goals are: 1. Fetch action retrieves either a binary or the source code for the package. 2. Unpack action installs the source code in a source folder and applies KDE-specific patches. 3. Compile action runs package-dependent configure make steps. 4. Install action installs the headers and compiled library and executable outputs. 5. Qmerge updates the Emerge registry and performs finalization steps. Emerge also offers functionality to document dependency trees, create patches to upload tweaks and fixes, and update and clean existing installs. The actual commands for fetching, unpacking etc. are defined by three increasingly specialized levels of logic. The first level is the code in the /bin folder and determines the overall order, steps should be taken, reading environment variables to configure the build environment and compiler set by kdeenv.bat, and parsing the directory tree. The second set of logic is found in the /bin/BuildSystem, /bin/Package, /bin/Packager, and /bin/Source folders. This is used to determine general procedures for different classes of packages. For example, the "Source" folder contains the logic for running the --fetch step for compressed files, git repositories, SVN, and so on. The "Package" system contains logic for libraries that need to be configured with e.g. CMake, QMake, or internal make systems. The final set of logic is at the per-package level. This is what is contained in the /portage/ directory. Emerge is able to automatically search through the Portage folders to find the name of the package you specify. This is where dependencies, special build configurations and special commands are set up. Individual patch files and different version configuration information is also stored here. It is relatively straightforward to add a new package to Portage, especially if the package itself can be downloaded and installed with CMake using minimal configuration. A good way to prepare a package for wider distribution is to create a simple CMakeLists.txt it. You can format the addition of this file as a patch, and create a Portage script which merges the patch into the public code repository. Fixing problems and sharing your work See Projects/KDE_on_Windows/Development_Workflow Philosophy Emerge is a tool that can build the different parts of KDE and its dependencies under Windows. We created this tool to automate and simplify the build process under Windows. We try to build all packages that we offer in the KDE installer with emerge. That has some advantages for us: Easy for people to join us Before emerge it was quite some work to set a system up for development. There were some quirks, which were documented in some mailing lists, but you had to remember them or you ran into an already solved problem again, etc. Now to get a development machine you need a Windows computer, need to install Python and Git and do the emerge checkout. Then execute emerge to build what you want to build. This is easy for developers coming from Windows to KDE, and also for KDE developers coming to Windows. Easy for us to do build With emerge you can build the whole software stack (low-level libs, Qt, kdelibs, things above that) with only one command. You can start that build, and some hours later you can check if it worked, or if something broke. So we can spot problems easier and earlier. We can also start with a "naked" Windows computer without any other installed software and bootstrap kde on it. That ensures, that no hidden dependencies on some pieces of software sneak in, because then the builds on a "naked" computer would break and show the problem. Easy to collaborate We can test the same emerge build description for a package on different Windows versions/computers before we do binary releases. People can also add build descriptions for new packages to the Subversion repository. This emerge tool was inspired by the Gentoo emerge tool. 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