← Craft You do not have permission to edit this page, for the following reason: The action you have requested is limited to users in one of the groups: Users, Administrators, trusted, KDEDevelopers. You can view and copy the source of this page. Craft is an open source meta build system and package manager. It manages dependencies and builds libraries and applications from source, on Windows, Mac, Linux and FreeBSD. == Start crafting == [https://community.kde.org/Guidelines_and_HOWTOs/Build_from_source/Windows Start crafting on Windows] [https://community.kde.org/Guidelines_and_HOWTOs/Build_from_source/Mac Start crafting on Mac] [https://community.kde.org/Guidelines_and_HOWTOs/Build_from_source/FreeBSD Start crafting on FreeBSD] == Common Craft commands == Installing a package and its dependencies craft packagename Updating an installed package: Once you have ''packagename'' built, type: craft -i packagename Updating Craft itself: craft craft Updating the blueprints: craft --fetch craft-blueprints-kde == Advanced tips == To build a non default version, append a line to [https://phabricator.kde.org/source/craft/browse/master/kdesettings.ini;3e3b3817deb9f17d2779d2275382d453104ed9e6$99 kderoot/etc/kdesettings.ini] of form: category/packagename = branch For example, to install master branch of kdevelop, the line to be appended should look like: extragear/kdevelop = master To find the category of the package you want to install, run this: craft --search packagename The second line of the output will be of form: <tt>category/packagename</tt> === Using the Qt SDK=== This will skip all Qt packages and use the official Qt builds instead. It will work fine for most CMake based recipes but definitely cause problems with QMake based projects. You will of course also miss all patches we usually apply to Qt. This is only recommended when you know what you are doing and you won't get support for in our channel. To activate the SDK mode adapt the [QtSDK] section in your etc/kdesettings.ini to something like: [QtSDK] ## Whether to use prebuild Qt binaries. Enabled = True ## The path to the Qt sdk. Path = C:\Qt ## The version of Qt. Version = 5.9 ## The compiler version, if you are not sure what to use, have a look into the derectory set in QtSDK/Path. ## The compiler must be of the same type as General/KDECOMPILER. ## If you are using mingw please make sure you have installed the mingw using the Qt installer. Compiler = msvc2017_64 == Troubleshooting == If a package fails to build, you'll be greeted with something like: ... craft warning: while running make cmd: jom craft warning: Action: compile for libs/qt5/qtbase FAILED *** Craft all failed: all of libs/qtbase failed after 0:07:25 *** craft error: fatal error: package libs/qtbase all failed In order to figure out ''what'' failed, grep the command line output ''above'' for errors. Or have a look at the log file located in <tt>$HOME/.craft</tt> (<tt>%USERPROFILE%\.craft</tt> on Windows) which will contain much more details. Search for "error", or "error:" in the file. == News == [https://the2ring.blogspot.de/search/label/Craft Blog] == Getting in Touch == * IRC: [irc://irc.freenode.net/kde-windows #kde-windows] on freenode * [https://bugs.kde.org/enter_bug.cgi?product=Craft Report bugs] * Mailing list: [mailto:firstname.lastname@example.org email@example.com] ([https://mail.kde.org/mailman/listinfo/kde-windows subscribe], [http://lists.kde.org/?l=kde-windows&r=1&w=2 archives]) Return to Craft. Retrieved from "https://community.kde.org/Craft"