- 1 Digikam GSoC 2012 Camera User Interface Revamp
- 2 Requirements and Considerations
- 3 Summary
- 4 Benefits to Community
- 5 Description & Related Work
- 6 Implementation
Digikam GSoC 2012 Camera User Interface Revamp
This page is meant to gather information about the GSoC 2012 Idea, Camera User Interface Revamp.
Requirements and Considerations
digiKam features a graphical interface to access and download pictures from digital cameras. Code is rather old, using Qt3Support classes for the icon view, the UI code intermangled deeply with backend code, and has not seen very much care and love for some years.
This project would involve taking the old code apart, rewriting a clean code base backend and front-end, but also adding user interface elements to make the most important everyday task as easy as possible.
Benefits to Community
In the next major Qt release before Augest the Qt3 support classes will be deprecated (source), and the current implementation of the camera interface is depending on q3support classes, so it is necessarily to port this interface to the new Qt 4 model/view.
After revamping the camera interface, users will be able to use it in a similar manner to the album gui. That will introduce some new UX features described below in the mockups.
In this way, 4 bugs marked as Qt model/view will be fixed: 121310 , 126149 , 158437 , 216491 .
Description & Related Work
Camera interface is the name of the GUI that opens when user try to import some photos from different places like cameras, hard disk folders, USB storage devices, scanners, or remote computers. So this Interface is used in a generic manner to import photos, and I find it better to change its name from Camera Interface to Import Interface which apparently fits its usage better.
As mentioned before this project aims to port the (Camera Interface) which currently using Qt3support classes into Qt4 Model/View, the goal of model/view port is to be able to:
- Factorize a lots of code shared with album GUI.
- Remove Qt3 dependency.
- Create more powerful icon-view for import interface, with advanced filtering option, group of items (RAW+JPEG), pre-tags options, etc...
- To be able to use preview mode in camera interface (image + video), as in albumgui.
Here are the expected primary functionalities in the Import Interface.
- Cancel importing
- Hide imported photos
- Upload photos
- Toggle Lock
- Mark as downloaded
- Select/Filter type of files to be shown
- Select (all, none, locked items, new Items)
- Invert selection
- View Image
- Delete (new, selected, all)
- Show History
- Full screen mode
- Download to (new, last, existing) album
- Pause Importing see mockup number 3
- Assign Tags see mockups number 5, 5.1
- Remove Tags
- Assign Labels
- Group Selected photos (by time, etc) see mockup number 6
- Back to icon view
- Next Image (Back)
- Previous image (Forward)
- Fit image to window
- Editing Icon view Settings, see mockup number 7.1
- Sorting Images (flat list, by format)
- Preview Videos see mockup number 4
- Map view and improving the current map sidebar widget (Geolocation) see mockup number 10
Because one photo is better than thousand words, I made these mockups!
1. Icon view by default, preview mode when user wants it.
In the new import interface, there will be an icon view by default, and when clicking on any photo the interface will be switched to preview mode as in the next image.
1.1. Switched to preview mode.
As mentioned, when clicking on any photo the import interface will be switched to preview mode.
2. Download options.
When user clicks on the download button, this means that he is using the default download path he already setup in the camera settings (mockup 7), also there will be 3 available download options. The first is download to a new album which opens a dialog to create a new album. The next option is to download to the last used album which doesn't need any dialog, and the last option is to download to an existing album which you can set it in the opened dialog.
3. While importing the pause option will be available.
When you download photos from the backend, you can pause importing with the new pause option.
3.1. Pause option clicked, so resume option will be available.
When pausing the import process, you can resume it with the new resume option.
4. Video preview in import interface which fixes bug 216491.
The new import interface will be able to preview videos from the backends.
5. Assigning tags while importing which fixes bug 158437.
While opening the import interface and viewing photos from the backends, you can add tags to their metadata.
5.1. Assigning tags from right sidebar.
There will be a new sidebar for assigning/removing tags as well as to a right click menu as in the next mockup.
6. Photo grouping which fixes bug 121310.
A new right click menu to group photos with different grouping options.
7. Camera settings panel
The default download option will download behave the same as the current one, it will download photos to the selected path in the behavior tab in camera settings panel. Also the filter settings will have some improvements.
7.1. Icon view settings for import interface
The settings of the new icon view and preview mode can be adjusted with the new Icon View settings panel.
8. Filters panel
A new filters panel with some filtering options like filtering by labels and some other options as in the image.
9. View Options
There will be some new viewing options like sorting images, grouping the viewed images by a flat list or by format.
10 10. Map view. In the revamped interface there will be a new map view, here is a mockup showing it with the Geolaction tab (which is not working in the current implementation).
Project repository: 
The first step is to write models in a separate feature branch to list images for this Import interface which appears from its name that it should be generic user interface which means that it must have the ability to import photos from different places and devices, so these models need to be able to list images from two main backends, first one is using the library gPhoto2 which supports around 1400 cameras also in its latest release it added support for some useful extensions like ogg and mp4 which will give us the ability to download them and preview them in the Import interface. Many cameras are not supported by gPhoto2 yet, but have support for the USB mass-storage device class (USB MSC or UMS), which is a protocol that allows USB devices to be accessible, it is well-supported under Linux. So the second backend is UMS.
There are some models for the album gui which are depending on database and specific to albums, we cannot use them, I need to write some new models. Please have a look on the new proposed structure for more details about these new models. Also I need to write test cases for the models.
Next is the views, digiKam already has classes of icon view which are prepared for code reuse, I can reuse them for the Import interface with their delegate classes. That will give us some benefits including a lot of features already implemented in the icon view like tagging/grouping photos, and the preview mode as mentioned in the mockups, also the Import interface code will be cleaned up and the UI will be separate from the model which will handle all the underlying work.
The current implementation has a main view (CameraIconView) which needs to be ported, also there will be a lot of new views to be implemented see a list of them.
The revamped import interface will have tagging, labels and rating facilities, I will add the needed widgets for setting them.
Some UI/UX requirements that are fulfilled in the above mockups:
The current user interface design is powerful, exposing many options. We want to preserve that. But at the same time, there are three very common actions:
a) Download all new files to the last used album
b) Download all new files to a new album
c) Download all new files to an existing album.
It should be possible to carry out task (a) with one click, task (b) and (c) with two or three clicks, without opening a dialog. Friendly to the new user, preserving access to all options for the power user.
|Name of module||Description of changes|
|cameraiconitem.h||CameraIconItem now is only used by CameraIconView. CameraIconItem is depending on iconitem class which will be deprecated and reuse the existing icon-view classes. As a result of that IconGroupItem will also be deprecated.|
|cameraiconview.h||This module is currently depending on some parent classes (iconview) which is based on Q3ScrollView. IconView class will be ported to the existing view (DCategorizedView) and CameraIconView will be revamped and adding tagging/lables/rating.|
|setupcamera.cpp||Camera setup will have a new tab for the icon view and preview modes settings, see mockup no.7.1|
|devices||This folder includes all the backend code for the current implementation, it will be revamped for the new models.|
|cameraui||Will be moved to a new name importui and updated with the new interface.|
|widgets||I will add some new widgets for the import interface, find them in the proposed structure.|
Proposed structure for importgui
|Name of new model||Description|
|ImportImageFilterModel||This model is based on QSortFilterProxyModel to be used for sorting items, and filtering them out.|
|ImportImageModel||This is the main model for listing images from the backends, it might needs some base classes which I will design later.|
|Name of new view||Description|
|ImportStackedWidget||Widget stack to contain any of the Image Preview mode, Image Icon View, Media Player view, or even the Map widget mode for the import interface, it will have a similar implementation to the stackedview.h of the album gui.|
|ImportCategorizedView||CameraIconView will be revamped to based on the DCategorizedView class, this new view is responsible for view the images in the camera/device in a way similar to that used in the album view (PreviewAlbumMode). You can see mockup number 1.|
|ImportPreviewView||Preview mode for the import interface, it will have a similar implementation to the ImagePreviewView of the album gui. You can see mockup number 1.1.|
|ImportMediaPlayerView||Preview mode for video and other media files based on Phonon media player to be embded in the stacked widget of the import interface, it will have a similar implementation to the MediaPlayerView of the album gui.|
|ThumbBarDock||A dock widget to view image thumbnails when the Preview mode is active, it has the same look as a toolbar ThumbBarDock.|
|ImageThumbnailBar||Preview mode for video and other media files based on Phonon media player to be embded in the stacked widget of the import interface, it will have a similar implementation to the MediaPlayerView of the album gui.|
|Name of new delegate||Description|
|ItemViewImageDelegate||The delegate for item view for images.|
|ImageThumbnailDelegate||The delegate for the Thumbnail bar for images.|
|Name of added widget to importgui||Description|
|Captions, rating and tags||There is imagedescedittab.h which can be used in the import interface as in the mockup no 5.1.|
|Pick label widget||As in the mockup no.8 we need a picklabel widget.|
|Rating widget||Also we need the rating widget|
|Color label widget||Also color label.|
|URL||Name of Bug|
|121310||Allow to have a group of pictures.|
|126149||Camera stores both jpeg and raw (nef), handle both as one.|
|158437||Add ability to create/assign tags to pictures while importing.|
|216491||Camera interface view does not work to preview movies.|
|April 24 - May 20||Familiarize with the current model/view code. Discuss with the mentor all the details needed before begining writing code. Establish regular communication with mentor and setup meeting schedules. Setup project blog to monitor progress. Speeding up to code.|
|21 May – 27 May||Start coding the listed models.|
|28 May – 3 June||Finishing the models, bug fixing.|
|4 June – 10 June||Make test cases for the various import models. Start coding the initial ImportStackedWidget.|
|11 June – 17 June||Start porting the CameraIconView module to model view concept and to be ImportCategorizedView, make use of it in the ImportStackedWidget, refine the ImportStackedWidget.|
|18 June – 24 June||Deleting old code, make sure that the ported module behaves fine with the models, fixing bugs that will arise.|
|25 June – 1 July||Coding the ImportPreviewView which is responsible for preview mode in import gui, and add it to the ImportStackedWidget.|
|2 July – 8 July||Coding the ImportMediaPlayerView and ThumBarDock/ImageThumbnailBar classes, adding them to the stacked widget, fixing bugs, and code review.|
|9 July -12 July||Removing useless parts, refactoring code, asking community for testing, documentation, getting ready for mid-term evaluations.|
|July 13||Mid-term evaluations deadline.|
|16 July – 22 July||Start coding the necessary widgets.|
|23 July – 29 July||Finishing all the necessary widgets for the import interface, make sure things are working fine.|
|30 July – 5 August||Finishing all the necessary widgets for the import interface, make sure things are working fine.Fixing any other bugs or troubles that may occur.|
|6 August – 12 August||Improving the filtering options for the import interface.|
|13 August – 23 August||Improve documentation, Polishing the code in the feature branch and getting ready for the final evaluation.|
|August 24||Final evaluation deadline.|
|After final evaluations||Translation, asking community for feedback, testing, and make sure all things just working fine. I will keep developing for digiKam and will move to some other tasks|
Do you have other obligations from late May to early August?
Yes, I will have exams which will start in 26/5 and ends in 4/6. During this dates I will work on the project for 15 - 20 hours.
Minimum time involvement estimation:
April 24 – May 20: 35 - 40 hours per week
May 21 – June 4: 15 - 20 hours per week (my exams period)
June 4 – June 25: 35 - 40 hours per week
June 26 – August 15: 45 - 50 hours per week
Information about me
My name is Islam Wazery, I am a 4th grade Computer Science student. I have experience with a wide range of DCC S/Ws especially CG ones like Maya and Blender. Also I worked in low level programming topics like Linux application programming in C. I have a good knowledge of Data Structures and Algorithms. I am feeling good with working in Object Oriented applications in C++, Python, C# or any other OOP language. for the last few months I worked on a self Open Source project which is an SDK for developing 3D Virtual Reality applications using Qt for its visual editor and OGRE for its graphics engine, here is its Github page https://github.com/Zeology/Morph-SDK. I am also an Ubuntu member, I try my best to be involved in Open Source projects to gain more experience. I have a good knowledge in Qt and a bit in GTK+. About source controlling I am using Git and SVN regularly.
I am using DigiKam to organize my pictures. So I'm very familiar with this awesome software.
I have made several patches to Digikam, and I am really interested in participating in its development and to be a part of its great team. I hope I can spend this summer hacking for Digikam, and continue hacking for it after this summer. I have to say that I really feel a great pleasure and a lot of fun when working in the beloved Open Source world, especially in Digikam.
I have a KDE identity with the developer access.
I am planning to spend in average 35 hours every week to work on the project. For the mentor to track my work, I will submit a progress record once a week. Also, we can have meetings on IRC. As long as I can coordinate with the mentor, it really doesn't matter where he/she lives.
IRC nick: Wazery
Email address: Wazery [at] ubuntu [dot] com
Country, City: Egypt, Cairo
IM Service and Username: al.wazery [at] gmail [dot] com
Telephone number: +202 0109-255-9132
Ubuntu Wiki Page: wiki.ubuntu.com/Wazery
I will use this wiki page to document my progress, so here is a TODO list for the implementation.
|Git branch creation||Creating a git branch with the name development/3.0.0.||Islam Wazery||Done|