GSoC/2017/StatusReports/GrigoryTantsevov

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Watercolor brush engine

My Watercolor brush engine allows digital artists to use watercolor technique in realtime, like in real life. It uses algorithm of dynamic polygons which disribed in the article of the IEEE members: Stephen DiVerdi, Aravind Krishnaswamy, Radomı́r Měcn and Daici Ito, written in 2013.

Work report

Phabricator task. Also contains commits list

Blogs

Problems

In the process, problems arose with the drawing system in Krita. Because of this, at the moment there is no complete undo system. It works only after switching another brush engine or tool and it undo all paints.

Repositories


This page was last edited on 25 August 2017, at 14:10. Content is available under Creative Commons License SA 4.0 unless otherwise noted.