Calligra/Building Calligra on OSX: Difference between revisions
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[[../Building|« Back to general building instructions]] | [[../Building|« Back to general building instructions]] | ||
NOTE: don't use this to build Krita on OSX. Use http://quickgit.kde.org/?p=scratch%2Frempt%2Fkritadeposx.git and contact boud on #krita on irc.freenode.net for more information. | |||
== Install Dependencies == | == Install Dependencies == | ||
Latest revision as of 09:41, 5 February 2015
« Back to general building instructions
NOTE: don't use this to build Krita on OSX. Use http://quickgit.kde.org/?p=scratch%2Frempt%2Fkritadeposx.git and contact boud on #krita on irc.freenode.net for more information.
Install Dependencies
First you need to install Calligra dependencies, you can do it manually, through Macports or Homebrew, here shows how to do it in Homebrew.
- Install Homebrew following this guide.
- Setup
adymo/homebrew-kde
tap following this guide. - Install all the dependencies to the calligra formula.
- Install
ninja
through Homebrew, which is a build tool faster than GNU make. - Make a directory for build and a directory for install, here we call them ${BUILD_DIR} and ${INSTALL_DIR} as references.
- Eigen2 is not included in Homebrew, you need to install it manually to ${INSTALL_DIR}
Setup Calligra Source Code
- Clone Calligra git repo.
git clone git://anongit.kde.org/calligra
- Checkout the branch you want to build, master branch usually works best on OSX
Build & Install
- Go to ${BUILD_DIR}, run cmake, ${PATH_TO_SOURCE_DIR} is the relative path from ${BUILD_DIR} to the source code directory:
cmake -DCMAKE_INSTALL_PREFIX=${INSTALL_DIR} -DKDE_DEFAULT_HOME=${INSTALL_DIR}/.kde -DCMAKE_PREFIX_PATH=/usr/local/opt/gettext:/usr/local/opt/sqlite/:/usr/local/kde4 -DBUILD_doc=FALSE -DKDE4_BUILD_TESTS=off -DBUNDLE_INSTALL_DIR=${INSTALL_DIR}/bin -DCMAKE_BUILD_TYPE:STRING=RelWithDebInfo -DPRODUCTSET=osx ${PATH_TO_SOURCE_DIR} -GNinja -Wno-dev -DCMAKE_CXX_FLAGS=-w
- Build and install through command
ninja install
- Setup environment variables similar to the homebrew-kde guide or put them in a script so you can fire up a debugger easily
Run & Debug
- If you set environment variables in ~/.profile and ran kbuildsycoca4 and update-mime-database, you can run Calligra application by .app container under ${INSTALL_DIR}/bin
- Here is a example script which included environment variable setup and debugger support
#! /bin/bash APP= DEBUG=0 while getopts "a:D" opt; do case $opt in a) APP=$OPTARG ;; D) DEBUG=1 ;; \?) echo "Invalid option: -$OPTARG" exit 1 ;; esac done INSTALL_DIR=/Users/yue/Dev/calligra/install BREW_DIR=/usr/local BREW_KDE_DIR=/usr/local/kde4 export KDEHOME=${INSTALL_DIR}/.kde export XDG_DATA_HOME=${INSTALL_DIR}/.local/share export XDG_CONFIG_HOME=${INSTALL_DIR}/.config export XDG_DATA_DIRS=${INSTALL_DIR}/share:${BREW_KDE_DIR}/share:${BREW_DIR}/share export KDEDIRS=${INSTALL_DIR}:$KDEDIRS export DYLD_LIBRARY_PATH=${INSTALL_DIR}/lib:$DYLD_LIBRARY_PATH export PATH=${INSTALL_DIR}/bin:$PATH kbuildsycoca4 --noincremental update-mime-database ${BREW_DIR}/share/mime update-mime-database ${BREW_KDE_DIR}/share/mime update-mime-database ${INSTALL_DIR}/share/mime if [ $DEBUG -eq 1 ] then lldb ${INSTALL_DIR}/bin/${APP}.app/ else ${INSTALL_DIR}/bin/${APP}.app/Contents/MacOS/${APP} fi