KWin/GSoC/Modularization: Difference between revisions
< KWin
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== Removing Scene dependency from Core == | == Removing Scene dependency from Core == | ||
=== Use of Workspace === | === Use of Workspace === | ||
* only scene_open_glx.cpp | * only scene_open_glx.cpp | ||
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* scene_xrender.cpp | * scene_xrender.cpp | ||
** QTimer::singleShot(0, Workspace::self(), SLOT(finishCompositing())); | ** QTimer::singleShot(0, Workspace::self(), SLOT(finishCompositing())); | ||
** Workspace::self()->decorationHasAlpha() | ** Workspace::self()->decorationHasAlpha() | ||
== Use of Toplevel (in Scene::Window) == | == Use of Toplevel (in Scene::Window) == |
Revision as of 09:38, 10 July 2011
Modularization of KWin
Removing Scene dependency from Core
Use of Workspace
- only scene_open_glx.cpp
- QTimer::singleShot(0, Workspace::self(), SLOT(fallbackToXRenderCompositing()));
- scene_xrender.cpp
- QTimer::singleShot(0, Workspace::self(), SLOT(finishCompositing()));
- Workspace::self()->decorationHasAlpha()
Use of Toplevel (in Scene::Window)
- scene.cpp
- toplevel->shape()
- toplevel->frameId()
- toplevel->clientPos()
- toplevel->clientSize()
- toplevel->isOnCurrentDesktop()
- toplevel->isOnCurrentActivity()
- toplevel->geometry()
- toplevel->opacity()
- toplevel->hasAlpha()
- toplevel->visibleRect().size()
- scene_opengl.cpp
- toplevel->damage()
- toplevel->windowPixmap()
- toplevel->size()
- toplevel->depth()
- toplevel->resetDamage
- toplevel->clientPos()
- toplevel->clientSize()
- toplevel->visibleRect()
- toplevel->hasAlpha()
- scene_xrender.cpp
- toplevel->damage()
- toplevel->windowPixmap()
- toplevel->resetDamage
- toplevel->rect()
- toplevel)->decorationRect()
- toplevel->visibleRect()
- toplevel->clientPos()
- toplevel->clientSize()
- scene_open_glx.cpp and scene_opengl_egl.cpp
- void SceneOpenGL::paint(QRegion damage, ToplevelList toplevels)
Use of Client (in Scene::Window)
- scene.cpp
- c->mask()
- c->isShade()
- c->isShown(true);
- c->isMinimized()
- c->clientGroup()
- c->isHiddenInternal()
- client->decorationRect()
- client->layoutDecorationRects()
- c->effectWindow()
- scene_opengl.cpp
- client->noBorder()
- client->decorationPixmapRequiresRepaint();
- client->ensureDecorationPixmapsPainted();
- client->layoutDecorationRects()
- client->leftDecoPixmap();
- client->topDecoPixmap();
- client->rightDecoPixmap();
- client->bottomDecoPixmap();
- scene_xrender.cpp
- client->decorationRect();
- client->noBorder()
- client->ensureDecorationPixmapsPainted();
- client->leftDecoPixmap();
- client->topDecoPixmap();
- client->rightDecoPixmap();
- client->bottomDecoPixmap();
Use of Deleted (in Scene::Window)
Besides checks, if dynamic_cast< Deleted* >(toplevel) != NULL, Toplevel's sublclass Deleted is used in:
- scene_opengl.cpp
- deleted->noBorder()
- deleted->leftDecoPixmap();
- deleted->topDecoPixmap();
- deleted->rightDecoPixmap();
- deleted->bottomDecoPixmap();
- deleted->layoutDecorationRects();
- scene_xrender.cpp
- deleted->decorationRect()
- deleted->noBorder()
- deleted->leftDecoPixmap();
- deleted->topDecoPixmap();
- deleted->rightDecoPixmap();
- deleted->bottomDecoPixmap();
- deleted->layoutDecorationRects();
- deleted->decorationRect()