KDE Games/Kolf 2: Difference between revisions
(first tasks) |
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! Status !! Classes !! Task description !! Assigned to | ! Status !! Classes !! Task description !! Assigned to | ||
{{FeatureDone|Object<br />Overlay|Base class design|[email protected]|Stefan}} | {{FeatureDone|Object<br />Overlay|Base class design|[email protected]|Stefan Majewsky}} | ||
{{FeatureTodo|Ball<br />Putter|Putting (end-of-move signal and such missing)|nobody|}} | {{FeatureTodo|Ball<br />Putter|Putting (end-of-move signal and such missing)|nobody|}} | ||
{{FeatureDone|WallObject<br />WallOverlay|Wall|[email protected]|Stefan}} | {{FeatureDone|WallObject<br />WallOverlay|Wall|[email protected]|Stefan Majewsky}} | ||
{{FeatureDone|RectBlockObject<br />RectOverlay|Rectangle-shaped solid block|[email protected]|Stefan}} | {{FeatureDone|RectBlockObject<br />RectOverlay|Rectangle-shaped solid block|[email protected]|Stefan Majewsky}} | ||
{{FeatureTodo|EllipseBlockObject|Curved solid block (collision code missing)|nobody|}} | {{FeatureTodo|EllipseBlockObject|Curved solid block (collision code missing)|nobody|}} | ||
{{FeatureTodo|LandscapeObject|Landscape (including puddles, slopes, etc.) as height map|nobody|}} | {{FeatureTodo|LandscapeObject|Landscape (including puddles, slopes, etc.) as height map|nobody|}} | ||
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! Status !! Classes !! Task description !! Assigned to | ! Status !! Classes !! Task description !! Assigned to | ||
{{FeatureDone|Course|course data management|[email protected]|Stefan Majewsky}} | |||
{{FeatureInProgress|Game|game progress and scores|[email protected]|Stefan Majewsky}} | |||
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! Status !! Classes !! Task description !! Assigned to | ! Status !! Classes !! Task description !! Assigned to | ||
{{FeatureDone|MainWindow<br />View|basic interface classes|[email protected]|Stefan Majewsky}} | |||
{{FeatureInProgress|Scorecard|a dock widget showing the game progress|[email protected]|Stefan Majewsky}} | |||
{{FeatureDone|View2D|top-down view|[email protected]|Stefan Majewsky}} | |||
{{FeatureTodo|View3D|three-dimensional view||Casper van Donderen}} | |||
|} | |} |
Revision as of 22:07, 26 December 2008
This page is intended to list the tasks that need to be done in Kolf 2. We can divide these tasks into the following three groups: objects, engine, and interface.
Objects
This category contains everything related to the objects that appear on the course scene.
Status | Classes | Task description | Assigned to |
---|---|---|---|
DONE | Object Overlay |
Base class design | |
TO DO | Ball Putter |
Putting (end-of-move signal and such missing) | <nobody> |
DONE | WallObject WallOverlay |
Wall | |
DONE | RectBlockObject RectOverlay |
Rectangle-shaped solid block | |
TO DO | EllipseBlockObject | Curved solid block (collision code missing) | <nobody> |
TO DO | LandscapeObject | Landscape (including puddles, slopes, etc.) as height map | <nobody> |
TO DO | HoleObject | The hole one has to reach | <nobody> |
TO DO | BlackHoleObject | A black hole which moves you to another position of the scene | <nobody> |
TO DO | WindmillObject | A generic moving obstacle | <nobody> |
TO DO | BumperObject | Something that reflects the ball with increased speed when the ball touches it | <nobody> |
It may be that some objects are missing in this list. Do not forget to add these. (Of course, you can also add new objects that did not exist in Kolf 1.)
Engine
This category contains everything related to game management.
Status | Classes | Task description | Assigned to |
---|---|---|---|
DONE | Course | course data management | |
IN PROGRESS | Game | game progress and scores |
Interface
This category summarizes work that is being done on the interface.
Status | Classes | Task description | Assigned to |
---|---|---|---|
DONE | MainWindow View |
basic interface classes | |
IN PROGRESS | Scorecard | a dock widget showing the game progress | |
DONE | View2D | top-down view | |
TO DO | View3D | three-dimensional view |