GSoC/2016/StatusReports/AkshatTandon: Difference between revisions

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Freenode IRC: tandon
Freenode IRC: tandon


Blog: [http://droftware.github.io]
Blog: droftware.github.io[http://droftware.github.io]


== Project ==
== Project ==
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* Converting Natural Earth SHP to OSM format [http://droftware.github.io/how-shp-to-osm/]
* Converting Natural Earth SHP to OSM format [http://droftware.github.io/how-shp-to-osm/]
* Adding styling for various geographical features [http://droftware.github.io/how-styles/]
* Adding styling for various geographical features [http://droftware.github.io/how-styles/]
* Concatenating the Natural Earth geographical features into a single OSM file [http://droftware.github.io/concat-features/]
* Automating tile generation for lower levels  [http://droftware.github.io/tiles-generator/]
* Removing redundant nodes from OSM files [http://droftware.github.io/removing-redundant-nodes/]
* Concatenating OSM way chunks [http://droftware.github.io/way-concatenation/]
==Tasks in progress==
* Module to merge nearby buildings [https://phabricator.kde.org/D2376]
== Future tasks ==
* Module to merge lanes
* Consolidating the vector tile creating tool chain
== Revision Links ==
* Line strings such as roads, rivers are not getting rendered for map files which are in SHP format [https://phabricator.kde.org/D1628]
* Experimental GeoDataFeatures and their corresponding OSM tags [https://phabricator.kde.org/D1823]
* Script for automating lower level tile generation [https://phabricator.kde.org/D1885]
* Add styling for salt lakes/ playas [https://phabricator.kde.org/D1958]
*  Add styling for antarctic ice shelves[https://phabricator.kde.org/D1996]

Revision as of 22:45, 22 August 2016

About Me

Name: Akshat Tandon

Freenode IRC: tandon

Blog: droftware.github.io[1]

Project

I am supposed to add support for lower and medium zoom levels to this OSM Vector map theme of Marble. Before the project started, the map theme supported high zoom levels and the expectation is that by the end of the project, Vector map theme will fully support lower and medium zoom levels. For further details you can read my introductory blog post[2]

Tasks done

  • Converting Natural Earth SHP to OSM format [3]
  • Adding styling for various geographical features [4]
  • Concatenating the Natural Earth geographical features into a single OSM file [5]
  • Automating tile generation for lower levels [6]
  • Removing redundant nodes from OSM files [7]
  • Concatenating OSM way chunks [8]

Tasks in progress

  • Module to merge nearby buildings [9]

Future tasks

  • Module to merge lanes
  • Consolidating the vector tile creating tool chain

Revision Links

  • Line strings such as roads, rivers are not getting rendered for map files which are in SHP format [10]
  • Experimental GeoDataFeatures and their corresponding OSM tags [11]
  • Script for automating lower level tile generation [12]
  • Add styling for salt lakes/ playas [13]
  • Add styling for antarctic ice shelves[14]