KWin/GSoC/Modularization: Difference between revisions
< KWin
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**toplevel->clientPos() | **toplevel->clientPos() | ||
**toplevel->clientSize() | **toplevel->clientSize() | ||
* scene_open_glx.cpp and scene_opengl_egl.cpp | |||
**void SceneOpenGL::paint(QRegion damage, ToplevelList toplevels) | |||
== Use of Client (in Scene::Window) == | |||
*scene.cpp | |||
**c->mask() | |||
**c->isShade() | |||
**c->isShown(true); | |||
**c->isMinimized() | |||
**c->clientGroup() | |||
**c->isHiddenInternal() | |||
**client->decorationRect() | |||
**client->layoutDecorationRects() | |||
**c->effectWindow() |
Revision as of 08:09, 22 June 2011
Modularization of KWin
Removing Scene dependency from Core
Use of Workspace
- scene_open_glx.cpp and scene_opengl_egl.cpp
- wspace->destroyOverlay();
- wspace->overlayWindow();
- wspace->createOverlay();
- wspace->setupOverlay(buffer);
- only scene_open_glx.cpp
- QTimer::singleShot(0, Workspace::self(), SLOT(fallbackToXRenderCompositing()));
- scene_xrender.cpp
- wspace->createOverlay();
- wspace->setupOverlay(None);
- wspace->overlayWindow()
- wspace->destroyOverlay();
- wspace->setOverlayShape(reg);
- wspace->showOverlay();
- wspace->hideOverlay();
- QTimer::singleShot(0, Workspace::self(), SLOT(finishCompositing()));
- Workspace::self()->decorationHasAlpha()
Use of Toplevel (in Scene::Window)
- scene.cpp
- toplevel->shape()
- toplevel->frameId()
- toplevel->clientPos()
- toplevel->clientSize()
- toplevel->isOnCurrentDesktop()
- toplevel->isOnCurrentActivity()
- toplevel->geometry()
- toplevel->opacity()
- toplevel->hasAlpha()
- toplevel->visibleRect().size()
- scene_opengl.cpp
- toplevel->damage()
- toplevel->windowPixmap()
- toplevel->size()
- toplevel->depth()
- toplevel->resetDamage
- toplevel->clientPos()
- toplevel->clientSize()
- toplevel->visibleRect()
- toplevel->hasAlpha()
- scene_xrender.cpp
- toplevel->damage()
- toplevel->windowPixmap()
- toplevel->resetDamage
- toplevel->rect()
- toplevel)->decorationRect()
- toplevel->visibleRect()
- toplevel->clientPos()
- toplevel->clientSize()
- scene_open_glx.cpp and scene_opengl_egl.cpp
- void SceneOpenGL::paint(QRegion damage, ToplevelList toplevels)
Use of Client (in Scene::Window)
- scene.cpp
- c->mask()
- c->isShade()
- c->isShown(true);
- c->isMinimized()
- c->clientGroup()
- c->isHiddenInternal()
- client->decorationRect()
- client->layoutDecorationRects()
- c->effectWindow()