There are many different animations in the KWin effects. The animations differ in animation duration and the kind of animation. The idea is to have this in a more consistent way by e.g. all fade animations having the same duration and animation behavior.
To be able to do so, it is first required to gather all the animation data.
How to Find the Animation
All animations are defined in the effects source code which are located in kwin/effects in the kde-workspace git repository. Most of the animations use one or many QTimeLine for controlling the animation. These are mostly defined in variables called timeline. To find the animations which are going on one can look into a method called prePaintScreen which gets the time since the last rendered frame. There is some code which adds the time to the QTimeLine. For example in the DimScreenEffect this looks like the following:
void DimScreenEffect::prePaintScreen(ScreenPrePaintData& data, int time)
{
if (mActivated && activateAnimation && !effects->activeFullScreenEffect())
timeline.setCurrentTime(timeline.currentTime() + time);
if (mActivated && deactivateAnimation)
timeline.setCurrentTime(timeline.currentTime() - time);
if (mActivated && effects->activeFullScreenEffect())
timeline.setCurrentTime(timeline.currentTime() - time);
if (mActivated && !activateAnimation && !deactivateAnimation && !effects->activeFullScreenEffect() && timeline.currentValue() != 1.0)
timeline.setCurrentTime(timeline.currentTime() + time);
effects->prePaintScreen(data, time);
}
From this we see that only one animation in variable "timeline" is defined.
Finding the Animation Duration
The animation duration is somewhere in the effect defined. In most cases it is either a hardcoded value or comes from a configuration value, which also includes the default hardcoded. If you have your variable look for a code section like:
variableName.setDuration(animationTime(250));
Which would tell us that the duration is 250 msec. For a configurable duration it can look like:
rotationDuration = animationTime(CubeConfig::rotationDuration() != 0 ? CubeConfig::rotationDuration() : 500);
timeLine.setDuration(rotationDuration);
This would tell us that the default animation duration is 500 msec.
Finding the Curve Shape
Each QTimeLine has either a CurveShape or a QEasingCurve assigned which describes how the animation looks like over time. If the animation uses a CurveShape you can find a code fragment looking like:
variableName.setCurveShape(QTimeLine::EaseInOutCurve);
This would tell us, that it is using an EaseInOutCurve.
If it uses a QEasingCurve it should look like:
variableName.setEasingCurve(QEasingCurve::InOutQuad);
This would tell us it is using an InOutQuad.
If there is no call for setting either the CurveShape or the EasingCurve on the QTimeLine the default behavior is a EaseInOutCurve.
Effects
Please use the following table if an effect uses an animation:
Animation
|
Duration
|
Shape
|
What gets animated (e.g. fade windows, dim windows)
|
Duration in msec
|
CurveShape or EasingCurve
|
blur
none
boxswitch
Can be ignored, scheduled for removal
coverswitch
Animation
|
Duration
|
Shape
|
Switch Windows
|
200
|
EaseInOutCurve
|
cube
Animation
|
Duration
|
Shape
|
Horizontal Rotation
|
500
|
EaseInOutCurve
|
Vertical Rotation
|
500
|
EaseInOutCurve
|
cubeslide
Animation
|
Duration
|
Shape
|
Slide Rotation
|
500
|
EaseInOutCurve
|
dashboard
Animation
|
Duration
|
Shape
|
Show dashboard
|
500
|
EaseInOutCurve
|
Hide dashboard
|
500
|
EaseInOutCurve
|
desktopgrid
Animation
|
Duration
|
Shape
|
Zoom duration
|
300
|
EaseInOutCurve
|
dialogparent
Animation
|
Duration
|
Shape
|
Darken parent window
|
300
|
EaseInOutCurve
|
diminactive
Animation
|
Duration
|
Shape
|
Darken inactive windows
|
250
|
EaseInOutCurve
|
dimscreen
Animation
|
Duration
|
Shape
|
Dim windows
|
250
|
EaseInOutCurve
|
Undim windows
|
250
|
EaseInOutCurve
|
explosion
fade
fadedesktop
fallapart
Animation
|
Duration
|
Shape
|
Close windows
|
1000
|
EaseInOutCurve
|
flipswitch
Animation
|
Duration
|
Shape
|
Show/Hide flip effect
|
200
|
EaseInOutCurve
|
Switch windows
|
200
|
EaseInCurve
|
glide
Animation
|
Duration
|
Shape
|
Open window
|
350
|
EaseOutCurve
|
Close window
|
350
|
EaseInCurve
|
highlightwindow
invert
login
Animation
|
Duration
|
Shape
|
Fade desktop in
|
2000
|
EaseInOutCurve
|
logout
lookingglass
magiclamp
Animation
|
Duration
|
Shape
|
Minimize window
|
250
|
LinearCurve
|
Unminimize window
|
250
|
LinearCurve
|
magnifier
minimizeanimation
Animation
|
Duration
|
Shape
|
Minimize window
|
250
|
EaseInOutCurve
|
Unminimize window
|
250
|
EaseInOutCurve
|
mousemark
outline
presentwindows
resize
scalein
Animation
|
Duration
|
Shape
|
Scale windows in
|
250
|
EaseInOutCurve
|
screenshot
sheet
Animation
|
Duration
|
Shape
|
show modal dialogs
|
500
|
EaseInOutCurve
|
showfps
showpaint
slide
Animation
|
Duration
|
Shape
|
Slide windows
|
250
|
EaseInOutCurve
|
slideback
Animation
|
Duration
|
Shape
|
Slide popup in
|
250
|
EaseInOutCurve
|
Slide popup out
|
250
|
EaseInOutCurve
|
snaphelper
Animation
|
Duration
|
Shape
|
Show Snap Helper
|
250
|
LinearCurve
|
Hide Snap Helper
|
250
|
LinearCurve
|
startupfeedback
taskbarthumbnail
thumbnailaside
trackmouse
translucency
windowgeometry
windowstrip
wobblywindows
zoom
Animation
|
Duration
|
Shape
|
Zoom effect
|
500
|
EaseInOutCurve
|