Policies/Frameworks Coding Style: Difference between revisions
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== Variable declaration == <!--T:4--> | == Variable declaration == <!--T:4--> | ||
* Each variable | * Each variable should be declared on a new line | ||
* Each new word in a variable name starts with a capital letter (so-called camelCase) | * Each new word in a variable name starts with a capital letter (so-called camelCase) | ||
* Avoid abbreviations | * Avoid abbreviations | ||
* | * Use indicative/useful names. No short names, except: | ||
** Single character variable names can denote counters and temporary variables whose purpose is obvious | ** Single character variable names can denote counters and temporary variables whose purpose is obvious | ||
* Variables and functions start with a lowercase letter | * Variables and functions start with a lowercase letter | ||
* Member variable names should be prefixed with '''m_''' to make it easier to distinguish them from function parameters and local variable names | |||
** The same applies to Private (d-pointer) class member variable names, (it may be a bit overkill when the Private class is merely used as a struct and all the code is in the public class, so you can use the '''m_''' prefix everywhere to keep it consistent, or switch to prefixing '''m_''' when adding the first ''method'' to a Private class) | |||
* Static (global) variable names should be prefixed with '''s_''' | |||
Example: | Example: | ||
</translate> | </translate> | ||
<syntaxhighlight lang="cpp-qt"> | <syntaxhighlight lang="cpp-qt"> | ||
<translate | <translate> | ||
// wrong</translate> | // Local variable declarations, wrong</translate> | ||
KProgressBar *prbar; | KProgressBar *prbar; | ||
QString prtxt, errstr; | QString prtxt, errstr; | ||
<translate | <translate> | ||
// correct</translate> | // Local variable declarations, correct</translate> | ||
KProgressBar *downloadProgressBar; | KProgressBar *downloadProgressBar; | ||
QString progressText; | QString progressText; | ||
QString errorString; | QString errorString; | ||
<translate> | |||
// Member variable declarations, wrong </translate> | |||
bool isActiveView = false; | |||
QVBoxLayout *boxLayout = nullptr; | |||
<translate> | |||
// Member variable declarations, correct </translate> | |||
bool m_isValid = false; | |||
QVBoxLayout *m_boxLayout = nullptr;; | |||
</syntaxhighlight> | </syntaxhighlight> | ||
<translate> | <translate> | ||
Revision as of 11:53, 14 January 2021
<languages /> <translate>
Indentation
- No tabs
- 4 Spaces instead of one tab
Variable declaration
- Each variable should be declared on a new line
- Each new word in a variable name starts with a capital letter (so-called camelCase)
- Avoid abbreviations
- Use indicative/useful names. No short names, except:
- Single character variable names can denote counters and temporary variables whose purpose is obvious
- Variables and functions start with a lowercase letter
- Member variable names should be prefixed with m_ to make it easier to distinguish them from function parameters and local variable names
- The same applies to Private (d-pointer) class member variable names, (it may be a bit overkill when the Private class is merely used as a struct and all the code is in the public class, so you can use the m_ prefix everywhere to keep it consistent, or switch to prefixing m_ when adding the first method to a Private class)
- Static (global) variable names should be prefixed with s_
Example: </translate>
<translate>
// Local variable declarations, wrong</translate>
KProgressBar *prbar;
QString prtxt, errstr;
<translate>
// Local variable declarations, correct</translate>
KProgressBar *downloadProgressBar;
QString progressText;
QString errorString;
<translate>
// Member variable declarations, wrong </translate>
bool isActiveView = false;
QVBoxLayout *boxLayout = nullptr;
<translate>
// Member variable declarations, correct </translate>
bool m_isValid = false;
QVBoxLayout *m_boxLayout = nullptr;;
<translate>
Whitespace
- Use blank lines to group statements
- Use only one empty line
- Use one space after each keyword
- For pointers or references, use a single space before '*' or '&', but not after
- No space after a cast
Example: </translate>
<translate><!--T:10-->
// wrong</translate>
QString* myString;
if(true){
}
<translate><!--T:11-->
// correct</translate>
QString *myString;
if (true) {
}
<translate>
Braces
As a base rule, the left curly brace goes on the same line as the start of the statement.
Example: </translate>
<translate><!--T:14-->
// wrong</translate>
if (true)
{
}
<translate><!--T:15-->
// correct</translate>
if (true) {
}
<translate> Exception: Function implementations, class, struct and namespace declarations always have the opening brace on the start of a line.
Example: </translate>
void debug(int i)
{
qDebug("foo: %i", i);
}
class Debug
{
};
<translate> Use curly braces even when the body of a conditional statement contains only one line.
Example: </translate>
<translate><!--T:20-->
// wrong</translate>
if (true)
return true;
for (int i = 0; i < 10; ++i)
qDebug("%i", i);
<translate><!--T:21-->
// correct</translate>
if (true) {
return true;
}
for (int i = 0; i < 10; ++i) {
qDebug("%i", i);
}
<translate>
Switch statements
Case labels are on the same column as the switch
Example: </translate>
switch (myEnum) {
case Value1:
doSomething();
break;
case Value2:
doSomethingElse();
// fall through
default:
defaultHandling();
break;
}
<translate>
Line breaks
Try to keep lines shorter than 100 characters, inserting line breaks as necessary.
Qt Includes
- If you add #includes for Qt classes, use only the class name.
Example: </translate>
<translate><!--T:27-->
// wrong</translate>
#include <QtCore/QString>
<translate><!--T:28-->
// correct</translate>
#include <QString>
<translate>
Artistic Style (astyle) automatic code formatting
You can use astyle (>=1.23) to format code or to test if you have followed this document. Run the following command: </translate>
astyle --indent=spaces=4 --brackets=linux \
--indent-labels --pad=oper --unpad=paren \
--one-line=keep-statements --convert-tabs \
--indent-preprocessor \
`find -type f -name '*.cpp'-or -name '*.cc' -or -name '*.h'`
<translate> With astyle (>=2.01) you need to run the following command: </translate>
astyle --indent=spaces=4 --style=linux \
--indent-labels --pad-oper --unpad-paren --pad-header \
--keep-one-line-statements --convert-tabs \
--indent-preprocessor \
`find -type f -name '*.cpp' -or -name '*.cc' -or -name '*.h'`
<translate> Note: With more recent astyle --brackets has become --style, so change --brackets=linux to --style=linux.
You can find a shell script to run this command in:
- kde-dev-scripts/astyle-kdelibs (POSIX)
- kde-dev-scripts/astyle-kdelibs.bat (Windows)
Emacs and Vim scripts
The kde-dev-scripts directory in the kdesdk module contains, among other useful things, some useful additions to the Emacs and Vim text editors that make it easier to edit KDE code with them.
Emacs
The kde-emacs directory contains a set of key bindings, macros and general useful code. It is compatible with both GNU Emacs and XEmacs.
To start using kde-emacs, add the following to your .emacs: </translate>
(add-to-list 'load-path "/path/to/kde-emacs")
(require 'kde-emacs)
<translate> Many settings can be changed by editing the "kde-emacs" group via M-x customize-group.
For more information, including what the key bindings are and what additional settings you could add to your .emacs, please check kde-emacs.el itself.
Vim
You can find a vim script in kde-devel-vim.vim that helps you to keep the coding style correct. In addition to defaulting to the KDE Frameworks coding style it will automatically use the correct style for Solid and kdepim code. If you want to add rules for other projects feel free to add them in the SetCodingStyle function.
To use the script, include it in your ~/.vimrc like this: </translate>
source /path/to/kde/sources/kdesdk/scripts/kde-devel-vim.vim
<translate>
Document started by Urs Wolfer. Some parts of this document have been adopted from the Qt Coding Style document posted by Zack Rusin on kde-core-devel.
</translate>