SoK/2024/StatusReport/aisuneko: Difference between revisions

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## Created a new widget class for the keyframe curve editor; managed to insert it into existing GUI before implementing other functionalities.
## Created a new widget class for the keyframe curve editor; managed to insert it into existing GUI before implementing other functionalities.
## Opened a [https://invent.kde.org/multimedia/kdenlive/-/merge_requests/470 draft pull request] including my changes made so far. Currently stuck due to difficulty in understanding existing keyframing architecture in Kdenlive
## Opened a [https://invent.kde.org/multimedia/kdenlive/-/merge_requests/470 draft pull request] including my changes made so far. Currently stuck due to difficulty in understanding existing keyframing architecture in Kdenlive
# Week 7:
## Made more progress in building the UI for the curve editor. Started working on implementing actual functions and connecting the widget with existing components
## Published a [https://aisuneko.moe/posts/sok24-blog1/ blog post] documenting my current progress (though a bit late)

Revision as of 15:13, 10 March 2024

Enable editing of keyframe curves and advanced keyframe types in Kdenlive

Project Abstract:

Following are the deliverables:

  1. Implement a graphical editor for keyframe curves
    1. Modify upstream animation-related code of MLT, Kdenlive's backend, to make it work
    2. Build a GUI alongside the existing keyframe timeline view, allowing users to edit bezier curves in keyframing
  2. Integrate the rest of MLT's new keyframe types and corresponding menu items into Kdenlive and the above GUI


Weekly Progress:

  1. Weeks 1-3:
    1. Set up build environment and familiarize myself with the project workflow
    2. Spent time reading through related code in Kdenlive & MLT's codebase; Took some notes regarding MLT's keyframing structure and GUI ideas while discussing certain details with my mentor
    3. Gave some thought on what changes should be made (and how) in Kdenlive and MLT to reach the above goals
    4. As a starting point, refactored code associated with keyframe types and made minor functionality changes to Kdenlive
    5. Submitted a pull request which is now merged
  2. Weeks 4-5: Took a break during Chinese Lunar New Year vacation while busy with certain personal affairs. Thinking about next steps in the meantime
  3. Week 6:
    1. Created a new widget class for the keyframe curve editor; managed to insert it into existing GUI before implementing other functionalities.
    2. Opened a draft pull request including my changes made so far. Currently stuck due to difficulty in understanding existing keyframing architecture in Kdenlive
  4. Week 7:
    1. Made more progress in building the UI for the curve editor. Started working on implementing actual functions and connecting the widget with existing components
    2. Published a blog post documenting my current progress (though a bit late)