KDE Games/Tagaro: Difference between revisions
(Created page with 'Tagaro is the top secret codename for my redesign of libkdegames. More details coming soon.') |
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Tagaro is the top secret codename for my redesign of libkdegames. | Tagaro is the top secret codename for my redesign of libkdegames. | ||
== Goals == | |||
* deprecate unmaintained frameworks like KExtHighscore | |||
* create tools that allow KDE games to scale to new form factors | |||
* use new and state-of-the-art Qt and KDE technology to its full extent | |||
== FAQ == | |||
; What does the name mean? | |||
: Tagaro is an oceanic deity which is said to have created mankind in a game of bowling. A perfect fit for a library which allows you to create games. | |||
; Is its feature set/API/ABI stable? | |||
: No way. Work has just begun, and we're by far not done desigining and implementing everything. | |||
; When will it be ready? | |||
: Even earlier if you help out. :-) But seriously, I hope to get first parts into the 4.7 release. | |||
== Library layout == | |||
TODO |
Revision as of 20:41, 23 August 2010
Tagaro is the top secret codename for my redesign of libkdegames.
Goals
- deprecate unmaintained frameworks like KExtHighscore
- create tools that allow KDE games to scale to new form factors
- use new and state-of-the-art Qt and KDE technology to its full extent
FAQ
- What does the name mean?
- Tagaro is an oceanic deity which is said to have created mankind in a game of bowling. A perfect fit for a library which allows you to create games.
- Is its feature set/API/ABI stable?
- No way. Work has just begun, and we're by far not done desigining and implementing everything.
- When will it be ready?
- Even earlier if you help out. :-) But seriously, I hope to get first parts into the 4.7 release.
Library layout
TODO