Craft: Difference between revisions

From KDE Community Wiki
(Add notes about packaging)
m (fix typo)
(9 intermediate revisions by 2 users not shown)
Line 5: Line 5:
[https://community.kde.org/Guidelines_and_HOWTOs/Build_from_source/Windows Start crafting on Windows]
[https://community.kde.org/Guidelines_and_HOWTOs/Build_from_source/Windows Start crafting on Windows]


[https://community.kde.org/Guidelines_and_HOWTOs/Build_from_source/Mac Start crafting on Mac]
[https://community.kde.org/Craft/Linux Start crafting on Linux]
 
[https://community.kde.org/Guidelines_and_HOWTOs/Build_from_source/Mac#Installation_using_stock_version_of_Qt_and_Craft Start crafting on Mac]


[https://community.kde.org/Guidelines_and_HOWTOs/Build_from_source/FreeBSD Start crafting  on FreeBSD]
[https://community.kde.org/Guidelines_and_HOWTOs/Build_from_source/FreeBSD Start crafting  on FreeBSD]
Line 15: Line 17:
Updating an installed package: Once you have ''packagename'' built, type:  
Updating an installed package: Once you have ''packagename'' built, type:  
  craft -i packagename
  craft -i packagename
Searching for a package
craft --search packagename
Switching to the source directory of a package:
Switching to the source directory of a package:
  cs packagename
  cs packagename
Line 27: Line 31:
  craft craft
  craft craft
Updating the blueprints:
Updating the blueprints:
  craft --fetch craft-blueprints-kde
  craft -i craft-blueprints-kde


== Adding new blueprints ==
== Adding new blueprints ==
Line 43: Line 47:
=== Hardcode versions of packages ===
=== Hardcode versions of packages ===


To build a non default version, append a line to $craftRoot/etc/CraftSettings.ini of form:
To build a non default version,edit $craftRoot/etc/BlueprintSettings.ini and add:


  [BlueprintVersions]
  [category/packagename]
  category/packagename = branch
  version = branch


For example, to install master branch of kdevelop, the line to be appended should look like:
To find the category of the package you want to install, run this:
craft --search packagename
The second line of the output will be of form: <tt>category/packagename</tt>


[BlueprintVersions]
For example, to install master branch of khtml, the line to be appended should look like:
frameworks/khtml = master


Or if you want to hardcode the version of a "meta" group containing a ''version.ini'':
  [frameworks/khtml]
  version = master
  [BlueprintVersions]
  Qt5 = 5.9


=== Finding packages ===
To change the version of a complete branch, like libs/qt5 add
To find the package you want to install, run this:
craft --search packagename


The second line of the output will be of form: <tt>category/packagename</tt>
  [libs/qt5]
  version = 5.9.3


=== Using the Qt SDK===
=== Using the Qt SDK===
Line 78: Line 80:
     ## The version of Qt.
     ## The version of Qt.
     Version = 5.9
     Version = 5.9
     ## The compiler version, if you are not sure what to use, have a look into the derectory set in QtSDK/Path.
     ## The compiler version, if you are not sure what to use, have a look at the directory set in QtSDK/Path.
     ## The compiler must be of the same type as General/KDECOMPILER.
     ## The compiler must be of the same type as General/KDECOMPILER.
     ## If you are using mingw please make sure you have installed the mingw using the Qt installer.
     ## If you are using mingw please make sure you have installed the mingw using the Qt installer.

Revision as of 15:25, 9 December 2017

Craft is an open source meta build system and package manager. It manages dependencies and builds libraries and applications from source, on Windows, Mac, Linux and FreeBSD.

Setting up Craft

Start crafting on Windows

Start crafting on Linux

Start crafting on Mac

Start crafting on FreeBSD

Common Craft commands

Installing a package and its dependencies

craft packagename

Updating an installed package: Once you have packagename built, type:

craft -i packagename

Searching for a package

craft --search packagename

Switching to the source directory of a package:

cs packagename

Switching to the build directory of a package:

cb packagename

Just compiling the package (i.e. if you just modified the source code and want to test-compile):

craft --compile packagename

Create an installer (or .dmg bundle, ...) for a specific package. The option Packager/PackageType in CraftSettings.ini controls which type of package is created:

craft --package kdevelop

Updating Craft itself:

craft craft

Updating the blueprints:

craft -i craft-blueprints-kde

Adding new blueprints

Blueprints are stored in separate repositories. At the moment there are these repositories:

To navigate to this repository on your local file system, type in:

cs craft-blueprints-kde

Open a file browser in that folder and start adding new recipes by copying from existing ones. Note that the name of the package folder needs to match the blueprint name -- an example would be "kdegraphics-mobipocket\kdegraphics-mobipocket.py"

Advanced tips

Hardcode versions of packages

To build a non default version,edit $craftRoot/etc/BlueprintSettings.ini and add:

[category/packagename]
version = branch

To find the category of the package you want to install, run this:

craft --search packagename

The second line of the output will be of form: category/packagename

For example, to install master branch of khtml, the line to be appended should look like:

[frameworks/khtml]
version = master

To change the version of a complete branch, like libs/qt5 add

 [libs/qt5]
 version = 5.9.3

Using the Qt SDK

This will skip all Qt packages and use the official Qt builds instead. It will work fine for most CMake based recipes but definitely cause problems with QMake based projects. You will of course also miss all patches we usually apply to Qt. This is only recommended when you know what you are doing and you won't get support for in our channel.

To activate the SDK mode adapt the [QtSDK] section in your etc/kdesettings.ini to something like:

   [QtSDK]
   ## Whether to use prebuild Qt binaries.
   Enabled = True
   ## The path to the Qt sdk.
   Path = C:\Qt
   ## The version of Qt.
   Version = 5.9
   ## The compiler version, if you are not sure what to use, have a look at the directory set in QtSDK/Path.
   ## The compiler must be of the same type as General/KDECOMPILER.
   ## If you are using mingw please make sure you have installed the mingw using the Qt installer.
   Compiler = msvc2017_64

Troubleshooting

If a package fails to build, you'll be greeted with something like:

 ...
 craft warning: while running make cmd: jom
 craft warning: Action: compile for libs/qt5/qtbase FAILED
 *** Craft all failed: all of libs/qtbase failed after 0:07:25 ***
 craft error: fatal error: package libs/qtbase all failed

In order to figure out what failed, grep the command line output above for errors.

Or have a look at the log file located in $HOME/.craft (%USERPROFILE%\.craft on Windows) which will contain much more details.

Search for "error", or "error:" in the file.

News

Blog

Getting in Touch