Schedules/KDE4/4.6 Feature Plan: Difference between revisions

From KDE Community Wiki
(→‎kdeedu: new feature)
(kdegames: +personal major goals for this release)
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= kdegames =
{| cellspacing="0" cellpadding="5" border="1" style="border: 1px solid gray; border-collapse: collapse; text-align: left; width: 100%;" class="sortable"
|- style="background: rgb(236, 236, 236) none repeat scroll 0% 0%; -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous; white-space: nowrap;"
! Status
! Project
! Description
! Contact
{{FeatureInProgress|libkdegames|Import KGameRenderer framework and port games to this unified rendering infrastructure.|[email protected]|Stefan Majewsky}}
{{FeatureInProgress|Palapeli|Import Goldberg slicer as the new default slicer plugin.|[email protected]|Johannes Loehnert}}
{{FeatureTodo|Palapeli|Update libpala API. Improve usability of "Create new puzzle" dialog.|[email protected]|Stefan Majewsky}}
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= kdesdk  =
= kdesdk  =


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Revision as of 09:29, 30 June 2010

This is a list of planned features for the SC 4.6 release.

See also:


Legend:

  • todo => not started yet
  • in-progress => started, but not completed yet
  • done => completed


kdeedu

Status Project Description Contact
TO DO Marble GPX import of routes Dennis Nienhüser <[email protected]>
TO DO Marble Route printing (map and directions, configurabe) Dennis Nienhüser <[email protected]>
TO DO Marble Route state saving and restoring Dennis Nienhüser <[email protected]>
TO DO Marble Convert MarbleRunners to plugins Dennis Nienhüser <[email protected]>
TO DO Marble Extend MarbleRunner interface to handle reverse geocoding and routing requests Dennis Nienhüser <[email protected]>
IN PROGRESS Marble Implement sun locator blendings as derived classes of Marble::Blending
TO DO Marble Separate thread for tile loading and texture blending (not texture mapping at the moment) for more smooth browsing Jens-Michael Hoffmann <[email protected]>
TO DO Marble Tile loading "read ahead" when idle, prerequisite: threaded tile loading Jens-Michael Hoffmann <[email protected]>
TO DO Marble Multi threaded texture mapping Jens-Michael Hoffmann <[email protected]>


kdemultimedia

Status Project Description Contact
TO DO JuK Remove Qt/KDE3 support lib requirements Michael Pyne <[email protected]>
TO DO JuK Allow setting covers directly from URLs supported by KIO - drag/drop already allows this however Michael Pyne <[email protected]>
TO DO JuK Add MPRIS support to JuK so that the NowPlaying applet doesn't need to special-case JuK. Michael Pyne <[email protected]>
TO DO JuK Update JuK's MusicBrainz support to a modern version of MusicBrainz. Michael Pyne <[email protected]>



kdegames

Status Project Description Contact
IN PROGRESS libkdegames Import KGameRenderer framework and port games to this unified rendering infrastructure.
IN PROGRESS Palapeli Import Goldberg slicer as the new default slicer plugin.
TO DO Palapeli Update libpala API. Improve usability of "Create new puzzle" dialog. Stefan Majewsky <[email protected]>


kdesdk

Status Project Description Contact
TO DO Lokalize Integrate snowball stemmer for glossary Nick Shaforostoff <[email protected]>
TO DO Lokalize Continue implementing XLIFF spec Nick Shaforostoff <[email protected]>
TO DO Lokalize Segmentation [editing] functionality Nick Shaforostoff <[email protected] >
TO DO Lokalize Remote translation memories Nick Shaforostoff <[email protected]>
TO DO Lokalize Integrate with nepomuk (fast stats retrieval, tag cloud - incl sharing!) Nick Shaforostoff <[email protected]>
TO DO Lokalize loading compressed files and then saving them back in the original compression format (bug 65518) Nick Shaforostoff <[email protected]>