Calligra/Building Calligra on Windows
These instructions are for Unix and similar operating systems.
- Nightly Builds
- Developing With...
- Pages about compiling KDE software for Windows
- kde's git infrastructure manual
- KDE and Git for developers
- git crash course
- 1 Preparation
- 2 Build requirements
- 3 Build Calligra
- 4 Running Calligra applications
- 5 Updating the already built software
- 6 Executing unit tests
- 7 CMake Build Options
- 8 Resources
- 9 Possible issues
Before you begin, you will need to have a minimal set of software installed on your PC:
- Python 2.7 (x86, not 64-bit)
- Microsoft Visual Studio 2010 Express or Professional
- Microsoft Windows SDK 7.1 (Windows 7 with .NET Framework 4)
- KDE on Windows' emerge tool, kde-4.7 branch
First you will need to make sure that you have Git installed on your PC in order to be able to clone the KDE Windows emerge repository. Be sure to switch to the kde-4.7 branch.
git clone git://anongit.kde.org/emerge.git cd emerge git checkout kde-4.7 mkdir ..\etc copy kdesettings-example.bat ..\etc\kdesettings.bat
You will need to make the following changes to etc/kdesettings.bat:
- Update KDEROOT
- Update KDECOMPILER (msvc2010)
- Set EMERGE_USE_SHORT_PATH=1
- Set PYTHONPATH (default assumes in Program Files)
- Set EMERGE_SOURCEONLY=True
In order to install the bare minimum set up of KDE libraries, you will need to run a series of calls to emerge, which will take some time:
emerge qt emerge kdelibs emerge kde-runtime
Users familiar with development on Linux platforms may also wish to install another couple of libraries
emerge corelibs emerge grep
There are some additional libraries required by Calligra, again emerge is used to install them:
emerge lcms2 emerge eigen2 emerge boost emerge okular emerge exiv2 emerge soprano emerge librdf-src
Here is recommendation of a directory structure:
- KDE on Windows root directory
From your %USERPROFILE% directory (assuming you will be the only local user)
- source code
- directory that Calligra will be built in
- directory that Calligra will be installed in
The build directory is needed because you cannot build Calligra inside the source directory; the source and build directory have to be separated.
You can create this structure by opening a command prompt (cmd.exe) and typing:
cd %USERPROFILE% mkdir kde4 mkdir kde4\build mkdir kde4\build\calligra mkdir kde4\inst mkdir kde4\src
Getting the source code
As Windows support is still being improved, it is recommended that you use the development version. If you require stability, it is recommended that you take advantage of the nightly builds.
The latest development version of Calligra is 3.1.0 Alpha; developers always refer to it as to Master. Once tested and released, it will become the new current stable version 3.1.
To retrieve the source code from Git you have to use the following setup:
Add the following text to %USERPROFILE%\.gitconfig:
[url "git://anongit.kde.org/"] insteadOf = kde: [url "ssh://[email protected]/"] pushInsteadOf = kde: [core] autocrlf=false
$ git clone kde:calligra
By using the kde: prefix, read access will automatically happen over Git, and authenticated SSH is only required for pushes.
Note that pushing your changes will only work if you have a KDE developer identity (https://identity.kde.org/register.php).
This will create a 'calligra' subdirectory with the complete source tree.
This section provides information about hard (required) and optional software packages needed to build the Calligra software.
All optional dependencies are logged at the end of the cmake run, so it is easy to figure out what is missing. The buildsystem also reports what component will bot be built because given missing dependency. Use emerge to install these missing dependencies (not all may be available on the Windows platform).
From your home directory, navigate to the build\calliga subdirectory and execute cmake to configure the project for building with the following lines:
cd kde4\build\calligra cmake -DCMAKE_INSTALL_PREFIX=..\..\inst ..\..\src\calligra -DCMAKE_BUILD_TYPE=%EMERGE_BUILDTYPE% -DTINY=off -DBUILD_active=off -DBUILD_mobile=off -DBUILD_flow=off -DBUILD_kexi=off
Here we are telling cmake that:
- We want to install Calligra into ~/kde4/inst
- The source files are located at ~/kde4/src/calligra
- We are building to the same type (RelWithDebInfo / Debug) as used to build the Qt and KDE libraries, by reading the value of EMERGE_BUILDTYPE
- We are selectively disabling some portions of the build with the -DBUILD_xxxx=on|off commands. 'active' and 'mobile' are not applicable to the desktop build, while flow and kexi (at the time of writing) were still undergoing testing on the platform.
Then, to build Calligra, type:
This will take a while, once it has completed, type this command to install the software:
Please follow the Running Calligra Applications instructions before trying to run an application.
Running Calligra applications
There are two options to make the Calligra applications available for running.
- Option 1: Being able to run Calligra applications from the command line. If you have installed Calligra in a different prefix than KDElibs (which was recommended in this document), you may want to set the following environment variable:
set KDEDIRS=\path\to\install;%KDEDIRS% set PATH=\path\to\install\bin;%PATH% set KDEHOME=\path\to\a\config\dir
And then you need to execute:
For example for the recommended directory structure:
set KDEDIRS=%USERPROFILE%\kde4\inst;%KDEDIRS% set PATH=%USERPROFILE%\kde4\inst\bin;%PATH% set KDEHOME=%USERPROFILE%\kde4\.kde
Here we are setting KDEHOME to be saved
- Option 2: Being able to run Calligra applications from the menu or by clicking on desktop icons. Instead of using KDEDIRS, you can add these lines to $HOME/.kde/share/config/kdeglobals file using text editor:
And then you need to execute:
update-mime-database %KDEROOT%\share\mime kbuildsycoca4 --noincremental
The advantage of this is that KDE4 will always look for the services where Calligra is installed.
Updating the already built software
If the source code has been checked out, it is possible to update the source code with newly added changes and build again. Usually only changing parts will be built, so this operation would be faster than building the source code from scratch.
cd %USERPROFILE%\kde4\src\calligra git pull cd %USERPROFILE%\kde4\build\calligra jom jom install
Executing unit tests
To be able to execute unit tests, you need to explicitely enable them in the build configuration. To do so, set the KDE4_BUILD_TESTS variable to "ON", either by issuing the command in the build directory:
cd $HOME/kde4/build/calligra cmake -DKDE4_BUILD_TESTS=ON .
Or you can run cmake-gui in the buld directory and set KDE4_BUILD_TESTS to "on".
It is then recommended that before running the tests, you first execute
You can then run the test by executing:
or individually in the tests directories.
CMake Build Options
When you enter your build directory, you can type "cmake-gui ." to see many build options, e.g. you can turn off compilation of apps you don't want - you can save time when compiling.
Here is list for Krita related options:
- HAVE_MEMORY_LEAK_TRACKER [On/Off] - You can turn on compilation of the tool in krita which detects memory leak. If you want to help debug Krita memory usage, it is useful. Otherwise you just slow down your Krita.
- HAVE_BACKTRACE_SUPPORT [On/Off] - It is related to the memory leak tool. If you activate, you will be able to see code path which leads to memory leak.
- Useful hints for who wants to hack on Calligra
- opengtl debugging, or turning it off
- Status of Calligra build on Windows (msvc 2008, mingw)
Calligra apps don't start
If the Calligra applications do not start properly, or you see the window flash up then disappear, then you need to check the Running Calligra Applications section earlier and make sure you've run update-mime-database and kbuildsycoca4.
You can get some additional insight by installing DebugView, which will let you see warnings and error messages reported by the programs. This is available on Microsoft Technet