Guidelines and HOWTOs/Debugging/Using Error Messages

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Revision as of 08:25, 2 February 2023 by Nmariusp (talk | contribs) (Add chapter "Example")

Qt 5 / KDE Frameworks 5

Example

# E.g. you can reproduce an issue in dolphin (the KDE file manager).
QT_LOGGING_RULES="*=true;qt.*=false" dolphin |& tee ~/a.txt
# Inside dolphin, reproduce the issue. Write down the current time. Wait one minute. Close dolphin.
kate ~/a.txt

Controlling Messages

kDebug() and friends have been deprecated in KDE Frameworks 5, and you should use Qt's built-in debugging instead. We recommend that you use QLoggingCategory, particularly for libraries and plugins. Note that this is only available in Qt 5.2 and later.

The source code for a library, plugin, or program named "Foo" may contain statements like

qCDebug(LOG_FOO) << "Log something:" << someVariable;

Here, LOG_FOO is a logging category. If debug-level messages have been enabled for that logging category, then the statement will write a message to stderr.

Some source file will define the logging category:

Q_LOGGING_CATEGORY(LOG_FOO, "some.namespace.foo")

Here, "some.namespace.foo" is the category name. Once you know the category's name, you can set the QT_LOGGING_RULES environment variable to enable debug-level messages for the category:

QT_LOGGING_RULES="some.namespace.foo.debug=true"

You can also enable debug-level messages for the default category (when using qDebug), by setting:

QT_LOGGING_RULES="default.debug=true"

Logging rules can be more complex than the examples above. They can specify wildcards in the category name, enable or disable more than one message level, and control more than one logging category. They can also be stored in various configuration files. Please see the QLoggingCategory documentation for details.

If you run the application from within a terminal application, like Konsole, you will see the logging output in that terminal window. If you use an Integrated Development Environment like KDevelop it will display the output in its windows. Otherwise, the messages will usually appear in ~/.xsession-errors or ~/.X.err if you use a login manager like KDM, or on the console you ran startx from if you started X that way. Also check the systemd log, since the application could be its direct child process.

Adding Logging to Your Code

For a library or plugin called "Foo", you should have a common header that contains the following declaration (e.g. called "foo-debug.h")

#include <QLoggingCategory>
Q_DECLARE_LOGGING_CATEGORY(LOG_FOO)

and exactly one source file containing

#include "foo-debug.h"
Q_LOGGING_CATEGORY(LOG_FOO, "some.namespace.foo")

You should treat the category name ("some.namespace.foo" in the example) as something like reverse DNS; it cannot contain spaces, and dots indicate a hierarchy. For example, KDE PIM category names all start with "org.kde.pim.".

To simplify the setup, you can use the ECM macro ecm_qt_declare_logging_category, which generates the respective source files for you:

include(ECMQtDeclareLoggingCategory)
ecm_qt_declare_logging_category(FOO_SRCS
    HEADER foo-debug.h
    IDENTIFIER "LOG_FOO"
    CATEGORY_NAME "some.namespace.foo"
)

Logging lines then look like

#include "foo-debug.hpp"
qCDebug(LOG_FOO) << "Log something:" << someVariable;
qCWarning(LOG_FOO) << "Something bad happened that users (end-users, or application developers using this library) should be aware of";
qCCritical(LOG_FOO) << "Something happened so bad we had to terminate the application";

The syntax is much like cout, and most native C++ types, Qt-provided types and KF-provided types can be passed directly (like with someVariable in the example).

With Qt 5.2, the qCDebug line will not produce any output; this is because logging categories are disabled by default. You need to include the line

QLoggingCategory::setFilterRules(QStringLiteral("foo.debug = true"));

somewhere in the application code, generally in the main() function. Of course, you would typically disable this call in release versions.

Improving Logging Output

Qt provides a way of controlling the output of the logging methods via an environment variable. You can tell it to include the application name and PID, as well as the debugging category, and color-code the text. For example, running the following lines in your shell will produce something that looks quite like kDebug's colored output:

c=`echo -e "\033"`
export QT_MESSAGE_PATTERN="%{appname}(%{pid})/(%{category}) $c\[31m%{if-debug}$c\[34m%{endif}%{function}$c\[0m: %{message}"
unset c

See qSetMessagePattern documentation for the full list of placeholders.

Managing Lots of Output

If you have lots of debugging statements, they may appear too fast and leave the terminal window before you can read them. There are three main ways to deal with this:

  1. Disable some logging categories to limit the amount of output generated
  2. Increase the amount of scrollback in the terminal so that output is not lost; in Konsole, you can go to Settings > Edit Current Profile... and click on the Scrollback tab to change this. Konsole also has a useful search feature: just press Ctrl+Shift+F or click Find... on the Edit menu.
  3. Save the output to a file; tee is useful for this. For example, you can run
    application 2>&1 | tee ~/debug.log
    
    or
    application |& tee ~/debug.log
    
    to save the output to the file ~/debug.log while still viewing it in the terminal.

Qt 4 / kdelibs 4

kdelibs provides a family of functions that output information to stderr, meaning that if you run an application from the terminal, it will be displayed in that terminal window. If you run the application from the desktop (using KRunner or the application menu, for example), the output will normally appear in ~/.xsession-errors or ~/.X.err if you use a login manager like KDM, or on the console you ran startx from if you started X that way.

To use these functions in your code, you need to include the correct header file

#include <KDebug>

and then you can use the functions

kDebug() << "Something happened that only developers care about" << someVariable;
kWarning() << "Something bad happened that users (end-users, or application developers using this library) should be aware of";
kError() << "Something even worse happened";
kFatal() << "Something happened so bad we had to terminate the application";

The syntax is much like cout, and most native C++ types, Qt-provided types and kdelibs-provided types can be passed directly (like with someVariable in the example).

Note that the kDebug calls will only do anything if the code was compiled with debugging enabled (and so will generally not work in packages from a distribution). This means cmake should be run with the -DCMAKE_BUILD_TYPE=debugfull argument. The other functions, however, will produce output no matter how the code was compiled.

Debug Areas

The debugging output can be controlled at runtime using debugging areas. This allows enabling debugging output for only certain libraries or plugins, for example. Debugging areas are numbers, so the KStatusNotifierItemPrivate::registerToDaemon method in the kdeui library, for example, has the call

 kDebug(299) << "Registering a client interface to the KStatusNotifierWatcher";

The file kdebug.areas in the kdecore directory of kdelibs indicates that the number 299 is associated with "kdeui (KNotification)".

This information is used by the kdebugdialog utility (which you can just run from the commandline or using KRunner) to turn these areas on and off, enabling or disabling those kDebug statements. It is also used by kDebug, kWarning, kError and kFatal to indicate which component output the line. For example, the line in the above example would produce the line

kwalletmanager(642)/kdeui (KNotification) KStatusNotifierItemPrivate::registerToDaemon: Registering a client interface to the KStatusNotifierWatcher

when executed from within the application kwalletmanager, with PID 642.

For applications, you can generally just omit the area number, and kDebug will use the default area. If you are developing a library or a plugin, though, you should get a number assigned (via the kde-core-devel mailing list) for your library or plugin, and use it in your code. Rather than using the number directly in every call to kDebug and friends, you can just add

add_definition(-DKDE_DEFAULT_DEBUG_AREA=<number>)

to your CMakeLists.txt file.

Improving Log Output

There are a couple of useful environment variables to control the output of kDebug and friends.

export KDE_COLOR_DEBUG=1

will make them produce colored output, and

export KDE_DEBUG_TIMESTAMP=1

will include timestamps in the output.

export KDE_DEBUG_TIMESTAMP=2

can be used to include milliseconds in the timestamps.


export KDE_DEBUG_NOPROCESSINFO=1
export KDE_DEBUG_NOAREANAME=1
export KDE_DEBUG_NOMETHODNAME=1
export KDE_DEBUG_FILELINE=1

The above commands toggle various components of the debug messages.

Managing Lots of Output

If you have lots of debugging statements, they may appear too fast and leave the terminal window before you can read them. There are three main ways to deal with this:

  1. Use kdebugdialog to disable some logging areas to limit the amount of output generated
  2. Increase the amount of scrollback in the terminal so that output is not lost; in Konsole, you can go to Settings > Edit Current Profile... and click on the Scrollback tab to change this. Konsole also has a useful search feature: just press Ctrl+Shift+F or click Find... on the Edit menu.
  3. Save the output to a file; tee is useful for this. For example, you can run
    application 2>&1 | tee debug.log
    to save the output to the file debug.log while still viewing it in the terminal. This can also be used to capture output from startx.