Neon/Locally build packages: Difference between revisions

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* A pre-existing KDE [https://community.kde.org/Get_Involved/development development environment].
* A pre-existing KDE [https://community.kde.org/Get_Involved/development development environment].
* <code>dpkg-dev</code> package will include the standard debian toolchain for building packages.
* <code>dpkg-dev</code> and <code>xbuilder</code> packages will include the standard Debian toolchain for building packages.


= Setting up local files for building package =
= Setting up local files for building package =

Revision as of 15:55, 17 December 2020

This page describes some basics in taking a package from https://invent.kde.org/neon/ and building it locally. This can be useful for doing local testing before committing changes.

Prerequisites

  • A pre-existing KDE development environment.
  • dpkg-dev and xbuilder packages will include the standard Debian toolchain for building packages.

Setting up local files for building package

  1. Clone the package repository repository, i.e. https://invent.kde.org/neon/kde/libkdegames
  2. Copy the source tree from your kde sources to where the debian/ path resides.
  3. Create a usr/share/locale to simulate CI locale injection, mkdir -p usr/share/locale && touch usr/share/locale/stub
  4. Remove symbols to simulate CI removing the symbol files, rm debian/*.symbols
  5. Change debian/source/format to use native instead of quilt, sed -i 's/quilt/native/' debian/source/format

Or, in one command: mkdir -p usr/share/locale && touch usr/share/locale/stub && rm -f debian/*.symbols && sed -i 's/quilt/native/' debian/source/format

Building the package

Use your favorite tool:

  • dpkg-buildpackage
  • debuild

Known false negatives

  • Complaints about dsc and missing key.
  • Lintian returns malformed-debian-changelog-version.

Speeding up compilation

A compiler cache can help speed things up immensely, particularly when it comes to packages that take a while to compile.

Install ccache. It might be worth also setting these options:

  • ccache -o max_size="20G" - Increases the cache size to 20G, roughly kdesrc-build uses about 12G currently and the default is 10G.
  • ccache -o compression="true" - Enable compression, reduces cache size by compressing objects.
  • ccache -o compression_level="9" - Highest level of compression, helps utilize your space significantly better at a relatively minimal performance cost.

Configure ~/.devscripts to use ccache when using debuild:

echo 'DEBUILD_PREPEND_PATH="/usr/lib/ccache"' | tee -a ~/.devscripts

Now you should be able to use debuild with ccache. You may want to validate this by checking its' usage statistics while building, use ccache -s.