< Guidelines and HOWTOs Revision as of 13:41, 11 March 2019 (view source)Zachus3 (talk | contribs) (→KDE design features)← Older edit Revision as of 13:41, 11 March 2019 (view source) Zachus3 (talk | contribs) m (→KDE design features)Newer edit → Line 2: Line 2: == KDE design features == == KDE design features == −KDE and Qt are written in C++ whereas its "competitor" GTK is written in C making it very portable and easy to produce language bindings for (for Ruby, Python, bash etc.).+KDE and Qt are written in C++ whereas its "competitor" GTK is written in C making it very portable and easy to produce language bindings for (for Ruby, Python, Bash etc.). == Safety Precautions == == Safety Precautions == Revision as of 13:41, 11 March 2019 Contents 1 Build KDE Frameworks and Applications 1.1 KDE design features 1.2 Safety Precautions 1.3 Configuration scripts 1.4 Install required devel packages 1.5 Git remote prefix 1.6 kdesrc-build 1.6.1 Install kdesrc-build 1.6.2 Configure kdesrc-build 1.6.3 Run kdesrc-build (build an application) 1.6.4 Set up the runtime environment 1.6.5 Run a previously built application 1.6.6 Analyse and fix build errors 18.104.22.168 Missing ecm-config.cmake 22.214.171.124 Missing Qt5Config.cmake 126.96.36.199 Missing Qt5WebKitWidgetsConfig.cmake 188.8.131.52 kdelibs4support and qca fail on openssl 2 Testing 2.1 Running unit tests 2.2 Testing Plasma 3 Troubleshooting 3.1 Compilation: how to quickly solve build problems 3.2 Runtime: Segfault when a sound is about to play (e.g. for a message box) 3.3 Runtime: kded5 crashes because of some component 3.4 Get more help 4 Alternative building methods 4.1 Kubuntu CI 4.2 openSUSE Build Service 4.3 Docker Build KDE Frameworks and Applications KDE design features KDE and Qt are written in C++ whereas its "competitor" GTK is written in C making it very portable and easy to produce language bindings for (for Ruby, Python, Bash etc.). Safety Precautions Configuring your build environment is the single most important step in building KDE. Luckily, KDE frameworks development libraries are packaged by most major distributions. In general, building and installing user space programs such as Calligra can be done safely without altering any system files. Whenever possible, it is recommended that you build KDE using your normal user account. Unless you are interested in changing the behavior of your system, you should build with a normal account. Even if you are a a KWin or Plasma developer wishing to test a full KDE session with compositing effects, there are ways to construct the desired testing bed entirely within your normal user account, e.g. running Plasma through a nested X server using xypher. However, to permanently alter your KDE/Plasma desktop environment through new System Configuration Modules and the like, you will often need to install shared libraries and other files in system folders. In these cases, bad installation can render your system unstable or your desktop environment unusable. Always take caution before executing any commands as root! A sudo make install can not always be undone by a simple sudo make uninstall. Technologies like containerization may help solve these problems in the future, but current distribution systems have no way to monitor the alterations you make to system shared libraries as the system administrator. Another option is to use snapshots of a BTRfs formatted system harddisk and use snapper-GUI to roll back in case of an error. Always keep records of what you are doing and make sure you know how to access the install logs to give yourself a better chance of reverting files by hand if necessary. And of course, please keep high quality, frequent backups of your data. Configuration scripts A set of configuration scripts and bash commands are provided as a recommended configuration when building KDE manually. If you use these as provided then your KDE build will be a lot easier and it will be easier for you to find support online. The one disadvantage to these scripts is that they hide important details from you which you may want to learn about. However the scripted and by-hand methods are completely interchangeable so once you are comfortable building KDE using the scripts you can learn more by doing everything yourself. If you want to do the work by hand you can follow the detailed instructions else continue here on. Install required devel packages This section provides information about required and optional software packages needed to build the KDE applications. Qt5 is the base of KDE software meaning KDE makes heavy use of the Qt C++ libraries. Your distro provides suitable devel packages containing prominently the Qt C++ header files below /usr/include/****.h . Optionally, you can build your own Qt5. Follow this page to install the required dependencies. Git remote prefix Let's setup a "kde:" prefix for git commands. Add the following text to your ~/.gitconfig: [url "git://anongit.kde.org/"] insteadOf = kde: [url "[email protected]:"] pushInsteadOf = kde: If you are behind a firewall, add the following text to your ~/.gitconfig : [url "https://anongit.kde.org/"] insteadOf = kde: [url "[email protected]:"] pushInsteadOf = kde: kdesrc-build Note: Distros such as Debian that ship relatively old packages will most likely ship a dysfunctional kdesrc-build version relying on "KDE projects" which in 2019 no longer exists. So this whole guide is likely of rather limited use. kdesrc-build is a user-space package manager. It is used to compile KDE-related projects from source, and to install them into a designated directory. (see current master here) Note: This guide uses KDevelop as example (where "kdevelop" is the name of the respective code repository as well as of the executable). So if you intent to work on another application, replace in the following "kdevelop" with the name of the code repository and the name of the executable of that application. The guide further assumes that you want to install KDevelop (or the other application) inside your home directory, you want to put sources, build and log files into separate subdirectories under ~/kde, as well as install everything to ~/kde/usr, and you use a Linux system and are familiar with bash. Make sure to adapt these steps to your needs. Install kdesrc-build Start off by installing kdesrc-build: $ mkdir -p ~/kde/src $ cd ~/kde/src $ git clone kde:kdesrc-build $ cd kdesrc-build Install a symlink of kdesrc-build to a location in PATH: $ mkdir ~/bin $ ln -s "$PWD/kdesrc-build" ~/bin $ export PATH=~/bin:$PATH You will need to append the line export PATH=~/bin:$PATH to your ~/.bashrc so kdesrc-build is available in PATH whenever you open a terminal. Also check that PATH variable is not set to anything by default in .bashrc file Configure kdesrc-build The easiest way to prepare your system is to use the wizard to create the ~/.kdesrc-buildrc you will need, the default options should be ok $ ./kdesrc-build-setup Note: do not quote or escape any file paths. If you get an error saying "Unable to run the dialog(1) program" or similar, then install the "dialog" package, such as by running "sudo apt-get install dialog" on Debian / Ubuntu / KDE NEON. 2017-04-23: User question: When I take a look at ~/.kdesrc-buildrc I see this line `source-dir ~/kdesrc` ("Directory for downloaded source code") and I wonder if this is correct because above we said that the source directory is ~/kde/src. 2018-01-21: Dev response: This has been fixed in kdesrc-build, to use as a default the paths given in this Wiki. This would have been fixed quicker if a bug had been filed against kdesrc-build though. ;-) kdesrc-build-setup will now also set the include-dependencies flag by default, so you don't need to pass it as a command line option. If you don't want dependencies then just edit the generated .kdesrc-buildrc to set the option to false or 0 instead. Run kdesrc-build (build an application) To let kdesrc-build handle the compilation and installation of KDevelop (the dependencies should be already present if you use a recent distribution, like openSUSE Tumbleweed), type $ kdesrc-build kdevelop The path to the log files (cmake, build, install) will be shown at the end of the compilation. Hints: By default, if the kdesrc-build configuration was created using kdesrc-build-setup, also all dependencies developed in the KDE community (like KDE Frameworks), will be fetched, compiled and installed. If you don't want that, edit your ~/.kdesrc-buildrc and change the related option into include-dependencies false. You can also pass the --debug parameter to enable the verbose output during the build process (all command invocations and compiler output). Set up the runtime environment Copy and use these commands to a new file called ~/kde/.setup-env (or a different name, but you need to adjust the "source" command below to match): export KF5=$HOME/kde/usr export QTDIR=/usr export CMAKE_PREFIX_PATH=$KF5:$CMAKE_PREFIX_PATH export XDG_DATA_DIRS=$KF5/share:$XDG_DATA_DIRS:/usr/share export XDG_CONFIG_DIRS=$KF5/etc/xdg:$XDG_CONFIG_DIRS:/etc/xdg export PATH=$KF5/bin:$QTDIR/bin:$PATH export QT_PLUGIN_PATH=$KF5/lib/plugins:$KF5/lib64/plugins:$KF5/lib/x86_64-linux-gnu/plugins:$QTDIR/plugins:$QT_PLUGIN_PATH # (lib64 instead of lib on some systems, like openSUSE) export QML2_IMPORT_PATH=$KF5/lib/qml:$KF5/lib64/qml:$KF5/lib/x86_64-linux-gnu/qml:$QTDIR/qml export QML_IMPORT_PATH=$QML2_IMPORT_PATH export KDE_SESSION_VERSION=5 export KDE_FULL_SESSION=true export SASL_PATH=/usr/lib/sasl2:$KF5/lib/sasl2 # (lib64 instead of lib on some systems, like openSUSE) PS1="(kdesrc) $PS1" A guide for building Plasma 5 specifically on Ubuntu 14.04 LTS can be found here. Run a previously built application Whenever you want to run a self-compiled KDevelop, you just have to do the following commands in terminal (remember to replace the name of the .setup-env script with the name you chose, if you picked a different name): $ source ~/kde/.setup-env $ kdevelop Analyse and fix build errors First and foremost check that you have installed the dependencies mentioned in the wiki at here If kdesrc-build shows you red module names with messages like "Unable to configure plasma-mediacenter with CMake!" or "Unable to build kdepim!", you have to start troubleshooting. <<< PACKAGES FAILED TO BUILD >>> libkomparediff2 - ~/kde/log/<build-date>/libkomparediff2/error.log :-( Inspect that log to figure out what's going on: Missing ecm-config.cmake $ cat ~/kde/log/<build-date>/libkomparediff2/error.log CMake Error at CMakeLists.txt:5 (find_package): Could not find a package configuration file provided by "ECM" (requested version 0.0.9) with any of the following names: ECMConfig.cmake ecm-config.cmake Add the installation prefix of "ECM" to CMAKE_PREFIX_PATH or set "ECM_DIR" to a directory containing one of the above files. If "ECM" provides a separate development package or SDK, be sure it has been installed. In this case, the ECM (extra cmake modules) package is missing. Since ECM is a KDE Framework, this error would have been avoided by having the "kdesrc-buildrc" config option include-dependencies set to true or explicitly passing the --include-dependencies parameter when calling kdesrc-build. However, this might also happen with dependencies that kdesrc-build is not able to handle itself. In such cases, you have to install additional packages via your system package manager. Most distribution offer ways to determine which package contains the missing files. For Ubuntu, you would head over to http://packages.ubuntu.com and search for the distro package providing a particular file (ECMConfig.cmake in this case). The package search reveals extra-cmake-modules being a hot candidate; to fix above error we simply install the package and the restart the build: $ sudo apt-get install extra-cmake-modules $ kdesrc-build ... The error should be gone now. Missing Qt5Config.cmake CMake Error at CMakeLists.txt:45 (find_package): Could not find a package configuration file provided by "Qt5" (requested version 5.2.0) with any of the following names: Qt5Config.cmake qt5-config.cmake It can be fixed by installing the dependeny $ sudo apt-get install qtbase5-dev Run again the kdesrc-build command, and it should be fine Missing Qt5WebKitWidgetsConfig.cmake CMake Error at /usr/lib/x86_64-linux-gnu/cmake/Qt5/Qt5Config.cmake:26 (find_package): Could not find a package configuration file provided by "Qt5WebKitWidgets" with any of the following names: Qt5WebKitWidgetsConfig.cmake qt5webkitwidgets-config.cmake It can be fixed by installing the dependeny: $ sudo apt-get install libqt5webkit5-dev Run again the kdesrc-build command, and it should be fine kdelibs4support and qca fail on openssl At least arch linux has openssl 1.1 by default, but it seems like kdelibs4support/qca needs to be built against 1.0 for the time being. Add this to your .kdesrc-buildrc to let it pick up the right headers (make sure to have openssl 1.0 and the header location is correct): options kdelibs4support cmake-options -DOPENSSL_INCLUDE_DIR=/usr/include/openssl-1.0 end options options qca cmake-options -DOPENSSL_INCLUDE_DIR=/usr/include/openssl-1.0 end options Testing Running unit tests Unit tests are ran from the build dir of each framework; you should first cd into it. You need a separate DBus session because the dbus server needs to have the right value of XDG_DATA_DIRS, in order to find $KF5/share/dbus-1/services for starting services (e.g. kded5). $ eval `dbus-launch` $ kdeinit5 $ make test Note: Regular apps will start kdeinit5 automatically. The reason it has to be started by hand when running unit tests is some strange interaction with ctest. Warning: never start a KDE 4 application in this separate DBus session. It would conflict with your running Plasma 4 desktop. Note: KDE_FULL_SESSION=true is needed to make sure that the correct QPA will be loaded. Many of the tests require an X server, and will pop up windows briefly. An easy way to allow these tests to run without interfering with your normal X session is to do $ xvfb-run -s '-screen 0 1024x768x24' make test The -s argument tells Xvfb to set the first screen to be 1024x768 pixels, with a depth of 24; at least one test requires a depth greater than 8. In this case, if you also ensure DBUS_SESSION_BUS_ADDRESS is not set, the tests should not find your existing DBus session, and instead launch a new DBus instance. Note that the KWindowSystem tests require a NETWM-compatible window manager to be running. One way to do this is to create a script to run such a window manager, followed by whatever is passed to it. For example, if you have the window manager awesome installed, you could create a script called awesome-run as follows: #!/bin/sh awesome & exec "[email protected]" and then run the tests as $ xvfb-run -s '-screen 0 1024x768x24' /path/to/awesome-run make test If you want to publish your test results, instead of "make test" run $ make Experimental The test results will appear on http://my.cdash.org/index.php?project=<projectname> Testing Plasma The following page details how to test Plasma. Troubleshooting Compilation: how to quickly solve build problems Situation: One or more modules fail to build via kdesrc-build (displayed in red font). Steps to solve (in the given order): The following steps assume the directory structure as proposed in the kdesrc-build guide above. You may not have all dependencies installed. Read the output to see what missing dependency it is complaining about, search for the corresponding package for your distro, and install it. Check the list of currently broken modules on the KDE build server. If you get a build failure, simple fix might be to delete the build folder for that module and try building it again. See Analyse and fix build errors. Delete ~/kde/build and ~/kde/usr. Run kdesrc-build again. Ask for help on IRC or some mailing list, see Communicating with the team. Check if there are changes in the build instructions: see History of this wiki page. Start over from scratch. Runtime: Segfault when a sound is about to play (e.g. for a message box) (added: 2015-02-27) Example of the problem: open kate, edit some file without saving, Ctrl+W to close, a message box is about to appear and the then segfault: kate(9037)/default KNotificationManager::notify: Calling notify on "Sound" Segmentation fault This command can solve the problem: $ sudo /usr/lib64/vlc/vlc-cache-gen -f /usr/lib64/vlc/plugins See also: Plasma/5.1_Errata https://forum.kde.org/viewtopic.php?f=289&t=122996 Alternative: go to kf5/build/kdesupport/phonon/phonon-vlc/ and exec `make uninstall` Runtime: kded5 crashes because of some component (added: 2015-Jan) Situation: kded5 is started but crashes because of some dependency. Stacktraces show for example `bluedevil` as possible cause. Goal 1: Disable the component to verify it as crash cause. Steps: Locate bluedevil files using locate bluedevil, for example. Among the files there is kde/usr/share/kservices5/kded/bluedevil.desktop. Remove it. If it was the cause, kded should stop crashingGoal 2: Remove bluedevil from kdesrcbuild until it gets fixed. Steps: Search through the dev/kf5/src/extragear/utils/kdesrc-build/*-build-include files to find the component. In this case, it was found in kf5-workspace-build-include. Comment it out: # module-set kf5-bluetooth-management # repository kde-projects # use-modules libbluedevil bluedevil # end module-set Further calls of kdesrc-build will not include the component. Get more helpIf you still have trouble with the building process or runtime setup, you can contact people as described in Communicating with the team. Feel free to join us by visiting #kde-devel on Freenode. A web-based client can be found at https://kiwiirc.com/client/irc.freenode.org/kde-devel Alternative building methodsKubuntu CIKubuntu CI (replaces Project Neon 5) provides packages of KDE Git master for KDE Frameworks and Plasma 5. Install them on your Kubuntu system to work with KDE Git. openSUSE Build ServiceThe openSUSE Build Service provides packages of KDE Git master for KDE Frameworks, Plasma, Applications and Extragear. It offers repositories for Tumbleweed and the latest stable (Leap) release. Docker Build with docker Retrieved from "https://community.kde.org/index.php?title=Guidelines_and_HOWTOs/Build_from_source&oldid=83353" Content is available under Creative Commons License SA 4.0 unless otherwise noted.